- 587
- Zocker16_GTRP
@eran0004 : What you say is right again in several points, but there´s also something i see different.
Of course the skill of an individual is going into my datas but it´s effect is quiet small.
You see on the datas above there are between 10-30 people who are able to do a lap within a 0,5% Gap to the best time.
So if none of this 30 people enters one of the tests i´m looking at, the gap would decrease about 0,5%.
My basic assumption is: Theres a physical perfect lap which can´t be improved and can´t be achieved by a human driver.
A good driver is somebody who gets close to this perfect lap. The deviation is also like a square route. So the closer you come to this perfect lap the less players are able to achieve the time. Also improvements get smaller and the amount of time you have to spent rises exponential.
What i say is: It doesn't matter who´s the driver on P1 because there are several players who can do the same time +- a few tenths of a second. Like i said before this is an insignificant error.
This is maybe the main difference to what you say.
My assumption is that the average players time is based on luck, experience etc. so it´s variation is big.
The level of the top players is constant.
So on your example with the maths test. I have 3 students which are the best at maths.
All of the achieve 97-99 of 100 Points on a previous test (average of all students is 50% for example).
Now each of them gets a new test and they score 60, 75 and 96 points. To see which test is the hardest just look at their new results. Test Nr. 1 is hard and test Nr. 3 really easy.
60,75 and 96 points are the barrier and even the teacher would´t score more than 5 points over this.
It´s possible for every student to achieve 60,75,96 if they learn enough.
You don´t need to look on all other students to know this.
Because you know the deviation you can also estimate the average score of the other students. For example 25-35 points in the first, 32-42 in the second and 43-53 in the 3rd.
Now do the same with a bigger group of people so you have 1 student who scores 99 points on the standard test, 5 with 98 points or better , 25 with >97, 100 with >96...
So i do 2 new tests and the best students score 70 and 80 points, i know theres at least one of the top 100 in this test who scored >96 points on the standard test. I say it´s really significant that test 1 is harder than test 2.
Gold time on GT is like the amount of points you have to get to pass the test.
Example: Test 1
Top Score: 80 points
Score to pass: 50 points
Test 2
Top Score: 60 points
Score to pass: 25 points
So even if the top score in the second test is lower there will be more students who pass it because the relative gap is bigger.
Because it´s possible to restart in the game the factor of luck is small. Also the learning effect doesn´t matter because of the barrier and it´s possible to compare different "generations" of drivers. Each generation has their 96-99 point students.
Of course the skill of an individual is going into my datas but it´s effect is quiet small.
You see on the datas above there are between 10-30 people who are able to do a lap within a 0,5% Gap to the best time.
So if none of this 30 people enters one of the tests i´m looking at, the gap would decrease about 0,5%.
My basic assumption is: Theres a physical perfect lap which can´t be improved and can´t be achieved by a human driver.
A good driver is somebody who gets close to this perfect lap. The deviation is also like a square route. So the closer you come to this perfect lap the less players are able to achieve the time. Also improvements get smaller and the amount of time you have to spent rises exponential.
What i say is: It doesn't matter who´s the driver on P1 because there are several players who can do the same time +- a few tenths of a second. Like i said before this is an insignificant error.
This is maybe the main difference to what you say.
My assumption is that the average players time is based on luck, experience etc. so it´s variation is big.
The level of the top players is constant.
So on your example with the maths test. I have 3 students which are the best at maths.
All of the achieve 97-99 of 100 Points on a previous test (average of all students is 50% for example).
Now each of them gets a new test and they score 60, 75 and 96 points. To see which test is the hardest just look at their new results. Test Nr. 1 is hard and test Nr. 3 really easy.
60,75 and 96 points are the barrier and even the teacher would´t score more than 5 points over this.
It´s possible for every student to achieve 60,75,96 if they learn enough.
You don´t need to look on all other students to know this.
Because you know the deviation you can also estimate the average score of the other students. For example 25-35 points in the first, 32-42 in the second and 43-53 in the 3rd.
Now do the same with a bigger group of people so you have 1 student who scores 99 points on the standard test, 5 with 98 points or better , 25 with >97, 100 with >96...
So i do 2 new tests and the best students score 70 and 80 points, i know theres at least one of the top 100 in this test who scored >96 points on the standard test. I say it´s really significant that test 1 is harder than test 2.
Gold time on GT is like the amount of points you have to get to pass the test.
Example: Test 1
Top Score: 80 points
Score to pass: 50 points
Test 2
Top Score: 60 points
Score to pass: 25 points
So even if the top score in the second test is lower there will be more students who pass it because the relative gap is bigger.
Because it´s possible to restart in the game the factor of luck is small. Also the learning effect doesn´t matter because of the barrier and it´s possible to compare different "generations" of drivers. Each generation has their 96-99 point students.
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