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For me, the fact that GT's sound has fallen so far behind (in terms of sample quality) means that it's the perfect candidate to take that daunting step into the new realms of sound generation.
I agree, and to me it really does smack of a failed timeline more than anything else. For a company that seems to be so technically proficient, I doubt that the GT5 sounds were the best they could do. More likely, that they had to concede defeat in regards to the alternative's availability.
If the sounds are the same as GT5, I'll be disappointed, because there were simple things they could have done even without the new sounds. Hopefully they have some kind of contingency plan, even if it's automated rendering of their new sound method to samples to fit the current method (if that's aesthetically viable - it's not with some of my methods without serious, manual attention.)
I still wonder if something other than logistics will veto a stopgap solution. If GT5 was an example of an "all or nothing" mentality ("nothing" being what was delivered), GT6 may be no different. Wouldn't be smart though, in my opinion.
Creators often get caught up in their own heads. I can envision Kaz mortified by the idea that people might think and say "Really? This is what we've been waiting for?"
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