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if the sound is your main issue with the game, then you're not getting the point of the game
Why don't you feel free to tell everyone else what the point of the game they'll be looking at paying $60 for is then?
if the sound is your main issue with the game, then you're not getting the point of the game
Why don't you feel free to tell everyone else what the point of the game they'll be looking at paying $60 for is then?
www.youtube.com/watch?v=j2zlPNGuPbw
So that's as complex as it gets for you: "them and us"?
Why don't you tell me? You're the one who brought it up in the first place. Appeal to your own authority on the matter a bit more. Regale us with a wonderful tale why the people opposed to you are circle jerking, but the people who fall in line to agree with you aren't.
Who knows. Maybe this time it will take.
What? Who are these supposed people that are "opposed to me"? Is this you jumping in on a discussion without actually knowing what it's about, going off half-cocked again? Check your comprehension skills.
I made a comment about the typical YouTube commenter, and how they don't actually represent the wider gaming community (especially for a game with such broad appeal as GT); I don't consider society to form a dichotomy between "kids who post on YouTube" and "everyone else".
You brought that polarity into the equation ("other side"), presumably because everything is Team A vs. Team B to you, what with your debatory bent. I can only assume, of course, that, to you, I'm firmly in Team B. But I'm not actually participating in your competition.
I so love that wit.
His post wasn't about "the typical YouTube commenter." His post was about "the racing games/sims community," of which YouTube (the entire thing, if I had to guess, including the various comparison videos and reviews and showcases) was only one of the examples he gave of where it is represented. Now, if you want to argue that he can't comment on what "the racing games/sims community" feels in general, that's different.
I'm pretty sure stating that there is an opposite extreme opinion to the one you disparaged where similar behavior occurs, that I further implied that you would probably have less of a problem with, does not boil everyone down to having one of only two opinions; nor does it put you firmly in either camp.
No one has, some might have the closest to the real car sound sample, but the reproduction while in game, none of them gets it right, most of them are dramatized/loud and lack proper sound simulation - in the cockpit should sound like as if you are in the cockpit, on most street cars, this means muffled sound to a degree, and only loud on certain cars.
I am not even touching the sonic simulation part - where sound is heard differently from different position, a car pass by in replay, a rear view sound, hood cam sound and little bits of sound details - ambient, interior noise, brake noise, tire noise, etc.
Still missing those little details, the dominant sound in track cam is engine, exhaust and drive train effects on downshift, I can't describe the technical terms for it, but the sound field/sonic simulation and effect is still lacking ( wind noise and how the car interact with air that affects how sound is produced for example )
yet still sounds 10000000x better than anything ever produced by PD.
No one has, some might have the closest to the real car sound sample, but the reproduction while in game, none of them gets it right, most of them are dramatized/loud and lack proper sound simulation - in the cockpit should sound like as if you are in the cockpit, on most street cars, this means muffled sound to a degree, and only loud on certain cars.
I am not even touching the sonic simulation part - where sound is heard differently from different position, a car pass by in replay, a rear view sound, hood cam sound and little bits of sound details - ambient, interior noise, brake noise, tire noise, etc.
I really want to know what you think after playing a round or two of forza 5.
Oh, I'm quite aware of your own stances on the various matters. I've even reconsidered quite a few things based on the detailed explanations you used to put into your posts.Either way you're wrong. I don't tolerate imbecilism no matter whether I agree with their underlying opinion or not, not that I'd expect you to look beyond your prejudice on such matters (I know, irony). You have to remember (or actually first be aware) that I am as vocal about GT's sound needing improvement as anyone else.
Your later, clarifying post changed CarBastard's original "general opinion" statement to "Those little boys on YouTube." Now, perhaps you did not intend to conflate the two at the time, but you've explained yourself quite a bit better since, so no matter.CarBastard was specifically talking about the "laughable" aspect (or, rather, I was specifically replying to that aspect), and the particular "damaging" comments, which are by no means representative of "the entire sim racing community" as you put it, which is what I said in a later, clarifying post.
So what did I reinterpret? You took the ultra extreme subset of his original statement rather than debate the admittedly-tenuous validity that it had in the first place, and I wondered aloud if the sentiment would be the same if the shoe was on the other foot. My initial post wasn't even a specifically-targeted response; and it would apply far more to other members than it would to you anyway.You have somewhat-typically reinterpreted the posts to change the argument, though (to put it more in your preferred context of A vs. B, I mean), which is as fun as always.
I feel I can stand to lose the respect of someone who uses his own position as a justification for why things are true. The drop in effort is the a real shame, though. Your posts were a lot more informative and enjoyable, even when arguing from the "other side" (as you would say), before you started referring to your own expertise for why something is the case in lieu of giving the actual reasoning behind it.To think I actually once respected you! I shan't stoop to bearing a grudge just yet, though.
I really want to know what you think after playing a round or two of forza 5.
This is a great point. Let me bring up my experience with GTR 1.If you take it to extremes, would you drive the car if it squealed in your ear like a 14 year old girl going on a date with Justin Beiber? Probably not. It'd just be unpleasant.
Auwch. And I'm saying that as a GT fan.@ridox and tornado - from Gamescom, Gamersyde has two direct-audio clips, one of the P1 and and one of the Focus. http://www.gamersyde.com/news_gc_more_forza_5-14500_en.html
sorry to get off topic.
Oh, I'm quite aware of your own stances on the various matters. I've even reconsidered quite a few things based on the detailed explanations you used to put into your posts.
The quality of GT5's doppler effect, for example, which I originally had written off as being an accidental result of the same noise glitch that used to (and maybe even still does) plague quieter cars when they are close to much louder ones. Even the quality of Forza 4's audio is something I've changed my mind on after hearing your reasoning why that isn't something for PD to work towards; since the only one who was particularly vocal about that issue before then was Tenacious D with the "everything sounds like a V8" statements.
Your later, clarifying post changed CarBastard's original "general opinion" statement to "Those little boys on YouTube." Now, perhaps you did not intend to conflate the two at the time, but you've explained yourself quite a bit better since, so no matter.
So what did I reinterpret? You took the ultra extreme subset of his original statement rather than debate the admittedly-tenuous validity that it had in the first place, and I wondered aloud if the sentiment would be the same if the shoe was on the other foot. My initial post wasn't even a specifically-targeted response; and it would apply far more to other members than it would to you anyway.
I feel I can stand to lose the respect of someone who uses his own position as a justification for why things are true. The drop in effort is the a real shame, though. Your posts were a lot more informative and enjoyable, even when arguing from the "other side" (as you would say), before you started referring to your own expertise for why something is the case in lieu of giving the actual reasoning behind it.
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Pre-ordeing GT6. I think it will be the best racing game of the current gen. Sounds should be fine. Not too bothered about it at all
Why don't you feel free to tell everyone else what the point of the game they'll be looking at paying $60 for is then?
If you read the post again, I did make a sweeping generalisation as to the point of the game, and I do feel free to state my opinion, which I did...
If you read the post again, I did make a sweeping generalisation as to the point of the game, and I do feel free to state my opinion, which I did...