Is GT6's engine sounds a dealbreaker?

  • Thread starter TomBrady
  • 182 comments
  • 11,235 views

Is it a dealbreaker if GT6 doesn't improve upon GT5's engine sounds?

  • No, GT6 will be the an awesome game despite the lack of improvement of engine sounds

    Votes: 147 65.0%
  • Yes, the lack of improvement in the sound department ruins the game

    Votes: 79 35.0%

  • Total voters
    226
It sorta is for me, not just based on the sounds but for the 10 plus years fans have been wanting better sounds. I will still buy it because it will still be a great game but its very disappointing.I dont think GT7 will have better sounds unless some drastic changes happen,like an entirely new team for the sounds.Theres still a possibility it could be improved for the final product, so im hoping for that.
 
for me I just feel like I would be wasting time with GT6, especially now that i'm starting to settle in on PC sim's, not long to go for Assetto Corsa and that looks to be the next king of sim's.

I know i'm criticising PD but I will still probably buy the damn game because i'm a sucker. Still PD should learn to listen to the people that support them because we all just want the best driving experience we can get. All those kids that played GT1 are now adults and have probably done some laps on a real track in a real car and a smaller group in real race cars.

I think everyone will see a revolution with the PS4 because of the limits of the PS3 and also it is the hardest playstation to develop for, saying that though Slightly Mad Studios is developing their game for PS3 and 4 so that would be a good place to compare GT6/7 and Project CARS, should be interesting given their history on what games they worked on.
 
and the new sounds will be on PS4 anyway.

:lol: wait i could've sworn a year or two ago when people were complaining about GT5 that the new sounds were coming in GT6? i guess for every new title in the GT series the better sounds will surely be in the NEXT game right?
 
I know i'm criticising PD but I will still probably buy the damn game because i'm a sucker. Still PD should learn to listen to the people that support them because we all just want the best driving experience we can get.

Why? You already said you're going to buy it anyway; if you're going to buy it despite the bad sounds, then why would PD put effort (ie time and money) into fixing the sounds? It's not broken enough to convince you not to buy it, so it's not broken enough to need fixing.
 
I think the fact that PD alter the audio in their trailers shows that they have already acknowledged to the fact that they are crap and I say crap because it is so bad now that I cant even play GT5 anymore.

Sound is just as important as visual and feel especially now in 2013 with all these hi tech gadgets around us. It's like it was mentioned before, How come EA can do it and not PD?
 
I can manage with the sounds. They really should focus on the AI first, then standard/premium cars.
 
Why? You already said you're going to buy it anyway; if you're going to buy it despite the bad sounds, then why would PD put effort (ie time and money) into fixing the sounds? It's not broken enough to convince you not to buy it, so it's not broken enough to need fixing.

I would probably buy it because I have 90 friends on my list that I would like to still meet but a waste of time because I would not be able to take it seriously. And seriously I mean league racing, I want a sim i'm happy with so that I can spend my time racing and tuning cars and not hoping the sound will improve in the next GT

*EDIT*

GT is 15 years old now and sound has always been an issue, don't you think PS3 should have changed things especially when you have a hard drive to install data?
 
:lol: wait i could've sworn a year or two ago when people were complaining about GT5 that the new sounds were coming in GT6? i guess for every new title in the GT series the better sounds will surely be in the NEXT game right?

Of course. In the same way someone losing a gambling game figures that the next bet has to be a winner, because he's had such a long losing streak. There is one famous instance in the Monte Carlo Casino in 1913 where people were losing millions of francs betting on red at a roulette table, because the ball was always landing on black. The ball ended up landing on black a total 26 times in a row. :lol: Life was good for those who bet on black.

Although it wouldn't really be a gamble per se, unless you're buying a PS4 before any GT7 info comes out. Because we have a pretty good reason to think the sounds should be better next time with the large improvement in hardware. We don't know what sound department staff PD will have then, or about any other variables, however.
 
It's a very tough question. I don't demand on PD to do anything with the sounds, but I think I will be very disappointed if some of my favorite cars still have a wrong sample. Like the Viper GTS, for example.

It's still kind of unforgivable that someone in PD can't distinguish a 6 cylinder from an 8 cylinder, but I must admit they have improved, and the effort is noticeable if we compare GT4 from GT5.
 
Well, I would still buy the game but maybe won't play as often if they would have really realistic sounds. NFS can get it right (most of the times). I'm not asking PD to create ultra realistic sounds, I want the Aventador to sound realistically, not like the LP640 in GT5, just sounds that are acceptable. I don't want them to use the same sounds for a lot of different cars.
I spend a lot of time in GT5 in cruise lobbies, not going really fast. IMO the new aero and tires engine are great additions, but, personally I'd want PD to work on the sounds, because when cruising, that's the most important thing you want.
 
:lol: wait i could've sworn a year or two ago when people were complaining about GT5 that the new sounds were coming in GT6? i guess for every new title in the GT series the better sounds will surely be in the NEXT game right?

If you go back even further in time, 9 years or so, people were keenly saying that there would be no excuses "next-gen". With the 8th generation of consoles just around the corner, still nothing has changed.
 
There is no hope anymore after he said this.
My perspective is that the sounds in Gran Turismo are just too real. With the recording method we use, we use a dyno and put the load on, and the sound we produce is just too accurate. I think it would be a good thing to sort of design the sound a little bit, and so that is something I would like to challenge ourselves with in the future.

What I find is that one of our themes with Gran Turismo is to create something that is real; that is what our team is focused on, but that can be an issue sometimes as well. If we see something in front of us, we try to reproduce that very accurately, and that tendency is getting stronger.

But, I think we maybe need to make things sexier sometimes, and I think that is something the Gran Turismo team might need to work on. It could also be because our team is growing in number, which could be one of our barriers to that goal.
Yamauchi: Gran Turismo 5 Sounds “Too Real”
 
I think PD will upgrade the sounds anyway and by the sounds of it they should be better.
But if they're the same as GT5's,it's not a deal breaker for me.
 
Man, I don't give a damn if the engine sounds like a loud a ps3 fan. As long we have those bad behind physics and more customization options to choose from. I could care less about sounds.
 
I think PD will be in for a big surprise when Project CARS hits the PS3...

I didn't know that it was. Interesting. Now that might be a GT6 deal breaker for me. As regards the sounds; they've always been a bit lame compared to other sims/games (generally speaking), I doubt they'll make any real progress in that area & we'll just get used to them again. That said, a Premium Lotus Esprit V8 sounds really good in it's stock form. :drool:
 
For me the real dealbreaker is that this game is on PS3. After GT5 being limited by the PS3, I see no reason for another GT on PS3. The sound is definitely a huge issue though. I think by now just about everyone knows it needs to be fixed, but PD still doesn't fix it. This will probably be the first GT game I don't buy.
 
Why is there no hope? He says that he would like to improve the sounds.

People wanting more realistic engine sounds are skeptical of the potential changes to be made since Kaz has said that the sounds are already "too real". That, and Kaz saying that "we will sort of maybe challenge ourselves a little bit" is never a guarantee that PD actually will do something.

Man, I don't give a damn if the engine sounds like a loud a ps3 fan. As long we have those bad behind physics and more customization options to choose from. I could care less about sounds.

If you could care less, why don't you?
 
Why is there no hope? He says that he would like to improve the sounds.

Which is nice, but as people have pointed out some of the samples are of the wrong type of engine entirely. I'm fairly sure that's not too real.

Now I'm sure Kaz doesn't have time to be going through and playing every car to make sure they have the right sounds. That's what he hires sound people and testers for. But it's another example of where what Kaz thinks is happening differs strongly from the reality.
 
ShiftingGears
People wanting more realistic engine sounds are skeptical of how they can be improved since Kaz has said that the sounds are already "too real".

Just want to know if that's true? Well, there are some premium race cars in GT5 that don't match the engine sound of their real life counterparts, like the Audi R10 TDI race car. I like the engine sound of it but when I heard it's real life engine sound, it was very different. I wonder how it becomes "real" like that.
 
People wanting more realistic engine sounds are skeptical of the potential changes to be made since Kaz has said that the sounds are already "too real".

Well, what does he mean by "too real" though? Being a translation it might just as well mean "to clean", or "too natural" or "we took them straight from the microphone and didn't fiddle around with the effects to compensate for some aspects of the sound who wasn't picked up by the microphones."

Compare it with taking a photograph with your camera. No matter how good your camera is, it cannot capture the reality perfectly, there will always be some aspects missing or underrepresented. That's why you want to edit the photo in photoshop, to enhance the picture and bring forward the things you wanted to capture in the image.

That, and Kaz saying that "we will sort of maybe challenge ourselves a little bit" is never a guarantee that PD actually will do something.

So, saying nothing is better than saying "I would like to..."?

Which is nice, but as people have pointed out some of the samples are of the wrong type of engine entirely. I'm fairly sure that's not too real.

You have to separate the two though: In that interview, he is not talking about cars that has the wrong samples, he's talking about the engine sounds not being "sexy" enough.

Yes, I'm not getting GT6 based on this

Looking at your history here at GTPlanet, there doesn't seem to be anything GT related that you think is any good, so I have a hard time imagining that the sounds would be the thing that breaks the deal for you :lol:
 
Last edited:
No one has, some might have the closest to the real car sound sample, but the reproduction while in game, none of them gets it right, most of them are dramatized/loud and lack proper sound simulation - in the cockpit should sound like as if you are in the cockpit, on most street cars, this means muffled sound to a degree, and only loud on certain cars.

I am not even touching the sonic simulation part - where sound is heard differently from different position, a car pass by in replay, a rear view sound, hood cam sound and little bits of sound details - ambient, interior noise, brake noise, tire noise, etc.
 
Looking at your history here at GTPlanet, there doesn't seem to be anything GT related that you think is any good, so I have a hard time imagining that the sounds would be the thing that breaks the deal for you :lol:

Sounds are my main gripe, I immediately started posting negative comments when I saw the first GT6 video with the KTM.
 
As long as a muscle car sounds like a muscle car instead of a rattle can when you apply an exhaust, I will be happy.
 
It's a deal breaker for me, there will be other things I will take into consideration, but this is one of the major deciding factors. The sounds in GT5 are what stopped me playing it, they cause some sort of fatigue that makes me lose the will to carry on playing.
I'm no sound expert but if they can even get rid of that "GT" sound from every car it will be enough to change my mind. I think people who hate the sounds know what I'm talking about, that noise like they didn't filter out the rolling road whine or what ever it is that make it instantly recognisable as a GT game.

Edit: by deal breaker I mean the difference between renting and buying.

Also it would be great if they can get the sounds right for each car instead of completely wrong sounds. Who ever does the sounds must know nothing about engines. A v8 cannot sound like an inline six by changing the back box.
 
Last edited:
The sounds would be one of several possible dealbreakers.

Kaz has said that the quality of Standards will be so good, there will be no functional differences or segregation from Premiums.

Some creative quoting there.

I agree. Except I couldn't care less if GT6 is a "laughing stock"; as long as I'm having fun, the cool police can circle jerk to their hearts' content.

As opposed to the "circle jerking" occurring on the other side of the aisle, I'm sure.
 
Last edited:
Sounds are not a deal breaker. Usually turn sounds down anyway so I can listen to my music :)
 
sounds are important, but I'm not going to let one thing decide whether or not I buy the game. I'll be looking closely at reviews of the game and the other features of the game before I decide whether or not I purchase it.
 
Back