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Does PC2 give you rewards from doing well, or is the good race itself the reward? That makes a huge difference to the average gamer. Just about nobody wants to play a game that works on a credit winning system if they can't win the credits, they're two entirely different genres that happen to have car racing in common. And GT is obviously the wrong one for you, do everyone a favour and move to PC2, ACC or whatever without ever looking back unless you get some twisted kicks about keeping playing a game you know you hate and then telling everyone about it.When I bought Project Cars 2, I was horrible, I think I had the AI turned down to almost 50% difficulty and I was having some fun races. I eventually worked that up to somewhere like 80-90% and continued to have fun races. Only a few times I found I had the difficulty too hard or too easy, but it was still a fun race and quite the battle.
In Project Cars 2, if I lost a race it was because I was in first, probably many times but just couldn’t hold onto it. Or the AI made a good pass or I felt the pressure and flubbed up.
In GT7 or any gran Turismo for that matter, if I lose a race it’s because I simply couldn’t catch the leader before the race was over. I don’t think I’ve ever been in first place and then lost first place during the race. And that’s the difference between GT7 and other racing sims.
You keep bringing this up and I'll answer the same thing as before: there are three options. One, keep everything as it was at release, and have people complain because it's not being improved. Two, keep working on it and only release the game when it's fully finished, and have people complain because the release keeps getting postponed. Three, improve it by updates, and have people complain because things change.Look, they’ve been bragging up their physics since day one, yet keep tweaking it, if it was so good, why do you constantly fix and change it?
You sure like to complain. No update is going to change that.