ok, last night I decided to put on my patience hat, start from scratch, and see what I could come up with.
Car in question: 1991 Prelude SI VTEC.
Track used: TSUKUBA
the car is lightly modified, with a N/A stage 1 tune, and the basic other stuff. 260HP, stage 1 weight reduction, stock transmission... I put the stock LSD back in, just to remove one variable. (I'm not sure if the "stock" differential is an open or limited slip unit - LSD was an option in Japan on this car...)
I unfortunately left all my notes at home (I'm at work), but I'll go off of what I remember...
to start off: EVERYTHING at its lowest setting, except for camber.
(Front / Rear)
SPRINGS
3.4 / 3.1
RIDE HEIGHT
96 / 96
BOUND
1 / 1
REBOUND
1 / 1
CAMBER
2.0 / 1.0
TOE
0 / 0
SWAY BAR
1 / 1
Each test involved about 4 laps, with an attempt at driving each of them the same. Braking is done early, and turn in is done with no braking applied. Just enough throttle is maintained to hold a constant speed until just before the apex, where throttle is applied. This technique is used in all corners. Here, I will list each change, and the results. everything else not mentioned can be considred the same as the test before.
The results were interesting I guess... some good, some bad, and some ugly.
First the ugly: I have commented on this before, but I think it should be said again If there is anything that PD could not have POSSIBLY screwed up more, its the behavior of this FWD vehicle when wheel spin occurs. I'm not sure if all FWD vehicles in the game are like this, or the prelude is just goofed up, but its really REALLY bad.
In the real world, FWD cars exibit understeer when throttle is applied, because, well, obviously, the tire only has so much traction to provide, and when you use some of that for accelerating the car, less is available for lateral grip. This problem is directly related to power output - the more horsepower, or the lower gear used, the more understeer will occur when the throttle is applied. If enough power is sent to the wheels to cause wheel spin, the cars path normally continues in whatever direction it is going - i.e. total loss of grip until power is reduced.
Well! I have found that in a slow corner, in 2nd gear, if it appears that I am a bit too hot and am going to understeer off the outside of the track, I simply have to MASH ON THE GAS. The front tires break loose in wheel spin, and yet somehow the front tucks down toward the apex, the backend slides out... if the steering angle is maintained, the car gets completely sideways, and looses a ton of speed nearly instantly. The result is that as a balanced FWD car is exiting a slow corner, when full throttle is applied in a low gear, you must COUNTERSTEER TO PREVENT OVERSTEER. WTF.
While traction is maintained, it behaves as normal... additional throttle results in less grip up front - but when power overcomes available traction, out comes the back end. So this means as you exit a corner at full power, you will have UNDERSTEER in third gear, and OVERSTEER in 2nd gear. This is ass-backwards stupid.
anyway, I had to keep this in mind as I performed my tests.
With the intial settings, body roll and pitch were very noticable, but not more then stock. This makes sense, as the lowest spring settings are ever so slightly more then a stock prelude spring. It would also suggest that a sway bar setting of "1" isn't exactly like taking the sway bar off, nor is it any noticable amount less then stock.
The car was well balanced with these settings, and though turn in was a bit slow, and it took a second for the car to "set itself" in the turn so to speak... once in steady state cornering the car was, for the most part neutral with maybe a hint of understeer. The car could be easily steered with the throttle - lifting slightly to tighten the line, or accelerating to widen it... unless the magic wheel spin occured...
There was no evidence that the car was bottoming out. Body roll in replay seemed to show the tires were not too far up in the wheel well, but that doesn't really matter because I've seen plenty of screenshots, both in photodrive and phototravel, of front tires poking through fenders.
1st change:
SPRINGS 3.4 / 4.1
Same neutrality in corners, for the most part. perhaps a SLIGHT bit more oversteer, possibily wishful thinking.
2nd change:
SPRINGS 4.0 / 5.5
I am pretty sure I noticed more rotation, and less understeer. Body roll and pitch is reduced by QUITE a bit.
This seems to suggest that the numbers mean nothnig, and if you hang out in the lower end of the spring rates, you can make the car handle like you want, and standard tuning methods are effective.
I went through a few more spring rate changes, always keeping the springs under 6kg/mm. Car seemed to behave somewhat as expected, as long as you are not expecting the numbers to be accurate.
for my next 3 changes, I played with the sway bars.
As far as balance is concerned, they don't do crap. At all.
I then played with shocks.
upping the rear shocks to 2/5 resulted in more rotation in transitions, but it SEEMED like when I got back on the throttle, there was MORE understeer. When I went back to 1/1, it still felt the same, so maybe I imagined it.
The higher bound & rebound definately resulted in more rotation in turn in, and when lifting off the throttle, so I guess thats a good sign.
I had much more extensive notes at home, but perhaps someone can build off of these results.