It's now March; where is our promised community update?

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Can it be, that because low sell numbers Polyphony/Sony dumps GT6 for working on GT7?
 
One thing to factor in; game prices have only increased once in 30-40 years. Back in the 80's msrp was $50.

They went to 60 with the 360 and ps3.

Ironically PC prices have always been the same.

When I got into games 20 years ago a team over 10 people was big... Now? 100-200 is not that uncommon.

Then in the last decade used games allowed retailer to sell my game 5x times over... Further reducing the funds...

To help you with the math, on average a publisher makes around $32 per unit before cogs and manufacturing (it nets around 20). A retailer makes around $9-11 per unit... And sometimes covers shipping costs... And the retailer margin increase exponentially when reselling.

Yes, there is a lot of money in games, but it's harder to capitalize on.

So developers are doing more with less every year as salaries and inflation keep going up... Not just a few years, but the past 30+...

Edit: yes there are more gamers, but the average gamer age is 36 and getting older every year so the 90's were the hay day for developers.
I agree but, as you mentioned, the market is much bigger now. Also, technology is harmonized, transportation costs also went down, etc. I bought three games in 2013 (the biggest ones for the PS3) and I'm sure there are hundredths of thousands like me. At €60 for each copy, they made a lot of money. Only for GT6 did I get the impression that something is fundamentally wrong.

Tried to find some data on game prices and stumbled upon this: http://arstechnica.com/gaming/2013/06/are-the-ps4-and-xbox-one-really-that-expensive-historically/

Not directly related to games but still interesting nonetheless.
 
I agree but, as you mentioned, the market is much bigger now. Also, technology is harmonized, transportation costs also went down, etc. I bought three games in 2013 (the biggest ones for the PS3) and I'm sure there are hundredths of thousands like me. At €60 for each copy, they made a lot of money. Only for GT6 did I get the impression that something is fundamentally wrong.

Tried to find some data on game prices and stumbled upon this: http://arstechnica.com/gaming/2013/06/are-the-ps4-and-xbox-one-really-that-expensive-historically/

Not directly related to games but still interesting nonetheless.
Yes, but its a slight misnomer when you know the average gamer is over 30... So there is a bell curve in there.

I'm not sure if that is public knowledge but it been the topic of many debates... "Why aren't we making more gamers? What's the tipping point? What's the point of saturation?"

All ending with more questions than answers. But there are answers... There aren't many old school guys around anymore, less that evolved with the industry and maintained the magic 'recipes', and far less listening as the industry grows... And that growth is taking from margins, not lining up with demand, leading to even less stability of jobs.

Teams grew because we wanted to do epic things, now those sizes are required to do standard things.

There is a diminishing return. The days of selling a million units for a hit is now a min requirement, not a goal.
 
Yes, but its a slight misnomer when you know the average gamer is over 30... So there is a bell curve in there.

I'm not sure if that is public knowledge but it been the topic of many debates... "Why aren't we making more gamers? What's the tipping point? What's the point of saturation?"

All ending with more questions than answers. But there are answers... There aren't many old school guys around anymore, less that evolved with the industry and maintained the magic 'recipes', and far less listening as the industry grows... And that growth is taking from margins, not lining up with demand, leading to even less stability of jobs.

Teams grew because we wanted to do epic things, now those sizes are required to do standard things.

There is a diminishing return. The days of selling a million units for a hit is now a min requirement, not a goal.

Am actually really enjoying your insight into this.
 
One more insider fact for you statistic guys;

It was never common practice to wipeout half a dev team after shipping a game. Those resources are too valuable, even the bottom 20% were better than anyone off the street.

This only happened to lousy teams/games and was more of a purge than practice.

In the past 10 years, many more resources, and a much bigger industry, with no union or other talent representation like Hollywood (SAG) the business side took over...

Then mobile games (oh lord!) the bar really lowered and no companies can't even identify real talent from smooth talkers... Back to value measured by last credit...

Vets are jumping ship, not because its sinking, but because it's tainted and the art is quickly loosing ground to the $$$. This is why publishers aren't learning... EA and every 'online enabled' game suffering the same issues over and over? Until the issue is dumbed down enough for a layman on the business side to understand it won't correct itself... And there head is too far up the ass of analytics.

Then you have PD, arguably one of the last old school... And they aren't immune as they are afflicted with the newer business models and forced to adapt to them more than evolving the art...

So really, I don't know the monkey on Kaz back, or rather which one/s they are... But they are there... A man of vision does not compromise his vision... GT 6 does nothing for GT's grand vision... So I wonder if has is looking for safe harbor with auto manufactures to fend against his own company... Who really knows but times have changed, some for better, many for not... And this conflict of interest is likely got Kaz in more of a position of defense than innovation.

Olympus is under assault. And we (the consumer) will loose in the end as it requires our participation to perpetuate it... More sad is those that will 'die' (figuratively speaking) in the process of adjustment, those that are the real pulse of the industry...

Just look at Ken Levine... And what he had to do to his team last week, the very people he couldn't have been successful without... It's happening all over...

Welcome to a peak behind the curtain folks.

Brain - turned off now before I violate NDAs...
 
Am actually really enjoying your insight into this.
It's that appreciation that keeps me talking... Nothing here can come back and bight me... At worst ill never make it as 'community member of the month' :P

But like many of you guys, I wanted to enjoy GT 6, like escapism, but it's done the worst thing possible, it's highlighted the very things I wanted to escape! If even just little hits, but that's all it takes. Lack of communication to the general consumer is one thing, lack of it to me stirs a ton of very plausible realities. And sharing some of the simpler points here is like yelling into my closet... It helps a little.

Here is some napalm... I'm one of those vets, I was even entertaining a role recently on one of the largest franchises today... Any idea how friggin hard it is to not sell out?! With kids and a family?

Many of you won't know me by name, but every one of you knows me through product. And every name you have heard in the game industry with the exception of Kaz is a personal friend of mine.

Most people see a beloved franchise suffering, I see just another crater strewn with bodies on a battle field that spans horizon to horizon... I've been shot up but also heavily decorated... But I'm tired now. I'd hoped GT would teleport me to a finer time long past.

I think 'aunt flow' is visiting me today...

Do I get something for the most off topic, dramatic, and winy post ever?! Lol well, at lease I feel better...
 
I rememeber Kaz saying (or misunderstood saying) that he doesn't have a definite order to things when asked about DLC and updates before GT6's release. Maybe update 1.05 will mark when Kaz and his team finally get their 🤬 together and have a plan on how to run GT6.

Just a thought I've been having.
 
Oh c'mon Lawndart, the battle field strewn with bodies is a bit dramatic. I am one of those vets as well, we got our first pc in 75 and I think I started hearing about the death of gaming in 76 :D Here we are 30+ years later and it still isn't dead, cheer up :cheers:
 
I rememeber Kaz saying (or misunderstood saying) that he doesn't have a definite order to things when asked about DLC and updates before GT6's release. Maybe update 1.05 will mark when Kaz and his team finally get their 🤬 together and have a plan on how to run GT6.

Just a thought I've been having.
Well the RB events did say January 1st, and then it was changed to "some time in January" and then February came...
 
You know, GDC would be a good opportunity to talk about the technical challenges they've been facing, and maybe also show off some PS4 tech demos or something...

My saying this out of pure speculation is not equivalent to Kaz promising it.
Oh c'mon Lawndart, the battle field strewn with bodies is a bit dramatic. I am one of those vets as well, we got our first pc in 75 and I think I started hearing about the death of gaming in 76 :D Here we are 30+ years later and it still isn't dead, cheer up :cheers:

Gaming only really "died" in the US (in the early '80s, wasn't it?). It continued with aplomb in other countries, particularly the UK / Europe in general (home computers) and Japan (arcades / consoles). Funny to think that the success of Lemmings ultimately led to GTA V!
 
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The red bull events were released on the 28 of jan..
Hmm... Something was released I thought the first of February...

Anyways, what is to say we won't have to wait the same time we did for that update, other than the fact that Jordan said "in seven more days..."
 
Hmm... Something was released I thought the first of February...

Anyways, what is to say we won't have to wait the same time we did for that update, other than the fact that Jordan said "in seven more days..."

But isn't that coming from the same people that announced the previous dates ? SCEA asked PD/Kaz and they passed the message to Jordan. How would they know otherwise.

Wouldn't putt too much weight on those "seven days" just like any other thing they said.
 
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But isn't that coming from the same people that announced the previous dates ?
I believe those dates set were from Kaz which were said before game release about monthly updates, and a little after. The Ronda and Feb update was announced at the botched round table discussion where an unlucky representative was sent to fill in and I think spewed out dates.

If that was the case and PD knew those are/were false, they should've made an announcement saying to expect to this update for X X and X to be released later than expected. However, no such communication since January 27 has occurred, so im not sure we can confirm from who Jordan heard that from unless publicized..

I mean, I get updates almost daily for apps I buy for free on my iPad and have no sources of income (meaning no adverts or whatever means of income) and better customer service than PD. Heck, I even got $25 bucks for finding a bug on an app and reported it... The guy said it was a pretty sizable issue (it's a chart app for aviation used by pilots (myself included) and that's pretty important stuff to keep your name reputable) and he thanked me and what not... Really great stuff if you asked me... However, I feel like if I told PD that story I'd get this..
image.jpg


But longer of a rant but I didn't want to post twice..
 
There is a diminishing return. The days of selling a million units for a hit is now a min requirement, not a goal.
But there are also millions on PS3's. I understand what you're saying but PD is a big structure that also enjoys a preferential treatment from Sony. This could have benefited the consumer but it's not and it's actually working against us.
 
Not a peep from the Gran Turismo Facebook page, figured as much, but I'll keep bugging them, tagging them directly so they must be seeing the comments/posts.

Still, I have little hope for this "7 days" nonsense. Jan 1st turned into "January", and February turned into "........" (silence), 7 days could just become "update yet to be determined"

I'd love to see PD prove me wrong with a fully-functional Zahara next Friday, but I only see 7 days as borrowed-time for PD.
 
Because they're many hacks and glitches I could see the update got delayed (which its PD problem in the beginning, stating that's hacks wouldn't be found in gt6) guessing they'll try to fix them before the update.
 
Because they're many hacks and glitches I could see the update got delayed (which its PD problem in the beginning, stating that's hacks wouldn't be found in gt6) guessing they'll try to fix them before the update.
I think we've mentioned before that those two mean nothing together....
 
Because they're many hacks and glitches I could see the update got delayed (which its PD problem in the beginning, stating that's hacks wouldn't be found in gt6) guessing they'll try to fix them before the update.

Release whatever the update is. Then take your time fixing hacks. Hacks have nothing to do with the update.

Edit: grrr swagger
 
Why is everyone getting their hopes up for the update anyways? It's not going to bring better AI, standing starts, endurance races, easy comprehendable online lobbies and other basic racing features that this game needs. Instead, it's going to bring out a car, fix a few freezes and maybe a new track. Where's the saviour in that?
 
Why is everyone getting their hopes up for the update anyways? It's not going to bring better AI, standing starts, endurance races, easy comprehendable online lobbies and other basic racing features that this game needs. Instead, it's going to bring out a car, fix a few freezes and maybe a new track. Where's the saviour in that?
Better AI, standing starts and endurance racing, etc was never promised. However, better online features, VGT cars, Zahara track, track creator etc were promised and heavily influenced many buyers.
 
Better AI, standing starts and endurance racing, etc was never promised. However, better online features, VGT cars, Zahara track, track creator etc were promised and heavily influenced many buyers.

Yes, but this is gran turismo 6 we are playing. The AI, after, what, 16 years of developing gran turismo, the AI are like moving blocks. You might as well call it fastest last lap in an offline race because they usually slow down for you and do not behave in any shape or form like a proper racing driver. Being 20 seconds behind a car before a race begins isn't at all realistic either and endurance races are practically the only type of races in the real world. I agree that GT didn't mention these features, but, really, need for speed hot pursuit has better competition than this.
 
Not a peep from the Gran Turismo Facebook page, figured as much, but I'll keep bugging them, tagging them directly so they must be seeing the comments/posts.

Still, I have little hope for this "7 days" nonsense. Jan 1st turned into "January", and February turned into "........" (silence), 7 days could just become "update yet to be determined"

I'd love to see PD prove me wrong with a fully-functional Zahara next Friday, but I only see 7 days as borrowed-time for PD.


As long as you're doing it respectfully feel free to tag them with the online petition as well. (in sig)
 
New cars, tracks, play modes (B-Spec) or other standalone programs (Course Creator) will in no way affect the load upon the processor or RAM of the PS3... Disk space, maybe, but that's nowhere as limited on most people's system to be much of a concern.
Disk space? That's a joke, right?

That makes no sense whatsoever, how will updates burden it further. I thought updates usually help the game, that's why we all look foreword to them.
Updates are more data installed on your hard drive that needs accessed while playing the game. Loading more data is always an increase in burden.
 
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