Jev's Supercar Benchmark

  • Thread starter 599GT
  • 79 comments
  • 5,663 views
Yes, and?

Viper update:
3:50.042 | sport hard
3:37.734 | sport soft

One of the best cars ever made, enough said.
SS lap was amazing, trully amazing.

Happy to see the ACR do good
also Happy for the ZR1 -_-

Yes im a vette fan -_- .. is just that i like the Viper a little More -_-

Great Job ( 599GT) overall With this Test you did with all the Cars
 
The Ferraris, ACR, and S7 are crazy underated in this game.

That's a nice track though. If only the editor wasn't an afterthought maybe we could get more tracks like that.
 
^^agreed very sick track. I've played with the editor but could never get something I was in love with. Would love to run an LMP/GC car around 599gt track.
 
Add me and try the track out if you like.
And no, GT5 equivalent to ZR1's real tires is sport medium, not sport soft.
 
<----- No internet connection currently:ouch:👎 Waiting to see if building will be Fios enabled first. That track of yours looks like it will expose any cars weaknesses. Does it have elevation changes a la Nurburgring?
Thanks for the offer though.
 
Yes, it does.
It takes some time to get familiar with the track, it's very hard. 71 corners, 9km and 50m elevation difference.
Imagine Eiger Nordwand - just better and longer.
 
Toscana.

Tested the MP4 and 458 again.
McLaren time stays, 458 clocked 3:52.049.
Something's horribly wrong with the MP4. Whether it's the RL car's problem or GT5's problem will remain unsolved.
 
599GT
Yes, it does.
It takes some time to get familiar with the track, it's very hard. 71 corners, 9km and 50m elevation difference.
Imagine Eiger Nordwand - just better and longer.

To me that's sounds like a superb track right there. Is the track up for sharing? I have to try it out.
 
TpaKK
2uz75oi.png

About the track: 71 corners, 9km. Most of the corners are low speed ones, so good lap times rely on grip. Track favors 4WD cars.

Setup: sixaxis controller, manual transmission, ABS 1, all aids off, grip reduction set to real



Hypercars:

McLaren F1 LM*: 3:31.239 | sport soft
Bugatti Veyron SuperSport*: 3:31.253 | sport soft
Bugatti Veyron 16.4: 3:32.957 | sport soft / 3:48.079 | sport hard
McLaren F1: 3:35.600 | sport soft / 3:48.381 | sport hard
Lamborghini Murcielago SuperVeloce: 3:36.424 | sport soft / 3:47.800 | sport hard
Pagani Zonda F*: 3:37.548 | sport soft
Saleen S7: 3:39.680 | sport soft
Ferrari Enzo: 3:48.729 | sport medium
Mercedes-Benz SLR McLaren: 3:56.775 | sport hard


Supercars:

Dodge Viper SRT-10 ACR: 3:37.734 | sport soft / 3:50.042 | sport hard
Nissan GT-R SpecV: 3:47.852 | sport hard
Nissan GT-R '11*: 3:48.588 | sport hard
Lamborghini Gallardo LP570-4 SuperLeggera*: 3:49.686 | sport hard
Chevrolet Corvette C6 ZR1: 3:50.560 | sport hard
Ferrari 458 Italia: 3:52.049 | sport hard
Lamborghini Gallardo LP560-4: 3:52.441 | sport hard
Ford GT: 3:53.063 | sport hard
Mercedes-Benz SLS AMG: 3:54.291 | sport hard
Lexus LFA: 3:54.655 | sport hard
McLaren MP4-12C: 3:54.863 | sport hard
Audi R8 5.2: 3:56.847 | sport hard


*: replica, car tuned to the real car's specs


Conclusion:
Best car on sport hards: Lamborghini Murcielago SV
Best supercar (by far): Nissan GT-R
Worst car: Mercedes-Benz SLR McLaren
Biggest dissapointment: McLaren MP4-12C
"How the ****" award: Audi R8 5.2
Veyron can handle but lacks aerodynamics, it has huge grip and corners amazingly, it can match the F1 on this track.


Miscellaneous:

Honda NSX: 4:00.240 | sport hard
Honda NSX(tuned model, with 446hp and reinforced body): 3:52.039 | sport hard

If only NSX had more power - it would beat most of today's supercars. Amazing car.


Will be updated.

How is the GTR the best supercar (by far):confused:, when the ACR, a car in the same category is 10 sec. faster?
 
1. Great to see cars being track tested on this track. Been my hot-track for testing my cars the past week.

2. Are the times (The cars not set to real life specs) fully tuned or left stock?

3. For the love of gawd people. This is not a thread to debate weather a GT-R/Corvette/Viper is better. Don't get me started on the Trevor Speed 12, of which I've beaten all the times of the GT-R/Corvette/Viper with.
 
Last edited:
devildog666
How is the GTR the best supercar (by far):confused:, when the ACR, a car in the same category is 10 sec. faster?

On the same Tyres it's slower by 3 Seconds the faster time is on softer Tyres
 
1. Great to see cars being track tested on this track. Been my hot-track for testing my cars the past week.

2. Are the times (The cars not set to real life specs) fully tuned or left stock?

3. For the love of gawd people. This is not a thread to debate weather a GT-R/Corvette/Viper is better. Don't get me started on the Trevor Speed 12, of which I've beaten all the times of the GT-R/Corvette/Viper with.

The man which discovered this track. Without you I wouldn't realise what I've created.
Thank you.

Cars are all stock.
 
Nardo and Speed 12 times added.
Edit: I'll have some more testing with the Project 7/12.
Tested Enzo on sport softs.
F40 time added.
 
Last edited:
strange, i did a test on grand valley east with stock Zr1 and GTR 07. The ZR1 is around 1 sec faster than the GTR.

The GTR has lots of grip because it weights ~1700kg, helps alot in tight and slow corners. But on the straigt the ZR1 is a beast.
 
Who cares about drag racing (apart from people who can't race)?
I don't, so don't post it.
 
Project Serpent-time added.
It was a project I had some time ago. The quest was simple - make the fastest road legal car on Nurburgring. I've spent over 10 active hours tuning it so I'm not giving out the tune for it, sorry.
It runs 6:48 on sport hards on Nordschleife and it's capable of 6:1x on racing softs, never drove it to it's full potential. Even now I feel you can get at least 0.5 on this track.
 
Last edited:
Nice updates. Is the Project Serpent a Snakes Skin Green Viper ACR I see in the click pic? If so then, WOW to a 6:48 on SH tires and 6:1x's on SS. Sick driving there. Is this a fully modded, stage 3 weight reduction ACR? You've inspired me to get busy with my black/red stripe ACR on the Ring.

Also I noticed the Ferrari F40 is a very sick 3:37 on SH almost matching the Vipers SS time. the Mclaren is my fav car of all time with the F40 a close second. Nice to see these two older exotic cars still representing even in a video game.
 
Last edited:
Sorry, huge typo...F40 did a 3:57, not 3:37.
My Viper can do 6:1x on RS, not SS. On SS it can do at least 6:3x.

I appologize for huge typo regarding the F40.

As for PS - it's a maxxed out Viper, that's all I can say for now. ;)
 
Weight is always bad.

not true. at slow speeds, some weight helps because you have more grip.
you have less understeer and more traction. thats why the GT-R is so fast in corners.

I did a test with an Enzo on Grand Valley East. Fully tuned 1000kg and with 200kg balast on the rear wheels. With balast it was around 1 second faster.

The Enzo (fully tuned) has extreme understeer because its so light and has almost no downforce. Put some weight on the rear and this thing will oversteer and you can step on the gas earlier.

The problem is that you are slower on the straight.

For racing cars i agree, weight is always bad, but for road cars with no downforce, weight can improve your cornering speed.
 
Sorry, huge typo...F40 did a 3:57, not 3:37.
My Viper can do 6:1x on RS, not SS. On SS it can do at least 6:3x.

I appologize for huge typo regarding the F40.

As for PS - it's a maxxed out Viper, that's all I can say for now. ;)

That's more like it in regards the F40.

On another note if hurricane Irene let's me have some time this weekend I'll see if I can even crack the 7 min Ring barrier with my maxxed ACR on SH then SS.
 
Weight is also bad for tire wear. Weight adds stress to the driveline components as well and also impacts fuel economy. This is why racecars are gutted and use lightweight alloys, even carbon fiber for structural, suspension, and body components. Even the race GTR's are substantially lightened. The reason the GTR corners so well has more to do with the computerized harmony between the suspension tune, transmission and AWD systems for its given weight from what I've read. So it ain't the overall weight that is the issue but where that weight is distributed around a given car and how the entire package is.
 
not true. at slow speeds, some weight helps because you have more grip.
you have less understeer and more traction. thats why the GT-R is so fast in corners.

I did a test with an Enzo on Grand Valley East. Fully tuned 1000kg and with 200kg balast on the rear wheels. With balast it was around 1 second faster.

The Enzo (fully tuned) has extreme understeer because its so light and has almost no downforce. Put some weight on the rear and this thing will oversteer and you can step on the gas earlier.

The problem is that you are slower on the straight.

For racing cars i agree, weight is always bad, but for road cars with no downforce, weight can improve your cornering speed.

Weight from mass is always bad for every kind of car. The ballast changed the weight distribution, which is more than just a weight increase. I'm also talking about real cars more than ones in game, though in the game less weight is also pretty much always good. Further, in the game nothing effects grip except downforce and tires, so weight isn't doing anything for traction. There's also the possibility that you just drove the car wrong - just having one person drive a car with ballast vs not a few times isn't the most solid comparison.

The GT-R has grip at low speed because it has 4WD. More weight does increase friction between tire and road, but it then creates more inertia which cancels out all the benefits. You're just using the extra traction to push more weight and you gain nothing.

That extra weight that does nothing for acceleration or cornering then makes the brakes work harder and increases the car's moment of inertia, which makes it corner worse.

Weight from downforce is the only way to get a performance benefit.

There's a reason why the Spec V, and nearly every performance version of anything, is lighter rather than heavier than the base model.
 
Last edited:
Re-tested the following cars:
Bugatti Veyron 16.4, Bugatti Veyron SuperSport, Chevrolet Corvette ZR1 (sport mediums), Ford GT, Mercedes-Benz SLS AMG, McLaren F1 LM.
Results are in the OP.
 
Just tested the track, and hell! How you manage to get consistently quick times amazes me. It took me 6 laps to set a clean lap, much of that time set in frustration, but once I got into the groove I managed to get 3.32.xxx in a tuned, racing soft equipped 430 scud.

I must say, that once you grow used to the track it is (dare I say) more rewarding then the ring. With it's shorter overall distance, you don't spend the whole lap worrying about crashing and can really start carving your way through the astounding country side.
One problem though, is glare. While the sunset ads to the vibe it caused me countless crashes.

Top job mate!
 
Back