List taken down (Reasons?)

What is most likely?


  • Total voters
    101
I posted this in another thread
torontoml
Black Chamber

Latest information concerning the game specification of GT 5 was announced on "gamescom" held in Germany last August 18.
This could also be the reason why the page was removed, as nothing was actually said about GT5 in Germany. It was said that the announcement was removed from the conference, and this info did show up soon after it was over.
 
The premium models only mention interior things, but the physics heading talks about exterior damage and makes no mention of the premium models.

Again why would they cosider the Cappucino worthy of premium.
I know under physics it says damage, but i think that since(following the line i think) damage is only on premium models they would have no need to state it again.

I really do believe what they were trying to say but got slightly wrong was that Only premium models will get damage(and this damage will also have an impact on the interior)
 
Again why would they cosider the Cappucino worthy of premium.
I know under physics it says damage, but i think that since(following the line i think) damage is only on premium models they would have no need to state it again.

I really do believe what they were trying to say but got slightly wrong was that Only premium models will get damage(and this damage will also have an impact on the interior)
The models section which contained the "premium models" info didn't mention exterior damage, all it talked about was interiors.
 
possible explainations on why list was taken down:

- pd's dog ate it
- someone got tired in japan n typed non-sense
- japanese was typed using google translator...so it didnt make much sense...
- forza fanboys ate it
- kim jong il got confused by it too and told pd to take it off
- skynet took it off
- its not a real list, only a glitch in the matrix
- the list took itself off since it tried to understand itself thru google translator
- pd translator said "uhhhh" after reading the list
- ky ate it

chill guys, just imagine the possibilities.

hahahahaha!!! :) :) :)
 
I would say because of all the confusion that stemmed from that list, someone at Sony or PD decided it's best to rephrase the whole thing and make it more understandable.
 
I rarely post here but I will since the confusion is annoying me.. The most logical reasoning with the 170 cars is that they will have damage in the interior. Meaning if you crash your car going 100mph then doors will bend in, dashboard will deform, windows will shatter. The reason why only 170 cars will have this is because no manufacturer wants their car to look unsafe for the driver on the inside. THEY DONT WANT TO MAKE THE DRIVER LOOK HURT.
 
It does not specify anything if STANDARD MODEL will have damage or not, ( I bet they will)
- For the 170 Premium new models it creally specifys that DAMAGE will be in INTERIOR.
Finally! Everywhere else, people seem to keep interpreting this as if it means that these 170 cars will have interior and damage, not damage in the cockpit. :ouch:
 
maybe they removed the feature-list because it would steal thunder from GTMobile, which is really the item PD is focused on getting attention at the moment. Just a thought. I mean, look at the relation between the amount of GTMobile information being released compared to GT5, which has had little information up until now.
 
To be honest i keep reading the list and so far i have thought of five different ways of interpreting it.
The reason i chose my initial argument is for all those reasons in the first post, the main one being we have already being told in the R8 interview only racecars will have damage.
My reasons for considering the premium cars as racecars seems most logical, because it means only racecars will have damage. That doesn't sound half assed to me.
However having all cars damageable, but only modelling 17% of cars interiors, does sound half arsed.
Now do you people see my reasons for my logic?
 
I don't see your argument since it also says in the list that all cars would have damage.
 
I think the list, being bullet point form, was meant to augment info we were supposed to recieve at the conference, and all would have been explained there.

On it's own, it's tough to deciper. Hence the info is pulled until PD can make a presentaton.
 
I don't see your argument since it also says in the list that all cars would have damage.

Yes but i don't view it like that. It doesn't say ALL cars will have damage.
It merely says under the physics list that the damage model will be reproduced in full by real-time collision deformation. I think the damage model is only on premium cars, as it is on the same line as Premium, but not under standard.
 
Just because not all cars have interior damage doesn't mean all cars won't have it eventually. Whatever will be released in December (if at all) will be Spec I and just like when Prologue was released last year, it had less car, track and a completely different physics than the final Spec III. Unlike GT4, GT5 is easily updated.
 
Yes but i don't view it like that. It doesn't say ALL cars will have damage.
It merely says under the physics list that the damage model will be reproduced in full by real-time collision deformation. I think the damage model is only on premium cars, as it is on the same line as Premium, but not under standard.
It just says the interior will correspond to damage, it actually doesn't even mention extrior damage in that part.
 
Just because not all cars have interior damage doesn't mean all cars won't have it eventually. Whatever will be released in December (if at all) will be Spec I and just like when Prologue was released last year, it had less car, track and a completely different physics than the final Spec III. Unlike GT4, GT5 is easily updated.

See yet another differing oppinion. I personally belive the damage model is merely computational, not individually modelled, because it is dynamic. By your logic it sounds like they stil have'nt modelled damage for all the interiors only some.

Edit:
It just says the interior will correspond to damage, it actually doesn't even mention extrior damage in that part.
Yes but as i said earlier i was thinking that it actually meant to say responds to damage, or basically that premium models will have damage, and their interiors can also be damaged.
 
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See yet another differing oppinion. I personally belive the damage model is merely computational, not individually modelled, because it is dynamic. By your logic it sounds like they stil have'nt modelled damage for the interiors.

It is computational but just like the physics engine, it has to be modeled and tweaked for each vehicle. I would say had it been for lesser driving game (eg.GRID) there is no need to model for each of the vehicle but since it's GT there's a inherent requisite to details.

Premium could also be a literal translation (from Japanese) meaning additional. Which in the case of the phrase "170 premium new models" could also mean "170 additional new models (on top of the 830 older ones)". In any case, you can't do a literal translation from japanese without expecting further confuison.
 
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I'll be quite impressed if we get to see the damage of fenders where the edges make contact with the tyre and thus cause severe tyre damage and eventually shred it to bits. Oh, man!
 
I don't even understand what "Premium" means. Maybe it's a translation error.

It's not a translation error. The page actually said プレミアム. This is the Japanese phonetic alphabet that they use most commonly for rendering words of foreign origin. It's "premium".

Secondly, premium simply means "of greater than normal quality". It is simply understood here, there are "standard" cars and "premium" cars. The "premium" cars are of higher quality.
 
It is computational but just like the physics engine, it has to be modeled and tweaked for each vehicle. I would say had it been for lesser driving game (eg.GRID) there is no need to model for each of the vehicle but since it's GT there's a inherent requisite to details.

So please, what is your overall stance on the matter?

A)All cars have damage but only premium have interior damage
B)All cars have damage but only premium cars have an interior
C)All cars have damage and interior but interior is only damaged on premium cars.
D)All cars have interior, but only premium have damage and there interiors can also be damaged.




You seem to go for C.

I go for D

And a lot of others that have posted have gone for B

So folks what is it to be?
 
I think C, which seems obvious to me.

Well that alredy differs from some others opinions here. Also with that logic it means they have individually modelled damage for the exterior of every car, they have modelled every interior, but they havn't finished damage modelling every interior.

That doesn't sound right at all. Also the damage model is probably related to physical, and material properties of the cars, i doubt it has to be modelled individually for every car.

Edit: How do i make a damn poll?
 
I'd just like to chime in and say that "interior damage" is most likely engine failures & transmission problems, etc.
These would go well with NASCAR & Rally because they focus most on internal damage.
 
But don't forget that some manufacturers adamantly oppose intense damage to their cars. Although the prospect of "roll-over" as mentioned in the features-list defeats the purpose.
 
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