- 3,384
- Las Vegas
- dawko-san
I saw a space ship at DaytonaAlso I really like the environmental animations, like planes landing in the background of Daytona? I think but just generally it brings the world to life especially on replays
I saw a space ship at DaytonaAlso I really like the environmental animations, like planes landing in the background of Daytona? I think but just generally it brings the world to life especially on replays
The headlights, this game has to have the best low light headlight visuals of any game ever. Instead of what other games do which is just light up an area in front of the car that follows the track around and is completely even and bright, GT7 seems to actually model the projection and light dissipation correctly, very very convincing. The fact it also casts shadows off other cars also looks amazing and is something I don't think I've seen other games do this well if at all.
Wow, the detail, a factory MotorCraft Oil Filter...Was about to exit out of Livery Editor and saw a flash of blue, as the front of the Boss 429 was coming around. Look at PD….
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I saw this in the track areas, look in the custom race area scroll down a bit and you will see time controls this is how they can advance time faster during a race by setting the time controls.I love the day/night cycles on the map. Just a really delightful and not necessary but they did it anyway! 🤗
For sure. When I did the Bathurst W700 race, the sheen on the track surface is crazy. I was thinking rain had fallen or it’s was the cooling of the track. Either way, PD have supremely stepped up/maximised the PS4(though, I was seeing some frame choppiness). I thank them for it.Yeah when I first heard that I couldn't help but smile, such a small but nice addition. I think I held on that screen longer just to soak it in.
One other little feature I'm getting a good kick out of Music Replay. It's so unnecessary but I totally dig it. It's a fun little way to soak in that hard-earned win after the race.
As far as small details it's gotta be the way the sunlight bounces off wet surfaces. The reflections and lighting look so good. They did a killer job with the lighting in this game, even on base PS4.
I saw this in the track areas, look in the custom race area scroll down a bit and you will see time controls this is how they can advance time faster during a race by setting the time controls.
Just be careful on how much you bump, too hard and you lose the clean race bonus, or worse in a daily race I have seen a 3 sec penalty for ramming...yes in GT7Bump Drafting (I think that’s what they call it, I’m not American or an Oval guy).
But yeah Bump Drafting works. i.e you can work in tandem with another car if you need to catch the pack by staying in the lead cars slipstream.
Mate this was evident in a particular race onSpecial stage route X in GT Sport too.On the Special S track, the one with the two super long straights, I'd passed the 1st placed cpu driver on the back straight by slipstreaming him and had a 1sec lead. I then noticed the cpu was drafting me back so I changed lanes and it kept changing lanes to stay behind me to draft and I barely won with a gap of 0.080.
Never seen an A.I driver do that before. Very cool.
Bro... after my first race I heard that noise and I was thinking "what the hell is wrong with the sound on this screen" and then I recognized what it was and immediately texted a friend that used to play GT back in the day to buy the game. Honestly little details like that, even stupidly minute make me fall in love with games despite their flaws.For me it's a tiny little thing, and it's the metallic pinging you get from a cooling exhaust that you can hear after the results of a race.
A stupidly tiny detail, but it's one of my favorite sounds in reality and it being in GT7 just makes me smile every time I hear it.