Lots of Games have it Now. Should GT 5 have a Rewind Option?

  • Thread starter Simple SIM
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Gameplay Rewind Feature. Opinions.

  • I will only buy GT5 if it makes it into the game.

    Votes: 1 0.3%
  • Yes, it should be in GT5.

    Votes: 19 5.8%
  • I don't care if it is included, nor if it isn't.

    Votes: 71 21.8%
  • No, it shouldn't be in GT5.

    Votes: 210 64.6%
  • I won't buy GT5 if it makes it into the game.

    Votes: 9 2.8%
  • I would never use it if it's in the game.

    Votes: 74 22.8%
  • I would use it only during practice.

    Votes: 30 9.2%
  • I would use it only during races.

    Votes: 4 1.2%
  • I would use it in both modes (racing and practice).

    Votes: 12 3.7%
  • Other (explain).

    Votes: 7 2.2%

  • Total voters
    325
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Those people don't have to USE it. You get over it.

Regardless, this poll shows that the mere fact of including the feature, whether it's optional or not, is going to negatively impact their opinion of GT. Some people might even consider not buying the game.

If you were Kaz, would you take this risk, possibly further delaying the game for a feature that only a minority will use, and that most people either don't want or don't care for?
 
Well since you won't be using it, it won't affect you. I wouldn't mind it being added.

The woman is Elizabeth Banks (Zack & Miri Make A Porno, 40 Year Old Virgin, etc)



Those people don't have to USE it. You get over it.

I do mind it being added.

You see that this isnt an issue of right or wrong, its just an opinion and our opinions are represented in this poll and my poll and dont need to be argued over and over and over.

The polls are clear and there is no need to try and argue with the majority of people here that their opinion is wrong.

Looks like I'll be renting Zack & Miri pretty soon.
 
OK, so PD should make it in because 10% people want it in, and 90% don't want it?

Yup. Why do you care. It doesn't affect you. 90% of the people (supposedly) don't want Restart Race, but they put it there for the other 10% <sic>.

The polls are clear and there is no need to try and argue with the majority of people here that their opinion is wrong.

Nobody has a right or wrong opinion, that is correct. But when the feature has no bearing on them, why does it matter to them?
 
If it weren't for the fact that this has been beaten to death, I'd suggest making a poll asking how many people would refuse to buy GT5 if it had rewind.

I'd still buy it.
 
I don't want a rewind option in GT5.

But my buying or enjoying GT5 wouldn't be effected in anyway if PD included it, except if it stole a precious controller button. Not enough buttons as it is, but I could always re configure the controls if need be (I use wheel for driving, DS3 for real time adjustments).
 
Yup. Why do you care. It doesn't affect you. 90% of the people (supposedly) don't want Restart Race, but they put it there for the other 10% <sic>.

For me and many others rewind in a race game is close or equal to chating. If not the game, then yourself.

Like quick save it spoils the game expirience. Emotions just fade away...
 
For me and many others rewind in a race game is close or equal to chating. If not the game, then yourself.

Rewind a shorthand restart. Is restart cheating too? Do you think everyone should be given just one chance at sucessfully completing any given event, with failure resulting in 100% game completion becoming unattainable?
 
So, there is no good reason to not have it in the game.

The good argument is development time. How long that would take no one here knows but much of the infrastructure needed is already in place.

The other potential argument is marketing. PD would be viewed as copying Forza. Even though others have done it before Forza, I think that more people would believe that they copied forza. And it is obvious that most of the "hardcore" crowd don't want rewind. How much an effect that would have is very questionable.
 
You will not agree, to whatever arguments people writte, discussion with you is just a waste of time.

And..you will not agree to whatever arguments people write, and discussion with you is a waste of time.

Ironic, huh?
 
How about we rewind 12 years back when none of this was an Issue!!

Then the forums would be closed with nothing to talk about :embarrassed:).

12 years ago...hmmm...I don't think I was doing any racing games 12 years ago. I wasn't doing any gaming actually. I had about a 20 year hiatus from gaming. I missed ALOT.
 
12 years ago I was playing Road & Track presents: the Need for Speed (AKA NFS1), fantastic game in it's day. Sadly when NFS went all EA it went down hill.
 
I don't know what I was playing 12 years ago. That was just before Starcraft and Half-life. Maybe Fifa 97?
 
Actually it is a fact. It is not a matter of opinion. It is not open for discussion. It is a fact and no poll will change that.

you have got to be kidding. Show me a real life onboard lap where the driver presses a button and goes back in time. Zathra, you seem like a cool guy(i am also a spinal tap fan) but that post is way out there.
 
you have got to be kidding. Show me a real life onboard lap where the driver presses a button and goes back in time. Zathra, you seem like a cool guy(i am also a spinal tap fan) but that post is way out there.

Show me a real life racer restart.

Bottom line is that the thing that makes GT a simulator is the realistic driving physics. All rewind does is give users a second chance. And simulator or not, all games should give players second chances when they can.
 
Show me a real life bumper cars, show me a real life restart, show me a real life race when they enable all assists, show me a real life blue or green line on a race track, show me a real life Lamborghini that can be purchased by gamers of ages 5-100 for $60? Shall I go on?
 
Show me a real life racer restart.

Bottom line is that the thing that makes GT a simulator is the realistic driving physics. All rewind does is give users a second chance. And simulator or not, all games should give players second chances when they can.

I understand your point, there are many un-sim things in GT, I dont like those either as I have said. I have also already talked about restarts and you can go back and look at my posts on that.
 
Show me a real life bumper cars, show me a real life restart, show me a real life race when they enable all assists, show me a real life blue or green line on a race track, show me a real life Lamborghini that can be purchased by gamers of ages 5-100 for $60? Shall I go on?

i dont want to be a jackass but I could show you some of those things.

Read above post for my response though.
 
You say rewind and sim dont conflict? I guess its a fact then.:rolleyes:

IMO, GT already has enough non-sim features and I really dont care to throw another turd on the pile.
Well people have said they do conflict. I'm countering that point. I'm just letting anyone who thinks rewind can't be in a sim know that point has been countered (as in opposed).

The debate was brought here and the members of GTP have spoken. You dont go into someone's home and tell them the rules of their house. This is GTPlanet and at GTPlanet rewind is not wanted by a majority of members. I encourage those in favor of rewind to take your arguement elsewhere and try to find those other 5 million people and bring them back here. We will get more members for GTP:tup: and you get more people on your side:tup:.
Once again, as far as working to get rewind into GT5 at launch, I'm totally against. GT5 is behind schedule as far as I care. They should ship it now and finish it later. Rewind as an update would be good though. And, I'm not trying to get rewind in GT5. I'm trying to show all the nay-sayers they have nothing to fear.

The poll is up, and it says what the majority of those who voted think. They can stop arguing at anytime. I'm here for the fun of debate, so I'm not going to go away just because you asked. I'll only go away when the thread is dead or I get bored. You don't have to care about what I say at all, just as you wouldn't have to use rewind if it was added to GT.

To Earth

I think I've chosen my words somewhat sloppily. But how about this, as I don't have time to go over everything. This weekend, I'm going to an autocross. If I get a chance to drive, I'll re-evaluate my thoughts on GT's physics from scratch.
 
But we didn't need an immature jackass in the thread. Good call on the bumper cars though. I have been burned :embarrassed:)
 
you have got to be kidding. Show me a real life onboard lap where the driver presses a button and goes back in time. Zathra, you seem like a cool guy(i am also a spinal tap fan) but that post is way out there.

There seems to be a common misconception about what a sim is. A sim is not meant to replicate reality. A sim is meant to replicate aspects of reality. That is the key. You don't see any so called sim making you pack up your car in a truck, drive it to the track, unload it, push it into the pits, fuel it, drive it out onto the track, do a warm up lap, and find your spot on the grid. Most of that would be tedious stuff. No one claims that magically appearing in the right spot on the starting grid is unsim like. Why? Because the sim isn't trying to replicate those aspects of reality. A sim lets you skip those aspects of reality that you don't want to deal with. With that in mind if you want to simulate doing turn 9 of track x what is unsim like about using rewind to do it? Nothing, it is letting you skip aspects of reality that you want to skip at the time (turns 1-8 and 10-40) so you can concentrate on what you want to at that time. Simulations have a lot of potential as learning tools because they allow you to do things that can't be done in real life. If people continue to take a narrow view of what a simulation is, that potential will remain untapped.
 
There seems to be a common misconception about what a sim is. A sim is not meant to replicate reality. A sim is meant to replicate aspects of reality. That is the key. You don't see any so called sim making you pack up your car in a truck, drive it to the track, unload it, push it into the pits, fuel it, drive it out onto the track, do a warm up lap, and find your spot on the grid. Most of that would be tedious stuff. No one claims that magically appearing in the right spot on the starting grid is unsim like. Why? Because the sim isn't trying to replicate those aspects of reality. A sim lets you skip those aspects of reality that you don't want to deal with. With that in mind if you want to simulate doing turn 9 of track x what is unsim like about using rewind to do it? Nothing, it is letting you skip aspects of reality that you want to skip at the time (turns 1-8 and 10-40) so you can concentrate on what you want to at that time. Simulations have a lot of potential as learning tools because they allow you to do things that can't be done in real life. If people continue to take a narrow view of what a simulation is, that potential will remain untapped.

Bingo. Couldn't have said it better myself. 👍
 
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