As soon as I saw my stick, I had the urge to frantically tug on it.
Manual since I've got a DFP. Shifting is ease but turning and controlling? yeah right!
Don't bother with that, just use thisI should really bite the bullet and start using manual.
Manual is much easier, and more natural, when you're using a wheel.Being a non-DFP user (although i am an owner!)
Actually few other racing games seem to give as much feedback to indicate when you should shift. I actually think GT does a few things to make manual easier than it might; principally the automatic clutch-out to prevent over-rev on downshifts, but at times I also think power-curves are exaggerated a bit to help you hear when to shift.I use manual, i am the same as you - i find other racing games hard to adapt to manual, i think its because Gran Turismo is more realistic, the revs dont shoot up falsely like most arcade racers, and leave you at the top of a gear unknowing either as in GT you can see the redline and a shift light!
I much prefer manual, for a few reasons.
Firstly I can control upshifts - especially in powerful cars, some tight corners I will shift down to 1st or 2nd for engine braking, then up to 3rd to keep the revs down a bit and make the takeoff out of the corner a bit easier (less chance of wheelspin). With engines that have high torque, often they run better when you shift up before redline. The Impreza Rally Car (old body style) in GT3 is a perfect example of this. I never shifted above 6,000/6,500 rpm, because it just ran out of puff. Keep it in the 3,000 - 4,000 range, though, and it flies, because it is a very torquey engine. If you use auto, it waits until almost redline to change, which doesn't work for this particular car.
Manuals are good for controlling wheelspin too, because if you come out of a corner in a gear that has you wheelspinning, you can snap it up a gear and usually (with a bit of throttle control) it will put the car back on track. In addition to that, with higher powered cars I will often start off the line in 2nd or 3rd gear. I find that it arrests wheelspin and you can launch of the line harder. 4WD cars respond best to this, but I've found the others benefit as well.
Controlling downshifts is good for engine braking, because you can shift at just the right point to maximise your stopping power. You can also snap down gears for overtaking/acceleration as well.
Although you can inhibit gearshifts in auto mode, I much prefer being able to actually control when the car shifts gears. It's part of my driving style, so I don't think I'd ever go back to an auto unless I had no choice. Even if the autos did perform the same as the manuals, using manual gives a feeling of control. It may just be perception, but it works for me.
Interested to read the comments about the Scooby Rally car. How close is this to real life. I drive a Scooby WRX and recently had race track tuition in a WRX.
The instructor told me every time we shifted up the gears coming out of a corner not to rev it too much and change up earlier than I had expected( from 3rd to 4th ).
The acceleration out of the corner was much smoother and hence quicker.
nige
Fairly close, actually. Part of the horsepower restrictions on WRC cars is an inlet air restrictor which keeps the power to less than 300BHP, IIRC. They make up for it by setting the engines up for monstrous midrange torque rather than top-end power, as well as anti-lag devices to keep the turbos on boost as much as possible.
The standard WRX reaches peak power and torque below redline - depending on the year model - peak torque is around 4,000rpm, and peak power is around 5,500 - 6,000 rpm.
Ideally you want to upshift at peak power, and the transmission gearing should put you right into your peak torque range. That's where you want to be - between peak torque and peak power. That's why in the GT3 Impreza rally car, I never change above 6,500rpm.
The other thing you find is that depending on the setup and tune of the engine, the car's torque and power bands may be quite different. The scooby's standard turbo should spool up at around 2,500 rpm, which gives very nice midrange torque. You don't need to redline a WRX to get performance, in fact they run out of breath and lose performance above 6,500 - 7,000 rpm, so that's the last thing you want to do.
Anyways, enough rambling from me...
DS2 - AUTO
DFP - Manual, now I can't stand auto lol. Group C cars with manual is hell of alot of fun.