- 13,286
- GTPlanet
- Street-King-07
- Quattro Saltire
Necessary but somewhat welcome damage control measures. Repairing the damaged goodwill they've done to customers will take much, much longer to resolve.
I guess we will get there. But I can understand if you think it should have been here day one. But that is all content related issues that can be fixed easily with time, without touching any core mechanisms of the game. A different category than game economy, always online and other griefs.Why did the menus stop at entry level supercars? Why did the championships only go up to A License? Why are there no events for Gr. 1, 2, Super Formula, VGTs and many other unused car categories? There would've been no complaining if there was stuff to do after you complete the Cafe. The World Circuits map has what, 50 events? That's nothing. I mean many circuit layouts don't event get a single race!
The credit cap was a common complaint close to launch. It just makes no sense and there's no technical reason to have it.One part I don’t understand is the raising of the 20mil credit cap - like that wasn’t already astronomically difficult/long to reach in the first place? Even if payouts are doubled or even tripled, they’ve multiples the cap by x5. All this seems to indicate in this specific regard is that some cars may go over 20mil for the first time in series history.
Any improvement to the economy and event count is welcome, but I remain cautiously optimistic on the promises until I see results.
Ahh okay, did not think of that, in Denmark Everyone have stable InternetOnline Function is very ok but sometimes is not acceptable because not everyone have good or fast internet. that is the simple reason.
Bare minimum needed to get back on track tbh. It's got a long way to go.That's why PD maybe is the best dev out there..
my guess is there are plans in the future to add events that will give massive payouts where a limit increase means you can obtain the full rewards without being cut short. Iirc you could encounter that issue in SportOne part I don’t understand is the raising of the 20mil credit cap - like that wasn’t already astronomically difficult/long to reach in the first place? Even if payouts are doubled or even tripled, they’ve multiples the cap by x5.
Lol, because they ****ed up and eventually got around to making a statement recognising the issues and pledging some fixes? I mean, good on them but this was the minimum expected from a competent and non-scummy developer.That's why PD maybe is the best dev out there..
I really hope that won’t be the case when they finally release the update with the 24-hour races, and that it’s just some sort of unclarity when the blog post was made. It’d also be great if it had a feature to allow us to pause the race and leave the game and come back to it later, just like in GT5, instead of making us go through it in one sitting.If the endurance races are in the mission sections, that must mean it's a one reward only and no payouts for future attempts?
This screenshot is mine lolThis is the discussion thread for an article on GTPlanet:
Massive Changes Coming to Gran Turismo 7 in Response to Fan Feedback
Polyphony Digital studio head Kazunori Yamauchi has made a special post on the PlayStation Blog in which he has given more information about near-future updates coming to Gran Turismo 7, as well as an in-game boost for those affected by the recent server outage...
I think your right. But I think this is the problem with most games now. With the complexity of graphics and how much details is put into games it’s easier for the developers to release a half finished game and then provide updates.A step in the right direction, but it further solidifies my belief that this game should’ve been delayed.
Because of this:I’m still a bit pissed off at how a new R34 costs 400,000 credits in the game, but I guess this is a very minor issue at this current moment. I can easily forgive them for pricing this car way too high if I can earn the credits required to buy it at a reasonably quick time.
That's my issue. Why are those not available since launch? I get that things like cars and tracks take time to create, but events? They should just be some entries in a file or database, plus the picture for the event card, but it shouldn't be any issue at all to have double or triple the menus we had at launch and event more events in World Circuits. I don't buy the "we'll add them with updates" excuse. That's literally a case of buying and incomplete game at launch.I guess we will get there. But I can understand if you think it should have been here day one. But that is all content related issues that can be fixed easily with time, without touching any core mechanisms of the game. A different category than game economy, always online and other griefs.
Economy and MTX ain't the only problem in GT7.I hope that people who have review-bombed GT7 consider adjusting their reviews (though somehow I doubt it) in light of the forthcoming improvements to the game.
Or remove them completelyI also hope that PD/Sony will reconsider the price of their microtransactions too, though this could well be a self-correcting problem as they are simply too expensive for most people to even consider let alone use.
They should be more expensive. If they become cheaper, people are more likely to spend it. If they are more expensive, no one will give it a second thought.Welcome news, and good to see so many aspects of the game's shortcomings are being addressed quickly.
I hope that people who have review-bombed GT7 consider adjusting their reviews (though somehow I doubt it) in light of the forthcoming improvements to the game.
I also hope that PD/Sony will reconsider the price of their microtransactions too, though this could well be a self-correcting problem as they are simply too expensive for most people to even consider let alone use.