- 1,062
- United Kingdom
- theufc33
The Sport argument is a bit of a cop-out because if you're comparing the economy to Sport, you should be drawing comparisons to its EoL state.Magog
The payouts are better than Sport when it launched and plenty good enough for me to already own half the cars in the game without grinding.
Currently, it takes 10 years to buy every car in the game if you play for 10 hours a day (IIRC, I think @Samus did the calculations). That is not fun. That's a job. Even if you stuck five GT Leagues together, you'd still end up grinding for years. And what's there to save you the trouble, to break the monotony of doing the same race, over and over? Microtransactions! In just a few seconds, you can wash away your troubles with bundles of virtual cash, the exchange rate of which is legendarily awful.Predatory? Exploitive? Again, it's easy to earn a reasonable amount of cash just playing the game. Anyone who would pay for credits has more money than sense and would have spent it poorly elsewhere anyway.
And so right now, if you want to collect every car in the game - something the game pushes you towards - you either grind for years or pay up. That's why it's exploitative. And no, wanting to be able to obtain every car in less than 10 years doesn't mean I want them in two weeks, either. And 10 years is the best case scenario. Realistically it'd be more like 15.
**** that.
Not an excuse. Do some games release with less content with the intention of adding more over time? Yes, but that doesn't make it a good practice. A live service game could be chock full of content to begin with, and then more added over time. It's just that many of them launch half-baked and put a bunch of content behind a paywall.Unfinished? Goes without saying. They were upfront that the game would continue to be added to over time which I actually prefer.
Forza Horizon is a good example of this done right. You get plenty to do on day one, with new cars and events releasing over the next couple of years.
Not really, because the developers would then work on new content and features. If you take GT7 in 2029 and have it be launch GT7, you could get another 7 years out of it. Because there's no limit as to how much they can add (besides storage space, but compression is good these days and the SSD helps out a lot, too).If everything coming in the next 7 years was already in the game it would be less exciting than anticipating and enjoying the new drops over time.
With that said, PD has responded with an update that hopefully amends the economy and should decrease the amount of grinding necessary to own and tune a large collection of cars, so kudos to them for listening, though it shouldn't have been like this in the first place. Greed by either party, I'm not sure who greenlit them - is why GT7's economy is the way it is.
Last edited: