I don't have any league in GT7 and it's still OK to play. Why ACC would need any league?It sure is but if you don't have a league to race in, it's kinda worthless.
I don't have any league in GT7 and it's still OK to play. Why ACC would need any league?It sure is but if you don't have a league to race in, it's kinda worthless.
When you say that a game isn’t a work of art, which you did, then every racing game would look and play the same or would have random, not intended variations in some form.I suggest you re-read the AUP before you post like this again, ad-hominin attacks are not acceptable.
I'd also suggest you find out about my history with the series before making claims you can't support. Oh look, it's me and Kaz.
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Sony is a publicly traded company, and Kaz is an employee of that company, and it's a product sold to the public, that it's not a government entity is not relevant at all.
It most certainly did originate with a need to make revenue, that's exactly why Kaz didn't get the green light for GT from the word go, but had to prove he could make a commercially viable product with Motor Toon GP first. The inclusion of MTX's in GT title also clearly illustrates that Sony expect it to be a commercially viable product (even if they could support it as a pure halo product if they wanted to).
Once again, don't assume you know about people, I'm 100% behind the idea that games can be art.
Nor does something being art preclude it from being commercially viable.
Quote me saying it isn't a work of art!When you say that a game isn’t a work of art, which you did, then every racing game would look and play the same or would have random, not intended variations in some form.
To understand why this answer is right you should look up what the definition of art is.
So if we hopefully can agree than that it is a work of art, then we can look why it is a „private“ work of art.
It means that it comes from people who work as private beings on this work of art and therefore have more creative freedom and do something that results out of their vision as a group not because of some official standards or rules that have to be checked. And this all comes from a private company, and yes this is important because it is a big difference to the opposite.
And even that Sony is focusing on revenue, it doesn’t change that the game is art.
Isn’t a Citroën DS19 a work of art? Doesn’t it also come from a company that wants to make revenue in the first place, but still offered the opportunity and creative freedom for engineers and designers to create something unique and beautiful like this.
Flaminio Bertoni hasn’t designed this car with revenue in the first place, it is a factor but not the origin.
So saying that Kaz started GT1 because of revenue in his mind is also just wrong, he and his team even worked secretly and on it because Sony rejected the idea. That shows for me there was a big passion behind it and Kaz even says this, he just had the need to make it more appealing to the market, that doesn’t tell about the origin of it. Saying that it originated out of financial intentions is for me not a nice thing to say and totally ignores the most important aspect of it. Just because something is succesful and mass produced, doesn’t mean that it’s just a product designed to be profitable like you already stated.
We don't have a specific date for it.So will this update happen this week or the next?
HI, which problems with FFB do you list?I find it positive. If they up the rewards by 100% all the problems related to monetisation will be solved.
Doesn't fix the force feedback and physics issues though.
It was an opinion he clearly states that. lolI suggest you re-read the AUP before you post like this again, ad-hominem attacks are not acceptable.
I'd also suggest you ask about my history with the series before making claims you can't support. Oh look, it's me and Kaz.
View attachment 1130108
Sony is a publicly traded company, and Kaz is an employee of that company, and it's a product sold to the public, that it's not a government entity doesn't matter at all.
It most certainly did originate with a need to make revenue, that's exactly why Kaz didn't get the green light for GT from the word go, but had to prove he could make a commercially viable product with Motor Toon GP first. The inclusion of MTX's in GT title also clearly illustrates that Sony expect it to be a commercially viable product (even if they could support it as a pure halo product if they wanted to).
Once again, don't assume you know about people, I'm 100% behind the idea that games can be art (Flower and Journey being two of the greatest examples of it in my opinion).
Nor does something being art preclude it from being commercially viable.
You were replying to me, not the other member.It was an opinion he clearly states that. lol
So why reply to my comment about physics its clearly not physically possible to have a controller when they invented cars and i was replying to another member not you. So it was obvious you didnt say that.No idea, so it's a good job I didn't come close to saying anything like that!
It's a discussion forum, he was replying to your point, then you replied to him about something completely different which he's quesitonning.So why reply to my comment about physics its clearly not physically possible to have a controller when they invented cars and i was replying to another member not you. So it was obvious you didnt say that.
As @Dave A has said, I was pointing out that the input methods used n a video game is not the same as the physics under it. The input method can have baked in assists, etc. but that doesn't change the physics.So why reply to my comment about physics its clearly not physically possible to have a controller when they invented cars and i was replying to another member not you. So it was obvious you didn't say that.
I'd like to see an Event Editor which allows us to make our own GT-mode. With a track creator we could all create something special then upload it and access other players GT-modes.These updates should be nice. Would like to see a TRACK CREATOR available in the future with the ability to upload one’s tracks to the internet and download tracks that others have created.
But the original comment had nothing to do with video games other than a controller did it?As @Dave A has said, I was pointing out that the input methods used n a video game is not the same as the physics under it. The input method can have baked in assists, etc. but that doesn't change the physics.
Hence my post that input method doesn't equal physics, to which you replied with a claim I hadn't made, nor come close to making.
You also don't get to pick and chose who replies to you, that's not how discussion forums work., nor the fact that you used a strawman in your response anyway, shifting the goalposts doesn't strengthen your position.
So it had nothing to do with video games apart from mentioning the main tool used to control video games?But the original comment had nothing to do with video games other than a controller did it?
You should probably read Kaz's statement again:Like I answered the other guy, yes this is a reasonable critique (and It got wrongly advertised)but it is already announced that the feature of selling cars will come in April, so what does this whole conversation should lead to in your opinion?
So yeah, selling cars isn't coming for a long ass while, knowing the work Kaz has cut out for them. And we don't know what even the form that 'selling cars' will take, and knowing this game and the developers going mask off in their blatant need to monetize the game (which Polyphony still haven't said anything about in people's rush to pat them on the back for 'listening' to the firestorm of valid complaints) it probably won't be a good system either.Finally, we also want to take the opportunity to lay out some of the near-term updates we are working on. We can’t confirm an exact date or specifics yet, but will give advance notice via www.gran-turismo.com.
- Make it so cars can be sold.
Almost like one knows its a game, and the other is desperately trying to be 'art' and 'real life' when they try and galaxy brain infuriating design choices.For me at least gt has always been piece of art, don’t get that feeling when i play forza
When you say that a game isn’t a work of art, which you did, then every racing game would look and play the same or would have random, not intended variations in some form.
To understand why this answer is right you should look up what the definition of art is.
So if we hopefully can agree than that it is a work of art, then we can look why it is a „private“ work of art.
It means that it comes from people who work as private beings on this work of art and therefore have more creative freedom and do something that results out of their vision as a group not because of some official standards or rules that have to be checked. And this all comes from a private company, and yes this is important because it is a big difference to the opposite.
And even that Sony is focusing on revenue, it doesn’t change that the game is art.
Isn’t a Citroën DS19 a work of art? Doesn’t it also come from a company that wants to make revenue in the first place, but still offered the opportunity and creative freedom for engineers and designers to create something unique and beautiful like this.
Flaminio Bertoni hasn’t designed this car with revenue in the first place, it is a factor but not the origin.
So saying that Kaz started GT1 because of revenue in his mind is also just wrong, he and his team even worked secretly and on it because Sony rejected the idea. That shows for me there was a big passion behind it and Kaz even says this, he just had the need to make it more appealing to the market, that doesn’t tell about the origin of it. Saying that it originated out of financial intentions is for me not a nice thing to say and totally ignores the most important aspect of it. Just because something is succesful and mass produced, doesn’t mean that it’s just a product designed to be profitable like you already stated.
Hi a change I would like, is to change the traction control setting and put it in car setup as I have cars that do and don't need it, so to be able to set each car up with its own choice to have on or off would be great.. not just on all the time or off in assists.This is the discussion thread for an article on GTPlanet:
Massive Changes Coming to Gran Turismo 7 in Response to Fan Feedback
Polyphony Digital studio head Kazunori Yamauchi has made a special post on the PlayStation Blog in which he has given more information about near-future updates coming to Gran Turismo 7, as well as an in-game boost for those affected by the recent server outage...
Word!I'd like to see an Event Editor which allows us to make our own GT-mode. With a track creator we could all create something special then upload it and access other players GT-modes.
Depends on the model, but in pristine condition, not under $100K anymore, sadly. I know of a handful of both models that sold well into the 6 figures, 2 R34s in particular which matched GT's pricing threshold. And being in the US, we both know there won't be pristine R34s coming here under $100K.There's a difference between making something realistic for the sake of being true to physics VS making realistic prices for the sake of making your game insanely annoying to the people that have played your games for the past 25 years and remember full well what the prices should be.
They are cherry picking what to make realistic and what not to. You can sell cars IRL but not in GT7. How is that "realistic"? Also an NSX is half a million? R34 Skyline half a million? FD RX-7 quarter of a million? That's not realistic, that's greed. Pristine examples of all 3 of those cars can be had for 100K or under all day long.
I rest my case.
I'll never get this strange talk where if something doesn't immediately work for you then it's automatically useless for everyoneIt sure is but if you don't have a league to race in, it's kinda worthless.
Then Describe to me exactly your understanding of physics, mr badassmanclearly you do not understand physics
A good recent example of you being completely wrong about this, is GTS and the lack of single-player campaign in the beginning after GTS launched. With the SP career mode it is good for most if not everyone!I'll never get this strange talk where if something doesn't immediately work for you then it's automatically useless for everyone
You're going to need to explain this better, I'm not following, LOLA good recent example of you being completely wrong about this, is GTS and the lack of single-player campaign in the beginning after GTS launched. With the SP career mode it is good for most if not everyone!
A game can have several factors that satisfy most players, you were doing a binary thinking error in your arguments when you said that if something doesn't work for a person, a person that stated a disagreement of the game, then you interpreted it as something that's useless for everyone.You're going to need to explain this better, I'm not following, LOL
I'm still not sure I follow you there. I was replying to scotty about ACC and you somehow used that as an opportunity to insist I was talking about GT Sport? Where did I bring up GT Sport in my conversation with Scotty? Point to it exactly dude.A game can have several factors that satisfy most players, you were doing a binary thinking error in your arguments when you said that if something doesn't work for a person, a person that stated a disagreement of the game, then you interpreted it as something that's useless for everyone.
It's a league that makes a car game entertaining. Period! Because of the progression modus like medieval games and military games and etc.I don't have any league in GT7 and it's still OK to play. Why ACC would need any league?
I used GTS as an example, could've used GT7 as an example as well. Like ACC both GTS/GT7 has/had obvious shortcomings in the beginning of their timeline. But it probably will be fixed or improved. But ACC cannot be 'fixed' unless it has a single-player campaign which is extremely unlikely will ever happen.I'm still not sure I follow you there. I was replying to scotty about ACC and you somehow used that as an opportunity to insist I was talking about GT Sport? Where did I bring up GT Sport in my conversation with Scotty? Point to it exactly dude.
I just don't agree with Scotty and his statement that ACC is kinda "worthless". You're arguing that it is?I used GTS as an example, could've used GT7 as an example as well. Like ACC both GTS/GT7 has/had obvious shortcomings in the beginning of their timeline. But it probably will be fixed or improved. But ACC cannot be 'fixed' unless it has a single-player campaign which is extremely unlikely will ever happen.