More details on the Fox Engine and Metal Gear Solid: Ground Zeroes
Fox Engine
- Again, runs on current-gen consoles
- Has been in the works for several years
- Uses the cloud
- This allows games to be made more easily
- It’s a multipurpose engine, not genre specific
- Fox Engine could power a Silent Hill title
Metal Gear Solid: Ground Zeroes
- Kojima said explicitly that Ground Zeroes isn’t a next-gen game
- Shown once again on a PC, but it’ll run on consoles
- 15 minute real-time demo shown at the panel
- Demo features joan baez sacco and vanzetti song being used again. Was in the credits in the end of 4
- Looks to take place in Outer Heaven
- There are FOX patches on soldiers
- Army without a nation
- From FOX, two phantoms were born
- Seamless transition from cutscenes to gameplay
- Completely open world
- No HUD shown on the screen for the demo
- Big Boss is greying, has a FOX patch in his arm
- Prone movement is back
- Hijack and drive vehicles
- Variety of vehicles in the game
- Kojima won’t say if this is Metal Gear Solid 5, but it’s a prologue
- Might be on next-gen
- “This is exactly what it should look like on PS3 and 360. But we’re working on next-gen hardware as well.”
- “This isn’t the end, this is just the beginning”
- Kojima hopes this game will achieve a feel more like MGS1
PAX 2012: Metal Gear Solid: Ground Zeroes is Coming to PS3
US Playstation Blog
At PAX 2012, Metal Gear Solid creator Hideo Kojima showed off 15 minutes of the first gameplay footage from his upcoming PS3 game. Though running on a PC, Kojima stated that the footage was comparable to what would be seen on the PS3 version of the game.
The demo begins with an in-engine, real-time cinematic set in a rain-drenched prison camp, and ably shows off FOX Engine’s advanced shader, lighting, and particle effects. Check back at 3:00pm Pacific Time to see the footage.
After the cinematic showing a mysterious man with a mutilated face and wide-brimmed hat leading troops from the prison camp into a mission, the gameplay footage kicked into gear as Snake moved into position outside the prison camp – a huge open-world environment riddled with entry points. Kojima pointed out nearby APCs and helicopters, confirming that Snake can commandeer and pilot them if he so desired. As if to prove the point, Snake hopped into a Jeep to gain access, evading a roaming tank in the process. Kojima also showed that you can deploy a flare “at any time” to call in a friendly helicopter — it will let you fly between missions, and even to other countries. He even confirmed that the player can customize the music played by the helicopter, which in the demo blared out Ride of the Valkyries.
“We’re not going to say that it’s Metal Gear Solid 5,” Kojima said after the demo, “but it is a prologue.” Kojima also confirmed that the demo was running on PC hardware that was similarly equipped to PS3, and that the final game should closely resemble the demo video.