Microsoft drops all DRM.

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http://news.xbox.com/2013/06/update

Your Feedback Matters – Update on Xbox One
By Don Mattrick, President, Interactive Entertainment Business posted June 19, 2013 at 2:00 PM


"Last week at E3, the excitement, creativity and future of our industry was on display for a global audience.

For us, the future comes in the form of Xbox One, a system designed to be the best place to play games this year and for many years to come. As is our heritage with Xbox, we designed a system that could take full advantage of advances in technology in order to deliver a breakthrough in game play and entertainment. We imagined a new set of benefits such as easier roaming, family sharing, and new ways to try and buy games. We believe in the benefits of a connected, digital future.

Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One.

You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.

So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:

An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.

Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.

In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console -- there will be no regional restrictions.

These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.

We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.

Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year."
 
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Well it makes sense. Sony embarrassed them last week with no restrictions.
 
Read the top. Part. I posted the other stuff just for reference on what the buzz is about.

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Well it seems the site is getting flooded by everyone on the Internet. Will check back in a few hours when their server is done crashing.
 
Excellent news. Didn't particularly bother me but should shut the cry babies up. Still I'm sure they will soon find something else to moan at.
 
Excellent news. Didn't particularly bother me but should shut the cry babies up. Still I'm sure they will soon find something else to moan at.

I'll start with the Always Watching Always Listening Kinnect which also bumps the price up $100
 
Never bothered me to the same extent as others but I'm ecstatic the policies were essentially eradicated.
 
Excellent news. Didn't particularly bother me but should shut the cry babies up. Still I'm sure they will soon find something else to moan at.

Indeed.

Now, we shall see. They will find something else at fault, of course. But this is one major less thing on their list.
 
*cough* Spynect.

Judging from the other posts I've read from you, you seem like the kind of person that continues on the same ******** bashing of the XB1. This isn't a good day for people that were going to invest in a XB1 but a good day for everyone including PS4 fans. For once, the big dogs listened to the little dogs, the consumers. So stop posting all of this childish ******** on how the XB1 will spy on you because it's simply false.
 
Judging from the other posts I've read from you, you seem like the kind of person that continues on the same ******** bashing of the XB1. This isn't a good day for people that were going to invest in a XB1 but a good day for everyone including PS4 fans. For once, the big dogs listened to the little dogs, the consumers. So stop posting all of this childish ******** on how the XB1 will spy on you because it's simply false.

Don't let the facts get in the way of the nerd rage phill :)
 
Never bothered me to the same extent as others but I'm ecstatic the policies were essentially eradicated.
Same here, I do very little in the way of used games but did not like the idea of DRM.

If the 24 hour check in is also gone and the box will allow offline play that is a big step in the right direction. Now if we can turn off that kinect system and leave it off and we can get our existing wheels to work I would be much more likely to purchase the console.
 
Judging from the other posts I've read from you, you seem like the kind of person that continues on the same ******** bashing of the XB1. This isn't a good day for people that were going to invest in a XB1 but a good day for everyone including PS4 fans. For once, the big dogs listened to the little dogs, the consumers. So stop posting all of this childish ******** on how the XB1 will spy on you because it's simply false.

To be fair to those that have presented logical arguments, Kinect absolutely does have the potential to "spy" on you in the same ways a web browser does and then some.
 
Don't let the facts get in the way of the nerd rage phill :)

Calling people nerds is completely unnecessary.👎

People have a right to complain about the things that they don't like with the Xbox One. Yes sometimes people are doing it too much but that is also the case with people defending Microsoft all the time.
 
Who was that directed towards?

Who do you think?

To be fair to those that have presented logical arguments, Kinect absolutely does have the potential to "spy" on you in the same ways a web browser does and then some.

Logical arguments. Most of these posts have just been potshots without actually having a decent argument. Those kinds of comments are the reason why these kinds of threads have so many pages. Just nonsense.
 
To be fair to those that have presented logical arguments, Kinect absolutely does have the potential to "spy" on you in the same ways a web browser does and then some.

Thanks.

Errr, nerds in a rage perhaps?

Well I couldn't tell if you were saying I was a raging nerd.

Well, I am a nerd, but not a raging one. If you're going to reply, keep it short so T-12 doesn't start punishing either of us.
 
http://news.xbox.com/2013/06/update

Your Feedback Matters – Update on Xbox One
By Don Mattrick, President, Interactive Entertainment Business posted June 19, 2013 at 2:00 PM


"Last week at E3, the excitement, creativity and future of our industry was on display for a global audience.

For us, the future comes in the form of Xbox One, a system designed to be the best place to play games this year and for many years to come. As is our heritage with Xbox, we designed a system that could take full advantage of advances in technology in order to deliver a breakthrough in game play and entertainment. We imagined a new set of benefits such as easier roaming, family sharing, and new ways to try and buy games. We believe in the benefits of a connected, digital future.

Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One.

You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.

So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:

An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.

Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.

In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console -- there will be no regional restrictions.

These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.

We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.

Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year."

There you go. Now can we put the DRM jokes behind?
 
It very much had an "always on" requirement.



Nothing yet. In a few hours according to the Tweet in the OP.

I thought they cleared that up by saying you only need to check in every 24 hours? 1 hour on someone else's system. Not always on.

Edit: Even in that official message he doesn't mention always online, just the check ins.
 
I thought they cleared that up by saying you only need to check in every 24 hours? 1 hour on someone else's system. Not always on.

But it's still a major issue for people in areas that get very poor or no Internet at all. Think about troops in military bases in the Middle East. They surely can't play when their base doesn't have a wifi connection (and I doubt they would have a direct cable connection to a router).
 
Blimey, kudos to Microsoft for this. They had clearly invested a LOT of time and money in to their original system and to do such a significant u-turn must have caused a lot of problems for a lot of people. Developers, for example, will now have to edit their code etc.

But it's good to see that they've listened.
 
Good. I'm sure we will get lots of people in here congratulating MS on their decision........
 
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