Microsoft officially confirms no X360 wheel compatibility with XboxOne

  • Thread starter amar212
  • 107 comments
  • 9,759 views
I have a theory on this... will post later. It has to do with $

I will tell you tight now, and it is not a theory.

It ONLY has to do with $$$ and nothing else. $$$ for Microsoft that is. And some dimes for Thrustmaster and MaCatz in the process, but that is less important.
 
Those pedals are exact. I am also wondering about the internals as well. The rumble, spring tension, etc could be different? Hopefully it is better than the pedals included in their $50 wheel. There are also two screw threads to hard mount the pedals. I personally do not think these pedals should be recycled and especially for a system as high caliber as the Xbox One =P

If someone has some theories about the the whole thing please speak your mind.

Here are my pedals:

5hnv.jpg
 
Well, that (official noncompatibility) sucks. I wonder if they will backtrack on that also if we hit them hard enough through email and message boards. They backtracked on all the other B.S.
 
Hmmm very interesting as well I went back and rewatched the Major Nelson interview and the edited out the part where they talked about shifter, pedals and working tach add-ons that are going to be coming on the horizon .
 
Not only screwing people that were onto Forza, but also screwing people who were potentially getting P-cars and F1 games for it. If Sony doesn't make that private I/O thing they might give a better access platform for next gen racers like P-cars, or Driveclub(if it is good enough).

So this would make a $1000 investment on the Xbox One to solely get what most people already have on their PCs and PS3s. They might back track if the fuzz is strong enough, but as before enough people are willing to go the MS way and this time the fuzz doesn't seem to be that strong. This sucks for people who were really looking forward to FM5 with their Thrustmasters and Mad Catz wheels(which is the MS way of rewarding customer loyalty as it seems).
 
Last edited:
I know this is the XBox thread but do we know for definite the PS4 situation regarding backwards compatibility? Have they said anything?
 
Multiple peripheral input jacks to support both? Do you know how much that would cost?? Well, not much. Glad I sold all my Microsoft stuff from my 360 to my PC running windows 98 (The last version of Windows I will ever spend my hard earned $ on) FU Microsoft I went Apple.
 
That video really is disgusting to watch. I'm glad MS abandoned leadership in the PC gaming space and forced other companies to fill the void. They really are the worst. Everything is its cynical worst with them.
 
Last edited:
Edit: I'm sorry, I had to edit this... What I stated a few posts below this one is my current position. Though I will reserve my judgement of the wheels/pedals/shifters until I actually see them first hand. There may be something left up these people's sleeves and I would be remiss if I passed judgement too quickly.
 
Last edited:
who comes up with stuff like this, they're really killing Forza. Hope Sony don't do the same.

I'm with you Basher, this is a HUGE step backwards. These wheels are absolute GARBAGE.

And this is the crux of my anger. If you want have casuals expand the user base fine, if you want to make it more accessible fine, if you want to broaden your user base fine, BUT DON'T DO IT AT THE EXPENSE OF THE PEOPLE WHO MADE YOUR GAME AND YOUR SYSTEM WHAT IT IS! WITHOUT US HARDCORE FANS WHO SPENT COUNTLESS HOURS ON FORZA, IN FORUMS TALKING ABOUT IT, BUYING THOUSANDS OF DOLLARS WORTH OF EQUIPMENT TO PLAY IT and then screw us in the end?

This isn't the Xbox to Xbox360 where you had completely different connectors or architectures. Both these machines are still using USB, they are still running ATI graphics. You don't want the old machines controllers to work on Xbox one fine. But there has to be a way to make the Peripherals work, peripherals that people have spent hundreds of dollars on.

Every company needs to make money, I am not asking them not to make money. If Sony does indeed allow the Thrustmaster wheel and Clubsport to function M$ is just proving it doesn't really listen to its customers. Forza is a success because WE MADE IT A SUCCESS! Without us, it would have been crushed under the juggarnaut that is Gran Turismo.

Sorry but this is unacceptable to me and a slap in the face. I cancelled my Forza 5 preorder. Hell, there hasn't even been word of it supporting multiple screens again, which was lauded to the heavens with the previous version!

Xbox brand, born for the hardcore, made a success by the hardcore, now the casual machine of choice.

Whats next? Green blood in M rated titles?

Bah!
 
Those pedals absolutely look like they come with a wheel that they are charging $400 for and in no way look like they are no better than the ones that came with an InterAct V3 from 1998.
 
If you want have casuals expand the user base fine, if you want to make it more accessible fine, if you want to broaden your user base fine, BUT DON'T DO IT AT THE EXPENSE OF THE PEOPLE WHO MADE YOUR GAME AND YOUR SYSTEM WHAT IT IS! WITHOUT US HARDCORE FANS WHO SPENT COUNTLESS HOURS ON FORZA, IN FORUMS TALKING ABOUT IT, BUYING THOUSANDS OF DOLLARS WORTH OF EQUIPMENT TO PLAY IT and then screw us in the end?

Over the last 2 years I have taken a very close look at and have been heavily involved in "this side" of the industry. While I was not always of this opinion, I now realize just how much truth there likely is to the above statement. I know first hand the power of comments on forums... It's free advertising. It doesn't matter if it's good or bad press either, generally speaking. The more a product is talked about, the more often it will show up in search results. How do you think people playing xbox, PS and PC games get most of their info? Even the "casual gamer"... The internet. So while most of us are the minority, our impact is fairly significant.

I'm not going to get myself too involved in the Fanatec vs. Microsoft debate because, well I just can't. My position is currently one of annoyance with what appears to be a complete lack of "insider insight." The reality is, a wheel and pedals that are decent (read "don't suck") would still sell just as well. However, any wheel $250 and up is not targeting the casual gamer in my opinion. You might think they are but, they just aren't. I was there, I was really into racing games and thought a PWTS would be awesome to have, but not for $250. I had the money easily... Just couldn't justify it for "a game." My point is, wheels aren't really purchased by casual gamers. Targeting them is futile and simply makes the people that DO want them "suffer."

The whole thing is just asinine.
 
Does anyone have a link to where the T500 was confirmed to work on PS4? I slightly recall it being a tweet about DriveClub from the developer but can't find anything.
 
Over the last 2 years I have taken a very close look at and have been heavily involved in "this side" of the industry. While I was not always of this opinion, I now realize just how much truth there likely is to the above statement. I know first hand the power of comments on forums... It's free advertising. It doesn't matter if it's good or bad press either, generally speaking. The more a product is talked about, the more often it will show up in search results. How do you think people playing xbox, PS and PC games get most of their info? Even the "casual gamer"... The internet. So while most of us are the minority, our impact is fairly significant.

I'm not going to get myself too involved in the Fanatec vs. Microsoft debate because, well I just can't. My position is currently one of annoyance with what appears to be a complete lack of "insider insight." The reality is, a wheel and pedals that are decent (read "don't suck") would still sell just as well. However, any wheel $250 and up is not targeting the casual gamer in my opinion. You might think they are but, they just aren't. I was there, I was really into racing games and thought a PWTS would be awesome to have, but not for $250. I had the money easily... Just couldn't justify it for "a game." My point is, wheels aren't really purchased by casual gamers. Targeting them is futile and simply makes the people that DO want them "suffer."

The whole thing is just asinine.

Well said.
 
Mr. Basher I agree and I'm not asking for them to target a wheel above $250 to casuals because frankly they just won't get it and won't care.

But they should not leave in the cold all the fans who did make Forza what it is, this is unacceptable, especially considering that in all the public announcements, and videos and literature they mention THIS DAMN HARDCORE FORZA COMMUNITY.

"Gee thanks Forza hardcore for making us a success, now here's a big middle finger"

Allowing compatibility with legacy products could be made via an adapter.

Allowing a company to make a converter for true wheel, pedals, accessories, not this garbage would be acceptable.

Making any announcement of the Triple screen abilities would be acceptable.

And finally, STOP REFERENCING ALL US HARDCORE FANS IN YOUR PROMOTIONAL MATERIAL WHEN ALL YOU'RE DOING IS SHAFTING US.
 
I agree with the sentiments above. This is marketing and over planning gone crazy. There are of course casual gamers and hardcore gamers but casual users will use the controller. If your going to spend $400 then you'll almost certainly be willing to spend $600 or more for the good stuff. And...If they are trying to bring more people into wheel racing $400 isn't the best point.

I still think this will have a good pedal set release for it and likely be compatible with the T500 components but I would've much rather them charge me T500 pricing for a full T500 quality type of setup!
 
I wonder if Fanatec reliability was a factor. Sadly the newer wheels are plagued with motor issues. The older ones had many other issues.

I would want to cut loose from the debacle if I were MS and start again.

With Logitech out the game, I'm waiting to see what unfolds, perhaps Thrustmaster can step up in the coming years and offer something. The Mad Catz wheels are not of interest so far and I have some reservations of reliability too but perhaps they've improved.

Said it before but its a shame they don't support HID, then wheel manufactures could support PC and both consoles.

MS failed with their own wheel.

What us gamers need is one serious wheel. I don't want two wheels or a limited function wheel on one platform. We have sim rigs and need one solution. I don't feel its a market to piss about in and section off.
 
Last edited:
I know this is the XBox thread but do we know for definite the PS4 situation regarding backwards compatibility? Have they said anything?
The T500rs for sure will be backwards compatible! not sure about the G25/G27 though!
 
I'm not giving up on the game yet. It looks so superior to gT. I just want to know that the wheel is quality and that we can get quality add-ons for it. If that's the case I'm sticking with it. We'll see...eager for that insidesimracing review...If it's terrible then I'll go to the T500 and GT6 until they release a highend wheel set.
 
I wonder if Fanatec reliability was a factor. Sadly the newer wheels are plagued with motor issues. The older ones had many other issues.



MS has never struck me as being concerned about build quality of their console products. Probably decided to auction off licenses to the highest bidders and this is what resulted.
 
Back