(approaches podium)
For those of you that don't know me, I was a Producer for Project CARS 2. No longer with the company however so the thoughts below are mine alone, I do not represent SMS. I'm just a fellow sim racer that has spent some time inside the business.
SIMPLY: Is it PRO-consumer or ANTI-consumer? That's the only lens one needs to view this move.
The Project CARS player community gave the strong and clear opinion starting in 2011 to SMS that the Project CARS series should not entertain grinding, unlocks, mtx shenanigans. I paid $60 now give me my content and get the hell out of my way. Once the game is installed I should be able to pick any car and race it on any track I want IMMEDIATELY, no more challenges (economic or otherwise).
In this respect SMS is/was one of the most pro-consumer sim-racing studios. Their major error was releasing months before the game was ready, somewhat anti-consumer. But in respect to the content access, instantaneous 100% pro-consumer and player-friendly, the ONLY way it should ever be.
Comically or sadly, this confused some players that had over the years of abuse from EA become used to grinding and unlocks. We literally had people on our forums writing that they were bored because they had nothing to "earn", no vehicles/tracks to unlock. They had become accustomed to it, a bit of Stockholm Syndrome. Unlocking and grinding/earning became the actual game for this group. NO! IT'S THE RACING, STUPID. Reduce your laptimes, defeat the competition....racing remember?
Step 1. Build game around grinding/unlocks
Step 2. Offer paid solution so some players can pay to skip Step 1
Step 3. Laugh to the bank
Oh but it doesn't affect me...
Oh but you can just turn it off...
Oh but it's just for <insert criteria> cars...
Oh but it's just a few bucks...
Oh but ...
You have become accustomed to being mistreated. You are actually defending your mistreatment and inviting further anti-consumer behavior! SMH.
"But, but SONY needs money too, they have developers and artists to pay." The economics you say? Have you checked the 1Y stock chart? Looks healthy to me (see pic below). They're fine economically, they didn't "need" to do this at all.
In-game transactions have NO PLACE in a full-priced game. Players were correct in holding EA accountable last year, the "Wilson Lootbox"....damn it to hell. I won't support it/them ever. (And players are correct in holding SMS accountable to fully fix pc2.)
Digital Extremes (WarFrame), CDProjektRed (Witcher3/Cyberpunk2077). There are successful studios operating in very pro-consumer player-friendly ways. The model exists. We should support them and fight this anti-consumer nonsense every time it rears its ugly head. Hold the studios & greedy Publishers accountable.
The guys voicing opposition to this latest move by Kaz/PD...keep up the fight brothers! History will prove you correct. Hold them accountable, even when you feel alone in the cause.
I'm fine with post-launch paid DLC. It's extra optional content beyond what my initial $60 paid for and the company really does need to pay those artists and coders. Fair deal. However I will never support the "unholy trinity" of grinding/unlocks/mtx. It's a plague, infection, drives men mad. We need to banish it from our full-priced sim games.
Thanks for reading.