Lets look at time as a currency, as I'm sure we are all familiar with the phrase, "time is money".
When I was in my teens, I had all kinds of time, and no money.
When I was in my 20's I had a 9-5 job, still had plenty of time, and some money.
In my 30's I became a leader in my profession, requiring me to be in before the troops, and still there after they left... time started to become precious, and money became less of a problem.
Now in my 50th year, and serving as a manager, I'm in even earlier than the leaders and still there after they've gone home (and, as you age mental exhaustion really starts to take it's toll... that's for another "time"). Now, I have little time, and to be honest, you cannot put a price on my "free" time.
Time and money have come full circle for me.
So... PD's recent "option"...
Those with lots of time still get all the content for free. I'm good with that. I would not want content be locked away behind $.
Those with precious little time, well, we now have an option to get content otherwise inaccessible to us (no time)... and folks have a problem with that?
Neither is getting a content/performance advantage...
One group is free to use time as currency, another is free to use currency to essentially buy time.
It is people with that attitude that allows companies to do this.
The rest of us then get this kind of crap from them.
I'm really not trying to pick a fight, sincerely.
I have to ask, what crap are you getting from PD?
All content is still free, nothing has changed in that regard... the game has always been about investing time to earn credits... same old same old continues.
There is now an "option" to use real $ to purchase content.
If you liked the game the way it was, carry on.
If you don't have time to invest, you now have the option to invest $ to gain access to content previously available to those with time.
Now if they would just make the $15-20M cars available... as, even i have time to earn $2M.
So, I will concede the current $ cap is most unusual... if not borderline useless.