I'm not overly fussed about the introduction of the new system.
It seems totally inconsequential to my game (and others), and only provides an option for those, whom for whatever reason, decide to purchase a car as opposed to playing the game to earn the Credits instead.
I've been fortunate to have had plenty of opportunity to play the game, so this isn't something I would be interested in.
Essentially the only cars I don't have are cars worth more than 2mill, and the odds of me getting the 20mill. cars seem slim, but it isn't something I'm losing sleep over.
It does seem a weird decision to me though.
Why now, and why in this fashion?
Clearly a financial decision, be it from SONY or PD or both, which I guess is understandable, but it's disappointing to see PD open themselves up for criticism in this way.
If there is a need to monetize, then what's wrong with having "normal" DLC car packs now and then, with 7 or 8 cars and priced at $4.99?
Perhaps you can help me out.
I've previously seen many people on this board, and also this thread, say they would be happy to pay for DLC.
So this would be a group of cars that can only be bought with real money, and those not willing to pay the money simply have no way to access those cars. Period.
Plus, should one of those cars initially happen to be OP for it's group, I can already hear the cries of "pay-to-win".
And yet here is a system that's been introduced that offers nothing more than an option to purchase cars with real money, cars that can already be won or purchased with Credits in-game if you choose, cars that everyone can have in their Garage, and yet it seems some people regard this system as the work of the devil.
I find it hard to follow the logic here.