Its just me.. or the Subaru Impreza Rally car showed in the GTHD video is .. Premium?? I dont remember any Premium Subaru rally car instead of the WRC '08...
What are the improvements? It looks just as cluttered as GT5 to me.
hmm... since that is not a menu screen I do not know what it is supposed to show related to menus.Looks more cluttered to me...
What are the improvements? It looks just as cluttered as GT5 to me.
not sure why you would think it is better. In GT5 that info is on screen but with a transparent background so it looks less cluttered with a bigger display and of course you can make almost all of it disappear with the click of a button where as that one looks like it would be fairly staticI find this screen better than what's currently available for B-Spec mode. It may be a bit hard to remove the 'cluttered look', but I think it looks better
GT_johanIs there some feature that was in older GT games that you want in GT5, Like mileage meter on the HUD. It's not necessary important, but fun to have.
To the OP, please update the post with all the suggested missing features if you can. It's hard to keep track of all of them.
I skimmed through the last 7 pages, and I don't think I saw any mentioning of Missions. I love it in GT4. They have to be more creative with it though. Technically we got similar challenges from the Seasonal Events, Special Events, and License Test, but there's always room for more possibilities, like pushing for the last 2 laps of a race out of a pit stop, trying to take a mechanically damage car to the pits-fix-then finish, over taking on the last two corners of a race, and why not add Rally/F1 type missions too.
The problem with GT5 is that it had so many variety of cars, but not enough events for them.
I add some more.
Some from this picture and YouTube replay output
Didn't Kaz talk about Team Builder will come to GT6 or am I wrong.
This pic is about GT5 HD.
How came i don't see none talking about Mechanical damage in gt6 ?
not just in practice mode. But across all modes? Don't you guys think is time PD add this feature to A-Spec ?
mechanical damage is too complicated for the PS3 IMO.
but I'll definitely be expecting mechanic failure/damage in GT7 on the PS4
Not sure why you would think that, I had games over 10 years ago that did mechanical damage quite well and the PC required at the time was not nearly as strong as the PS3 is. We're talking like 8 megs of ram and 4 megs of video ram on a single core CPU running at less than 1ghz. The PS3 is way beyond that in every aspect.mechanical damage is too complicated for the PS3 IMO.
Not sure why you would think that, I had games over 10 years ago that did mechanical damage quite well and the PC required at the time was not nearly as strong as the PS3 is. We're talking like 8 megs of ram and 4 megs of video ram on a single core CPU running at less than 1ghz. The PS3 is way beyond that in every aspect.
The only reason one would not be able to do mechanical damage on the PS3 would be if the other stuff in the game left no resources to handle it.
The graphics are the biggest limiting factor on these consoles routines for mechanical damages are nothing compared to the routines required for even simple visual damage.
No I was talking about mechanical, Visual takes much more processing power.couple of reasons why Ithink that.
1) it's PD, I would think if they are going to implement something they're more than likely going to do it right than wrong.
2) the processing power of MECHANICAL damage would be a lot for the PS3 to handle. I think you're talking about visual?
not sure why you would think it is better. In GT5 that info is on screen but with a transparent background so it looks less cluttered with a bigger display and of course you can make almost all of it disappear with the click of a button where as that one looks like it would be fairly static
Yeah that feature is quite useless , basically GT5's arcade mode. 👎 I spent four hours playing two yesterday and that event generator gave me the worst possible AII much, much, much prefered this older layout than the slow, cumbersome, must-enter-20-menus-to-get-to-where-you-want user interface that we have now.
And this needs bringing back too, I used it alot, and use something similar in GT5 thanks to the secret menu, but no-one should have to resort to cracking the game's encryption just to get at it.
Aren't there PS1 and PS2 games that have mechanical damage?