Is this the GT1's NSX-R GT1 Turbo?Progress for today - scaling is sorted and reflections are fixed:
I can write out a shadow mesh too, but still working on reading GT1's shadow properly as it's in quite a different format.
Is this the GT1's NSX-R GT1 Turbo?
Nice, just don't forget to fix the GT300 and GT500 championships bug that counts our overall result as 6th place, even if winning all the races. That prevents 100% completion afaik.
Nonsense! Played many times, but never faced a similar bug in this game.Nice, just don't forget to fix the GT300 and GT500 championships bug that counts our overall result as 6th place, even if winning all the races. That prevents 100% completion afaik.
This bug didn't happen on GT World League.
Hello, will the Honda NSX-R GT1 Turbo have a turbocharged or naturally aspirated engine like the rest of the NSX's?
could we ever race on dirt tracks against more opponents?
...
why not also add some endurance type in red rock or even in tahiti or grindelwald (or dirt tracks ?????)
The Golf V6, now 4wd and 201hp, still doesn't have the description found on the other MKIV Golfs.
Most dirt tracks can handle 6 cars on the track since they have the grid spots, however the issue is with the AI lines as they don't overtake (and Pikes Peak has an issue where the AI would spin out at one point):thank you for your work .. apart from advising you there is little I can do but one thing I wondered and never said is the following _ could we ever race on dirt tracks against more opponents? .. like adding to special events of competitions with rally circuits .. in my opinion they are wasted only for a 1vs1 and gt2 has unexpressed potential from this point of view, don't you think too? adding 1vs 5 circuits in off-road racing would be a great thing ..
will we ever get a renault 5 rally?
I know for sure that the US version is the easiest to get licenses, the EU version has tougher times on many tracks.Thanks to pez2k and his fellow coders for this great mod.
Personally i couldn't imagine go back to Gran Turismo 2 and do retro races and licenses.
I had much fun in the last couple of days and i think this will still hold on for a while.
Back in my active days as "online racer" i used a NeGcon. Is there a fellow NeGcon user who managed to
connect this device to work with this mod? If so, please enlighten me; i think my addiction will reach the level back
in the good ol' days.
Another idea of mine came while i did some licenses. We all know the times differ sometimes with the version you use.
Is there a chance to include one time table for all versions with the fastest license time from the different versions?
This will give me another go for all Gold in the license without consulting the license time table to ensure the gold is also gold
in the other two versions.
Would be great but not neccesary; i do enjoy the mod enough to keep me playing.
Thanks again to all of you guys doing a great job!!👍
To reiterate what I've said before, I won't be adding random new cars to this mod. Just restoring all of the cut content goes past the maximum number of cars the game can support, so even if I wanted to change focus there's no space to. This isn't really the place for car requests unless they were in GT1 or GT2 at some point.
Is there a chance to include one time table for all versions with the fastest license time from the different versions?
the red nsx you posted above is the same graphically improved honda that you have already put in the patch or is it another type of honda nsx?