[Mod] Gran Turismo 2 plus (bug fixes, restored content and new content) - beta 7 released

  • Thread starter pez2k
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Sorry, you might need to be a bit more descriptive - I'm not sure which bit you're saying isn't right, or what isn't right about it.
I mean it looks like 323i has broken reflections on its body. Some parts of body has reflections working normally, but hood, roof and rear part has reflections broken.
 
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I couldn't be more grateful for the work you do, I'm testing beta 7 and everything seems to work correctly without major bugs using your custom savestate, emulated in Duckstation for android on Poco x3 pro, 4x resolution and some cookiemonster cheatcodes to have 60fps, improved draw distance , better LOD and 16:9 corrected. Keep up that great work.
 
I redid the normals on the 323i, they're perfectly fine, athough they will look a bit different than PDs normals because of how they used to do it back then. I can't replicate it with modern tooling.
 
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I noticed the Citroen Xantia has a 5 - speed manual transmission. But that shouldn't be, the real life counterpart was available only with 4 - speed automatic.
 
I noticed the Citroen Xantia has a 5 - speed manual transmission. But that shouldn't be, the real life counterpart was available only with 4 - speed automatic.

Is it something specific like the Japanese model or the Exclusive trim or something not having a 5-speed option? There are real 5-speed V6 Xantia Activas at least, they're ultra desirable among UK Citroen collectors since we only got the 2-litre turbo auto Activa in RHD.
 
Is it something specific like the Japanese model or the Exclusive trim or something not having a 5-speed option? There are real 5-speed V6 Xantia Activas at least, they're ultra desirable among UK Citroen collectors since we only got the 2-litre turbo auto Activa in iRHD.
The Exclusive trim (should've mention that sorry) only came with the 4-speed auto, i think they also fixed that in GT4 im not sure. It would've been much cooler if they added the Activa trim instead 😅
 
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So I recorded some footage of mod's restored content. I have picked probably the absolute worst vehicle that received something from the mod, and that's all the entertainment value in here.

I very much enjoyed the mod so this is my way of saying "Thank you" for all your hard work! Enjoy!
 
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So I recorded some footage of mod's restored content. I have picked probably the absolute worst vehicle that received something from the mod, and that's all the entertainment value in here.

Nice one, that looks like a serious challenge. It's probably the second worst after the Prius RM, but winning literally anything in that is a struggle, never mind something as high-tier as Super Touring.
 
Nice one, that looks like a serious challenge. It's probably the second worst after the Prius RM, but winning literally anything in that is a struggle, never mind something as high-tier as Super Touring.
I absolutely forgot Prius also got RM. Bummer that there's no way to increase its power output and it weighing over a ton doesn't help in any way.

I checked it briefly in Super Touring at Trial Mountain. Best I could do is decrease time loss from 8.3 secs in Sector 1 to 7.9 in Sector 2...

Don't recommend. 😁
 
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For some reason "A ton of cash" & "Stop Race Timer" cheats are not working. The cheats are already part of latest Duckstation. Using Simulation mode V 1.2 NTSC-U SCUS-94488. Applied GT2 Plus mod
 
Lol, "Stop Race Timer" cheat just crashes the game. What exactly happens is that in garage or dealership, when selecting cars the game screen becomes Static and audio becomes extremely slow, and I pressing any buttons doesnt anything. Have to reset the game.
 
Found out what the "Stop Race Timer" cheat issue was. Apparantly Duckstation has wrong codes for v1.2 and also v1.1 version of game (USA). I found the correct codes from internet and changed it in Duckstation database and now it works.
For some reason in Duckstation the V1.0 (USA) code was also used for v1.1 and v1.2
 
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Guys, I for some reason can't load guest garage from sim mode to arcade. I deleted my arcade mode save and now it's just says Cannot find files. The same happened to loading replays. Whta in the world happened? Pls help me. I even downloaded arcade and sim mode versions 1.0, patched both of them with Plus mod and nothing.
 
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Guys, I for some reason can't load guest garage from sim mode to arcade. I deleted my arcade mode save and now it's just says Cannot find files.

One of your discs isn't patched, or is patched with an old version - beta 7 onwards uses its own separate savegame to stop the frequent 'bug' reports that unsupported saves weren't loaded properly.
 
One of your discs isn't patched, or is patched with an old version - beta 7 onwards uses its own separate savegame to stop the frequent 'bug' reports that unsupported saves weren't loaded properly.
My arcade and sim are patched with beta 7

UPDATED

I found what was problem. I just had to use shared memcard in emulator)
 
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Looks like GT2 have broken professional suspension tuning (semi-racing suspension feels the same as professional) cause i used fully-modified Stratos and GT40 Race Car with the SAME suspension configuration and looks like GT40 for some reason has better handling despite bigger weigh. Also almost every of the suspension mods (spring rate etc) looks like competely useless in the muscle cars because Corvett Stingray (this which with RM) at every configuration has almost the same crappy handling and no matter how much spring rate you set. Looks like special models in this game has better handling in any case which is weird (correct me, if im wrong)
 
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for some reason the red R31 Skyline is non existent is this mod.. even when there are 2 (or more!) in the shop, only the 'bluish black' is available.. I can provide an epsxe205 save state if interested

gt2pb.png
 
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Yeah, it's one of the very few places where the mod actually removes something. Before the various limits of the game were found and I had to focus specifically on unfinished cut content, I had considered adding an ordinary R31 GTS using those colours, but I'd only made a couple of other cars before realising the game wasn't going to handle it.
 
Dix
I can assure you that R31 came in white too (at least in the japanese version)

He means the real-world version of the car. The Skyline GTS-R was only available from Nissan in Bluish Black, which is why I removed the other colours that were in the game as part of the Complete version of this mod, so that it's accurate to the real thing.

The Light version of the mod still has them, as that version's approach of making minimum changes won out over fixing that bug.
 
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