Motorcycles in GT6?

  • Thread starter mjm23race
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Tourist Trophy deserves a lot more than that. Please, let it be a proper sequel and not another half-hearted feature, if it were to actually happen.

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Tourist Trophy for the PS2 was basically a carbon copy of GT4 with the cars taken out, except for 1 track I think. I would assume Tourist Trophy 2 would be pretty much the same as GT6, but with the cars taken out also. Why not just combine the two?

Unless you're saying PD should take some major time off the GT franchise and make dedicated bike tracks for it.
 
As the title says, 'tis a Honda CBX 1000 (1000cc four-stroke inline-six). The equal-length, 6-into-1 exhaust is what makes it scream at "only" 9000 rpm. Not unlike these things (M3 engine).

Holy f'n sound! I love how it seems like there's 10+ cars on track with the pitches/reverb doing their symphony of combustion. :) Great vid. 👍
 
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I don't know what to make of that. "I can't say no" isn't quite a definite "Yes, they will" or indeed, "No, they won't"

I can only guess they have some kind of plan for introducing them into the game that they don't want to fully disclose right now. Perhaps as a DLC addition? I may end up having reason to pick up a PS3 after all :)

I think it bodes well for the seventh game in the series too, even though it might not be released for another five years!
 
IF bikes come to GT, PD will have a pretyy big '1 up' on T10 and I think Kaz would like that.

There may be a few added as DLC to experiment, and I can see GT7 being 2 games in one.

Lets call it GT-TT :dopey:
 
At the moment I have no intention of buying GT6 at launch but, if bikes are included I would have to have a rethink..... ok, I've thought about it, and yes I'd buy it at launch.
 
Tourist Trophy for the PS2 was basically a carbon copy of GT4 with the cars taken out, except for 1 track I think. I would assume Tourist Trophy 2 would be pretty much the same as GT6, but with the cars taken out also. Why not just combine the two?
I get your point, I really do. In my opinion, however, I think that it simply deserves more attention than just ''here you have X amount of bikes to ride'' and basically nothing else. Surely, it is better than nothing at all and I would still be very, very thrilled to see bikes/TT featured nonetheless. I just can't help the fact that I'd still like to see another standalone and vastly improved Tourist Trophy game. But since the probability of that happening this generation is highly unlikely (ie. zero), I'd happily settle for ''X amount of bikes to ride'' in GT6, for the time being.

Edit: Giving it some more thought, with multiplayer, the possibilities could be ''endless''. Which is a major plus, if bikes were to actually make it into GT6. It could make up for a lot of things, I assume.

Unless you're saying PD should take some major time off the GT franchise and make dedicated bike tracks for it.
Not necessarily. While I'd like to see a heavier emphasis on real life circuits in general, GT6 already seems to have that covered.
 
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motorcycles would be good to see in gt6 but PD would need to create a whole new physics engine. and for people who will play gt6 with a racing wheel it would bee really weird riding a motor bike with a racing wheel
 
motorcycles would be good to see in gt6 but PD would need to create a whole new physics engine. and for people who will play gt6 with a racing wheel it would bee really weird riding a motor bike with a racing wheel
Physics engine wouldn't need to be revamped (it's been gone over in this thread a few times, and TT was created using GT4's physics). I don't think anyone will be using a steering wheel to ride a motorcycle.
 
Physics engine wouldn't need to be revamped (it's been gone over in this thread a few times, and TT was created using GT4's physics). I don't think anyone will be using a steering wheel to ride a motorcycle.

Some people seem to be completely oblivious to the fact that the game engine is already capable of doing both cars and bikes. Even if this had not been stated in interviews several times by PD, surely the only evidence anybody could need is that bikes were running in the game in the early demo of GT-HD. :confused:

I think a wheel would give a much finer level control over the lean angle than the thumb sticks but I guess some people might not be able to get their head around the concept of controlling a bike with a wheel and pedals. I have to say, it wouldn't bother me, though. It's just another form of analogue controller, after all. :)
 
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I get your point, I really do. In my opinion, however, I think that it simply deserves more attention than just ''here you have X amount of bikes to ride'' and basically nothing else. Surely, it is better than nothing at all and I would still be very, very thrilled to see bikes/TT featured nonetheless. I just can't help the fact that I'd still like to see another standalone and vastly improved Tourist Trophy game. But since the probability of that happening this generation is highly unlikely (ie. zero), I'd happily settle for ''X amount of bikes to ride'' in GT6, for the time being.

Why just bikes to ride? What is exactly stopping them from including say c-spec which could be a career mode just for the bikes as well as seperate licences for them etc.?
 
Why just bikes to ride? What is exactly stopping them from including say c-spec which could be a career mode just for the bikes as well as seperate licences for them etc.?
I honestly doubt much thought and effort would go into making a TT Mode. Tourist Trophy's career mode didn't get much love either. I'd like to be proven wrong though.
 
I honestly doubt much thought and effort would go into making a TT Mode. Tourist Trophy's career mode didn't get much love either. I'd like to be proven wrong though.

I think that if they decided to put bikes in, they'd at least go to the effort of throwing a handful of bike events into the game as well.

It may not get its own full-blown spec to go along with it, but I could easily see them putting an assortment of bike events into A-spec mode. Though obviously giving bikes their own spec would be ideal, since it would mean that we'd probably get more bike events. And it would keep the whining of the A-spec completionists who dislike bikes to a minimum.
 
But then all the car drivers would just run over the motorcyclists XD

I remember in midnight club, ( an example that bikes and cars can be in the same game) that I won all the bike races simply by hitting the motorcyclists with my car. :lol:

But on topic, I wouldn't mind a "Tourist Trophy" Dlc that added motorcycles, tracks, and maybe even events into the game.
 
I remember in midnight club, ( an example that bikes and cars can be in the same game) that I won all the bike races simply by hitting the motorcyclists with my car. :lol:

But on topic, I wouldn't mind a "Tourist Trophy" Dlc that added motorcycles, tracks, and maybe even events into the game.

Better yet: Make a Tourist Trophy 2 as a separate game with its own, unique physics engine.
 
Vantage7825
Better yet: Make a Tourist Trophy 2 as a separate game with its own, unique physics engine.

I would rather they were both in the same game. Would love to run cars and bikes in the same free run online.
I would pay a lot to get that as DLC
 
I would rather they were both in the same game. Would love to run cars and bikes in the same free run online.
I would pay a lot to get that as DLC

But then the motorcycles would not be realistic running on a car physics engine... If PD can pull off combining two physics engines in one game I'm all for it.
 
Vantage7825
But then the motorcycles would not be realistic running on a car physics engine... If PD can pull off combining two physics engines in one game I'm all for it.

Thought TT was on GT4's engine. And GTHD already had bikes running in the GT5 engine. The physics should be the same for both if they are imitating reality.
Also looking at the Nike GT Vision sketch that may be very bike like.
 
Hope PD doesn't do the motorcycles like they did with Ferrari F1 cars. Not allowing them to be mixed with other road/race cars.
There are terms that they need to comply with. It's especially true with F1. More likely than not, MotoGP motorcycles won't have those strict regulations. And if you looks at the bike list for Tourist Trophy, a lot of them are regular ol' motorcycles not made specifically for racing. Mixing cars and motorcycles on the same track likely won't be an issue.



Look there are always clean drivers out there that would respect those using a bike so really there's no problem and It provides a great new sport for trollers....

'twas a joke, but still.
Still, people use that argument. It's the same as racing against anything else. Racing etiquette shouldn't just be thrown out the window. There could be an online rating/experience system (not like the A-Spec XP system we have now). So let's say going by the amount of "Race for real" races that you complete, you'll be more likely to compete against others who are in the same "category" as you.
 
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Thought TT was on GT4's engine. And GTHD already had bikes running in the GT5 engine. The physics should be the same for both if they are imitating reality.
Also looking at the Nike GT Vision sketch that may be very bike like.

TT was on a GT4 engine that was tweaked and that's why it was so unrealistic and felt like driving a car... If you think about how different motorcycles operate and how they handle, a lot of work will have to be done by PD to replicate their performance to be a true "Riding Simulator".
 
TT was on a GT4 engine that was tweaked and that's why it was so unrealistic and felt like driving a car... If you think about how different motorcycles operate and how they handle, a lot of work will have to be done by PD to replicate their performance to be a true "Riding Simulator".
GT4's physics system didn't have the capability of turning off ABS (it affects the physics altogether) and is eight years old compared to what the performance of the physics for GT are now. It's been gone over before in here, and you're right about the tweaking bit. And it's been discussed that it can actually benefit the physics overall if the enhance/tweak the physics to better suit the feel of the physics for motorcycles. IIRC, most people have found Tourist Trophy to be one of the better motorcycle/bike games to date. Obviously, improvements can be made and I made that a point earlier in this post.
 

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