- 5,065
- Fort Worth
- That_sneaky_azN
Dude could all of you just stfu?
Dude could all of you just stfu?
And if no one complained about these glaringly obvious problems, then nothing would have been fixed.
I understand that. I was just mentioning that if not one person was to say a single word, things would likely get overlooked. They are obviously taking into consideration the things that are causing the most uproar within the community, and without the community doing so, they likely wouldn't see a reason to fix something to please the players.Nobody can say for certain whether this is true or not. I imagine a lot of the issues that have been fixed in patches were found by their QA a looooong time ago and they just didn't make it in to the initial release.
How did the handling model pass QA? it's atrocious.
Realism isn't an issue. The cars having a steering rack from a bus is the issue.I'm not finding the handling be an issue in an arcade racing game.
Nope. It's the whole package.Isn't Frostbite just a graphics engine?
I'm not finding the handling be an issue in an arcade racing game.
Well Rivals is clunky, with traffic collisions and those weird "out of the blue" moments when the cars bounces off the barriers etc. and flies of the road. The Run is not any better.Are you sure the game engine is the issue? I don't recall the last games feeling as clunky as this one.
The main issue with the handling is that grip handling just doesn't exist. It's either drift or nothing. Setting the slider to full grip makes it understeer like crazy and you have to slow down much more for the corners. It shouldn't be faster to drift corners than it is to take the racing line smoothly.
That said I'm still finding it very satisfying to drift in this game. It does a very good job of making you feel like a drifting god sometimes!
This nails it 👍 my only gripe with drift is when exiting the drift the car becomes attracted to crashing which makes Drift chains near impossible.
This seems more pronounced in particular cars IMO. I recently switched my drift car from a 180 to an S15 and the S15 seems to be drawn to the barriers like it's magnetized when you attempt to exit a drift. It's very, very hard to exit the drift cleanly with that car. My 180, on the other hand, used to exit corners smoothly and in a straight line with barely any effort.
I think a lot of it is down to tuning but at times it seems impossible to fix it.
Weirdly enough it's the 180 I'm struggling with.
I've still got mine in my garage, I'll try and get a list of parts and a screenshot of the setup to see if that helps. It's on 700+ BHP so it's got quite a few upgrades.
If anything, the only thing I could think of as a way to take a picture of your car (or other cars) in motion is to have the ability to have a replay of some sort, something akin to how you can make a short clip in the PS4.Nice effort with the update, but the Snapshot Pro Mode is really underwhelming - mainly due to the fact that you can only take still shots of your car(s).
This game is practically drift or nothing in terms of handling.The main issue with the handling is that grip handling just doesn't exist. It's either drift or nothing. Setting the slider to full grip makes it understeer like crazy and you have to slow down much more for the corners. It shouldn't be faster to drift corners than it is to take the racing line smoothly.
That said I'm still finding it very satisfying to drift in this game. It does a very good job of making you feel like a drifting god sometimes!
Just got on board with this thing... How comes that the parts the Showcase Update added for the Foxbody Mustang don't show up for me?
Thanks Mog, my 180 is a little less than 700 I think, have you got drift stability off?
I haven't.Has anyone actually been able to access the Valenti tail lights for the Subaru BRZ yet?
I haven't.
What gets me is that it's exclusive to only the BRZ. Not available for the GT86 or FR-S.Apparently the only way to get them is if you had a BRZ before the update, which is frustrating for me as I started with a BRZ and should have kept it