After playing the game for a while, I can't help but wonder why EA won't give up doing car games.
The handling model's ripped straight out of Battlefield and it shows - most of the times I feel like I'm driving a T90 tank. And then there's the phantom steering and the faux-understeer (the game will simply stop detecting any input given to the steering for a second or two). And the automatic shifting which is just terrible. All of these "features" seem to be put to good use by the game in order to rubber-band in the AI favor.
And then there's the random racer who is not part of your race and will plow into you coming from the wrong direction.
But those are only the most glaring issues. The career's poorly designed, and the game in general provides very little stimuli. There are plenty of body parts available, sure, but the selection of wheels feel a little lackuster, many options are glitched (what, you want to go back to the stock soft top on your MX5? Good luck!), the wrap editor is a joke, and so is the tuning. The graphics are good, sure... But without a proper day/night cycle most of the work done on the details of the cars and the environment is lost.
Besides, if it rained that often, there wouldn't be a drought in California.