Need For Speed (2015)

  • Thread starter Ameer67
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I would love to see the Autosculpt feature from Carbon to be applied to all replaceable body parts in the game. Being able to adjust the height, width and depth would take personalization to another level.

I've been pretty hyped for this game thus far and have made some Need For Speed inspired artworks using GT6 and Photoshop. Be sure to check out the original shots so you can appreciate all the finer details I put into these.


"Welcome to the Underground"

Evo IX Unedited.jpg
Original Shot


"Tuner Life"

Mines GTR Unedited.jpg
Original Shot


"Need for Speed"

RUF Wangan Unedited.jpg
Original Shot
 
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I would love to see the Autosculpt feature from Carbon to be applied to all replaceable body parts in the game. Being able to adjust the height, width and depth would take personalization to another level.

I've been pretty hyped for this game thus far and have made some Need For Speed inspired artworks using GT6 and Photoshop. Be sure to check out the original shots so you can appreciate all the finer details I put into these.


"Welcome to the Underground"

View attachment 376519
Original Shot


"Tuner Life"

View attachment 376520
Original Shot


"Need for Speed"

View attachment 376521
Original Shot
Really slick editing work there!
 
I would love to see the Autosculpt feature from Carbon to be applied to all replaceable body parts in the game. Being able to adjust the height, width and depth would take personalization to another level.

I've been pretty hyped for this game thus far and have made some Need For Speed inspired artworks using GT6 and Photoshop. Be sure to check out the original shots so you can appreciate all the finer details I put into these.


"Welcome to the Underground"

View attachment 376519
Original Shot


"Tuner Life"

View attachment 376520
Original Shot


"Need for Speed"

View attachment 376521
Original Shot

I'm still amazed at the talent people have here when it comes to photography and editing.

Anyway, Autosculpt would be a dream if it made a return. I just hope that it would be even more advanced, but I'm worried it would be super-limited now.
 
Really slick editing work there!

I'm still amazed at the talent people have here when it comes to photography and editing.

Anyway, Autosculpt would be a dream if it made a return. I just hope that it would be even more advanced, but I'm worried it would be super-limited now.
Thanks guys! I'll be making plenty more like these until I get burnt out and run out of fuel... I wonder how long that would be...? Well, still got some sick ideas floating around in my head though.
 
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Here's the screenshot of it when it was on the Xbox Marketplace:
NFS_Release_Date-720x907.jpg


What this leaked:

Location is Ventura Bay
Extensive visual and Performance customization (yay)
Five ways to play: speed, style, build, crew and outlaw.
Multiple stories that can overlap each other
Reputation that you can gain as you progress through the game

In the Porsche screenshot there is a license plate that says "ANAKAI" so I'm guessing that it's the return of bosses or there will be customizable license plates (or both)
 
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Well well, let's see how many more on this list the final game will have...

Now, potential list of things that can ruin it:
- Bugs and glitches
- Overpowered cops/AI rubberbanding
- Obnoxious traffic programming
- Unbalanced car performance within tiers
- Locked to 30 FPS
- Season passes
- Day 1 DLC and/or pre-order bonuses
- Microtransactions and overpriced DLCs
- Crappy EA servers +/- always online requirement
- Origin (if you're on PC)
- EA being EA
- Anything else that I haven't thought about, because this is EA
- Exclusive Porsche license (seriously, time to give it up EA)
 
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Here's the screenshot of it when it was on the Xbox Marketplace:
*MARKETPLACE IMAGE*
What this leaked:

Location is Ventura Bay
Extensive visual and Performance customization (yay)
Five ways to play: speed, style, build, crew and outlaw.
Multiple stories that can overlap each other
Reputation that you can gain as you progress through the game

In the Porsche screenshot there is a license plate that says "ANAKAI" so I'm guessing that it's the return of bosses or there will be customizable license plates (or both)
I think I have a pretty good idea of what these could be.
Speed: Win races and drive fast
Style: Build cars that have a lot of style (this could be a 5 star system like U2 was)
Build: Customize alot of cars?
Crew: Win races and evade the cops with other players
Outlaw: A variety of pursuit based stuff to do.
 
I'm sensing an Underground vibe with this game above everything else. I think the devs finally came to the conclusion that Underground was more to the fans preference than the likes of The Run. It's been just over 10 years since Underground 2 came out, and we may finally be getting a spiritual successor, albeit they're implying its a mashup of all the best Need For Speeds :)

I'm optimistic about this title. It's making all of the right noises so far... lets just hope EA's policies don't make it a train wreck.
 
And the people who do don't necessarily have the most stable connections. I live in Germany (!) and I dare to say, we probably have (exaggeratedly speaking) the world's slowest and most unstable Internet connections. :yuck:
Same, there are times when my ISP is giving me crap instead of bandwidth. I really don't get the point of having to go online just to play by yourself. What, is it a sort of measure to check if you're using a pirated copy of the damn software? That's taking things a bit too far. Then again, that's the greedy EA we have come to have known.
 
As long as the servers aren't god awful I'm kinda OK with it. With The Crew I can't see any players but I can play it so if NFS is like that I won't be too disheartened by it.

Well the problems are:
1) Some people don't even have internet or aren't connected.
2) Some people's connections are crappy and would disconnected.
3) EA's servers could end up being absolute rubbish.
4) After a few years, the game would become a paperweight when the servers shut down.
And many more.
 
Same, there are times when my ISP is giving me crap instead of bandwidth. I really don't get the point of having to go online just to play by yourself. What, is it a sort of measure to check if you're using a pirated copy of the damn software? That's taking things a bit too far. Then again, that's the greedy EA we have come to have known.
A simple online check when you first boot up the game would proabably suffice to check for piracy.
 
Well the problems are:
1) Some people don't even have internet or aren't connected.
2) Some people's connections are crappy and would disconnected.
3) EA's servers could end up being absolute rubbish.
4) After a few years, the game would become a paperweight when the servers shut down.
And many more.
Exactly. Why are game devs pushing for "always online"?
 
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