I mean, for me, the old dinosaur, Need For Speed will always be the first 5 games (The new, updated, more premium Road & Track magazine is a good parallel lol) That was it's identity. Peaking with High Stakes or Porsche Unleashed. In comparison to the post-Underground stuff, they feel more mature, "classy", and serious. Like looking through dealership brochures for cars. Things I would use to describe the GT games. I loved the music, the picturesque environments, the car showcases, the presentation, etc. The handling was kinda like Horizon of it's day I guess? It was aiming for some realism but fun. The police were fun, it's own mode, and they weren't launching like missiles, robots, and APCs at you etc. You didn't need a stupid story mode. No car customization. No nitrous and boost mechanics and wooshing fast and furious mach 5 motion blur.
Sure, they tried a little bit with Hot Pursuit 2 and the later 2010 Hot Pursuit, but those were still a little too arcadey for my tastes.
I'm not saying the car customization, open world, and different style of the newer games shouldn't be a thing.. should just be it's own spin off and not the main game. Call it Burnout.
I know exactly what I'd want and can imagine of a modern NFS game and what would make it stand on its own amongst all the other racing games but oh well.