New Penalty System killed the "racing" in GTS

  • Thread starter bmxmitch
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That was a bad idea before the new penalty system. :lol:

I'm going to risk it today. Blue Moon is my favorite track and I'm generally pretty quick there so I'll take my chances.

On a side note, I got "disconnected from network" on lap 3 of the FIA yesterday and promptly lost about 2000 DR :/
 
punting still gets you a penalty but rubbing and kissing rear bumpers don't anymore

B/B driver, doing Daily Race B.

Car in front me was slow into corner 1. After 6 laps behind them I knew the braking zones so not sure if they were brake testing me. Anyway, I smacked their rear end, pushing them through the corner, but not off track. I held back letting them keep their position. I got no penalty or downgrade of SR.
 
I'm going to risk it today. Blue Moon is my favorite track and I'm generally pretty quick there so I'll take my chances.

On a side note, I got "disconnected from network" on lap 3 of the FIA yesterday and promptly lost about 2000 DR :/

I had exactly the same thought before the race. Took the risk, regret it.
However, if I wasn't given a penalty for my last quali lap, I probably would've finished 1st or 2nd in the race
 
Raced in Manufacturers, however ended up pulling a 16 second lead and didn't get to race anyone at all... Which is a shame because I wanted to see how the penalty changes effect RACING. There's absolutely no chance I'm doing Nations today haha

Picked up 2300 points though so its not all bad
 
I'm going to risk it today. Blue Moon is my favorite track and I'm generally pretty quick there so I'll take my chances.

On a side note, I got "disconnected from network" on lap 3 of the FIA yesterday and promptly lost about 2000 DR :/

Disconnects do suck.

Blue Moon is probably NOT the best place to test the severity of penalties. It was bad there when the penalties were forgiving.

Penalties are reasonable today.
 
Jan Seyffarth (AMG driver) lately explicitly said on his channel that GT Racing is a contact sport.

The problem for a game will always be that people don't have to protect their car and their health by backing out of a fight when it is already lost.

Link pls I’m interested
 
Did they change anything in the way the penalties are being served in the update? Didn't try, just asking.
Because at least for me the way they have to be served is the much bigger annoyance.

ok give me a penalty even if it's stupid but I really don't wanna drive around "testing" how much I have to slow down for it to accept that I am "slowing down". In the last few races I got a penalty usually I ended up with losing way way way more time, because I had to slow down that often without the game accepting that I slowed down. In some cases I basically had to stop the car and serve some kind of "on track stop and go" penalty.

What's worst of all is that on some tracks the "slow down speed" when the game "accepts" the slow down is vastly different between qualifying and race. I noticed this especially on Tokyo Central. In qualifying you can get rid of the penalties rather easily, but in the race you almost have to stop the car (and no I am not intentionally "wall riding", neither in qualifying nor in the race).

I would really prefer the game just reducing my horsepower or limiting my RPM for the slow down penalty automatically and be done with it. They could even make my car glow red automatically while I am serving the penalty if I forget to turn on the warning lights.

But everything is better than uselessly slowing down without having the penalty time reduced.
 
I spent 15 minutes before the race thinking to myself, 'Should I take the risk?' Before today, I have won 3 out of 4 races at Blue Moon, so I took the gamble
What a mistake.
I was actually catching the leaders in 3rd with 4 laps to go, despite the penalties...until the bandits came...

Are you racing in the FIA races this week?

I don't think I've ever raced on an oval, the risk of it being a 🤬 race is too high for me to bother.

And I might do an odd FIA race if I'm not too busy, but since fuel/tyre wear was added and now the new penalty system I've barely done any races at all. That and I'm in a series that runs at the same time as the top 24 races which is the main one I like to do.
 
Just did RACE C on my USA account at B/S Mount Panorama.

All top 3 is playing destruction derby, I stayed at 4th and watching them fighting and punting, divebombs etc well you name it.

And the end, I'm the only one with blue SR
 
Just did RACE C on my USA account at B/S Mount Panorama.

All top 3 is playing destruction derby, I stayed at 4th and watching them fighting and punting, divebombs etc well you name it.

And the end, I'm the only one with blue SR
I just wrote something like this in Daily discussion thread, all 3 of my Bathurst races were nasty.
 
Ha, well that's quite possible. Certainly there are already comments on here from a few that any less punitive system is 'a bad thing'.

PD is stuck between a rock and a hard place ... without a paddle. The paddle they need is a properly working SR system - not one that gives massive -SR willy nilly, or even one that tries to determine fault - just one that doesn't give high SR players as much +SR, so we don't get so many bunched up at SR 99. Then the matchmaking might actually work to give us clean races at SR 99 ish... and other types of races at other SR levels.
Yeah it's very difficult to get a one size fits all system right with something so subjective.

I can agree that slamming on the brakes is not a good solution... and it does not it mimic real racing.
We will have to agree, to disagree, that allowing folks to take each other out is a better solution.
I think, possibly, a fair solution would be to serve the time penalties in the pits (on the races that require pit stops) and/or carry the penalty to the race finish would be better than the brake slamming or opponent ramming.
Well they should still get a penalty for properly taking you out. Yeah serving penalties in the pits or just taking it to the end would be a nice change I think.

Well I did the two races. Not going to upload a full race but here's the interesting bits.



I'll quickly go through the clips.
0:00 unavoidable racing incident (at least for me), 3 second penalty - that's the only one I got.
0:12 bumped from behind but no penalty.
(skip to) 0:37 same again.
0:45 one that I wouldn't have really complained about getting a penalty, but you can see how much better it is that the game didn't give one. I lost time, the other guy didn't lose much and stayed ahead. Surely that's a good outcome and better than us both getting 3s pens or driving in fear for all 30 laps?
0:53 not sure if there was any contact but if there was more evidence of improvement.
1:00 same again.
1:22 - 2:41 first part of good battle without fear.
2:43 - I hit the inside wall and the guy behind cannot avoid me. Ship happens I guess, no penalty given to either :)
2:55 don't really know the penalty situation after that, but you can see at 3:05 the guy who made the crap move is behind the guy who was hit so either it did give one appropriately or at least the victim didn't lose out aside from a bit of time.
3:11 onwards the rest of my fearless battle sped up for your quick enjoyment.
6:16 same as 0:53 and 1:00.

It's early days but it's improved from what I saw. I absolutely loved racing without that constant irritant and fear of penalties. It was so much more fun and natural. I would rather be pushed off in 1/6 races than live in fear any day. It's like being freed from some draconian law that made sure nothing can ever go wrong but in reality made every waking second bad. I saw only one piece of really bad driving all evening and you've got to accept that sometimes and I only got one penalty that was unjustified. I do think OTT cut penalties still exist though - I got 5.5s for centimetres during Nurburgring qualifying and I saw someone else get one as well.

You can see at the end of the manufacturers race there's penalties but not every single person like under the previous system and there wasn't people all over the road going slowly. So hopefully they've struck a nice balance. They were there but they didn't ruin either of my good races :) .
 
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I gotta agree to an extent. The penalties are out of control now. It's mostly because of the way you have to serve them though and how much you need to slow down to get rid of them. I think when the game first launched, the way you would serve your penalty time was fine. You didn't have to completely slow down, and you didn't have to do it in one lap.

I mean seriously, if you're going to get a 2 second penalty, it shouldn't cost you 10 seconds to actually serve it. It should only cost 2. Otherwise it should be a bigger penalty, which under the current penalty system, it is.

I was looking forward to that F1 race last week all week. All it took is one guy to rear end me in corner one, and a couple of other incidents and I had over 10 seconds of penalties. I would slow down, and it wouldn't even take time off my penalty and actually ADDED more time on for supposedly ignoring the penalty. Eventually it got over 1 minute, and I got DQed. I went from A and S rank, to B and B. Luckily after a couple of wins I'm back up to A and S but it's insane to me how bad the penalties are ESPECIALLY in faster cars like the F1's or prototypes.

Has anyone else noticed that? That the faster the car you're in or the faster the race track you're on, the MORE you have to slow down to serve a penalty?

That's a perfect example of how the penalties SHOULD NOT work. I think if you're on a straight, dropping throttle input below 95% should be enough to take time off your penalty while currently, you have to hit the brakes pretty much. It's ridiculously bad.

It's like PD is trying to ruin the best online racing ever in a sim outside of the overpriced piss poor force feedback having iracing.
 
Penalties are much better, but I still get the odd double fault for something small. I wouldn't mind so much if the other guy didn't immediately slam on his brakes to cause more cars to crash into us. You just had to wait past one more corner, buddy.
 
Well I think I finally see the issue about the instant stop penalties.

Was racing Maggiore B race yesterday and cut a corner with a car right beside me (to avoid crashing), game slapped an instant
2 second penalty but although I rammed the stick down instantly it didn't register so slapped me another 5 seconds which left
me lagging near enough in last place.

I really should have done more online racing at the beginning, I might have better ratings but seems I will always be D-grade
for DR for the foreseeable future.
 
Yeah it's very difficult to get a one size fits all system right with something so subjective.

Point was that, leaving aside the penalties, the SR 99 problem seems to be getting worse not better since 1.13 !!

Couple of weeks ago I posted this with some comments on distribution:

sr_dist_2018-02-27-png.718462


Now there are even more with >90 SR:

sr_dist_2018-03-12.png


With the tool that is supposed to filter us before the race into races of similar cleanliness not working well at high levels, penalties are leant on to try and remedy things during the race, which clearly isn't even close to ideal.

And now there's a bug with 1.14 where a few people appear to have >99 SR :banghead:

So - for SR S - clearly one size fits all wasn't working pre-1.13, and basing -SR (and penalties) on DR hasn't helped since. But for the rest it did seem to work pretty well. The only tweak needed is to reduce the amount of +SR available at high SR levels, in a smooth way, just to spread out that SR >90 group (which anecdotaly are mostly SR 99) .
 
I don't think I've ever raced on an oval, the risk of it being a 🤬 race is too high for me to bother.

And I might do an odd FIA race if I'm not too busy, but since fuel/tyre wear was added and now the new penalty system I've barely done any races at all. That and I'm in a series that runs at the same time as the top 24 races which is the main one I like to do.

I want to commit to the same plan, but I'm struggling to maintain 65,000 DR points. Bad luck almost always ruins my rating
 
Here I got matched with almost full top 5 leaderboard and plenty of other good drivers!

Race begins at 1:45 hrs and is so good for me, taste of racing, gaining and losing positions....
Until lap 7 and demolishing 10 seconds penalty!




Here, I was actually racing, and PD pulls a handbrake



My SR remains 99 - where's the point of this, PD?
 
Yep, the system is still a mess! And I guess PD has no idea how to fix it...

Also, I liked how you @zaxs gave up and just crashed into the fans (maybe PD employees?) :lol:
 
I see that coming to be honest. You should have been a bit slower at the apex so as to not go out so wide but 10s is a bit excessive.
 
the ghost un-ghost is so unpredictable... either ghost and remove yellow flags, or, leave yellow flags and remove ghost and hand of the almighty.
as it is now it's a guessing game...
 
Here I got matched with almost full top 5 leaderboard and plenty of other good drivers!

Race begins at 1:45 hrs and is so good for me, taste of racing, gaining and losing positions....
Until lap 7 and demolishing 10 seconds penalty!




Here, I was actually racing, and PD pulls a handbrake



My SR remains 99 - where's the point of this, PD?

Did you hit the guy?
 
That's why I turned left, not touching "state" in which car was, though Russian, who went through him.
We had position fight!

That ghost/car/driver could have also do something to avoid contact.

Did you hit the guy?
No.
 
@zaxs your replay showed no hit, but, with yellow bars for connection... and lag... you may actually have hit him...
this may be another case of lag victims.
I hate ghost/re-spawn/hand of the almighty...
From watching all of your race video up to that point, judging by the way you drive, I'd be willing to bet had that car never been ghosted to begin with, you would have taken a different approach (line/speed) to the situation, and, gotten by without penalty.
 
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Here I got matched with almost full top 5 leaderboard and plenty of other good drivers!

Race begins at 1:45 hrs and is so good for me, taste of racing, gaining and losing positions....
Until lap 7 and demolishing 10 seconds penalty!




Here, I was actually racing, and PD pulls a handbrake



My SR remains 99 - where's the point of this, PD?


Well you did sort of launch it up the inside and hit the guy off track, definitely deserved a 10 second penalty there.
 
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