Anyone else try the demo for
Project Octopath Traveller?
I'm not completely sure what to think, the storytelling is clumsy for Primrose and serviceable but unremarkable for Olberic, and the visual style is so unnecessarily muddy and over-processed, but the combat is promising (even though you can steamroll everything in the demo if you grasp the mechanics) and I'm definitely curious how the Path Actions will play out in more of the quests.
It remains to be seen whether this game will continue offering a diversity of armor for characters. It occurred to me that there seem to only be three playable characters as far as Drivers go -- Rex, Tora, and Nia -- which is small by JRPG standards, but their story-relevant Blades make for a total of six, only one fewer than XC1. So assuming we can change outfits for Drivers (which is likely, official videos for XC1 and XCX never showed characters in anything but their original outfits), will there be armor for the primary Blades? And what about the other unique Blades? Tetsuya Takahashi said in an interview that there are many more of those beyond the bird-like character we saw in the Direct.
I sure wouldn't mind giving Rex an outfit that is a little less belts-and-zippers.