No Data Transfer From 5 to 6 Thanks to Hacking

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Yes, you're right but if you leave it out in the open knowing that many people pass by that you don't know then you'd be a fool not to at least fathom the possibility of it being taken. Does this make it being taken right? Heck no. However, as police and justice officials in general will tell you, use common sense if you don't want to be a victim and I think that is what the other user is trying to suggest. I think most of us here have enough sense to not still or go around the system to that extent and get free items we know aren't free (thus stealing), but others don't care.

With GT5 it's not exactly 'leaving it out in the open' - I want to point out that you can't just 'accidentally' modify the game data without any tools (even if only for part swaps - you need to do even more work to gain free DLC).
 
With GT5 it's not exactly 'leaving it out in the open' - I want to point out that you can't just 'accidentally' modify the game data without any tools (even if only for part swaps - you need to do even more work to gain free DLC).

I realize that, but you used the watch analogy and I just expanded on that and perhaps show it wasn't quite the same as well as why there is a degree of fault in the victim. When you look at the reality that you are now pointing out, it is more like robbing someone or breaking in rather than just snatching candy off the shelf without paying. I'm just trying to clarify what the user might have been saying is all, but I do agree (though to a small extent) that with all the troubles PSN has had to think that people wouldn't try to screw over the system and get free DLC (which has happened before GT) is a bit laughable and I'd like to know if they did anything to make stronger that aspect or just out go after securing the system in general and blocking other OS mods further.
 
The existence of hacked cars on its own affects users. The fact they exist at all means no-one can tell if they're playing a genuine game any more - see Call of Duty.

But PD does know which saves are "compromised" as they've shown with banning. I don't think a simple scan of the save file at the start of the game will be too hard (they probably do it anyway) and it will prevent any "normal" user from ever seeing any hacked car online.


You just put in a restriction, by the way - restricting online access to those who run hacked cars. I thought you were against restrictions and pro-people hacking to beat them?

I'm against banning an entire account. A restriction that just prevents you from using certain online features to protect others while leaving you to enjoy the rest of the game such as seasonals (I suppose not the time trials) that don't affect others is something I am fine with. I just don't like all games being treated like MMOs and handing out bans for having some fun.


When people hack their way round those restrictions, will PD be to blame for it?

Will they? I don't know of any people with "modified" cars avoiding a ban so I would believe that they won't. Of course I could be very wrong and in that case, I don't have an answer for that yet.


Not really. You're talking about how restrictive the game is (like GTP's rules) and how it's good that people can get round them while still playing the game.

What's your take on me sending a very offensive PM to myself? I suppose it would technically break the rules but nobody would be affected other than me having my fun swearing online. Isn't it sort of like both having the cake and eating it?


We ban these people and reban them whenever they show their faces, for the benefit of all our other users.
If you built your own cars outside of Gran Turismo, you wouldn't be playing Gran Turismo... We don't have a problem with people making their own forums, just as I'm sure PD won't have a problem with you making your own game.

But If I play a "hacked" version of Gran Turismo that doesn't interfere with anyone else, it's essentially that.

And as I said above, the existence of hacked cars ruins the fun for everyone - because, just as there are always thieves, there are always cheats. Your ways to prevent it include more restrictions - the very thing you're saying is a mistake on PD's behalf.

Restrictions from restrictions differ. Not being able to race online with others is something I can live with. Getting my entire account banned and having to start from scratch my other 30 games is something I don't like. There is already a detection method in place that bans people, why not just lighten it up a little instead?



While taking value out of other people's products...

It's not taking value of others if the important aspects that can really interfere are seperated. Modified software always carries that risk but the benefits are too great to dismiss altogether.


Then why not just work with PD and give them what they want?

I'm not sure I understand what you mean. Shouldn't it be the product that gives people what they want? What can I give PD? Many things people would like have been discussed for years with not much in the way of results while taking 2 minutes to modifty a file gives you some of them.



I just hate how modified file = cheating around here. It's like saying knife = murder. Sure, it's a possibility but people should try and see all the other possibilities past that.
 
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We, the GT community, have abused the game - and some of us have sought to justify it by blaming the game for being restrictive. It's our fault for doing so and the response from Polyphony has been to restrict it even further. Will we abuse the next game in the same manner for being even more restrictive?

I think there's a big difference between someone who mods cars in a realistic way for their own enjoyment offline, and someone making 3000hp Civics to dominate online.

The first is something that should be in the game. PD should be taking notice and spending their effort to make it possible, not block it.

The second is something that should be the subject of a check when going online. Server checksum on the car you're driving. Or if you're doing it without central servers, have the other players checksum your car. If more than X other consoles find a discrepancy, you're kicked. Whatever. If the car you're driving has been modified, it can be easily detected.

These are problems that have been solved for years. Anti-cheat tech goes back a long way. FPSs have it, fighters have it, RTSs have it. I'd say most seriously competitive games have some form of cheat protection. It's time for PD to come to the party, and in a way that enhances the experience for the player, not restricts them.
 
Remember in GT4 where they had the secret black cars? If they could PD should do that with the chromeline and stealth cars
 
This should be possible in the game .. .sadly in GT5 it's only possible using "unconventional" method :D

My older build that I revised recently with better everything :D



NISSAN GTR AMS ALPHA OMEGA 1800 AWHP

I built this car long ago in 2.11 days, then I decided to start over on a new car I bought from NCD. Everything is updated, the AMS uses original engine and chassis - NO SWAP ;). I installed custom engine tuning and custom turbo parts, as well as refitted custom suspension for wider spring rate range important for drag and track uses.

To conform with real life appearance, I only use sports exhaust on the car, it produces 2200+HP to account for drive loss with AWHP figure. It has been dewinged, and only have carbon hood for weight saving. The AMS weighs 1725kg - full body fat just like the real deal. With full power spec - racing exhaust installed, it will reach 2300+HP.

Utilizing stock transmission and custom ratio that I put in, the car can reach 535 kmh at SSRX - rev limited intentionally by my own gearing :D Acceleration is awesome, particularly from rolling speed above 100 kmh. With unrestricted gearing and full power, it should reach over 550 kmh. The AMS is still in breaking in process with less than 50 km on the odo.

This car is special built, it won't be shared, and it will remain one of a kind replica. I have lower spec AMS Alpha replicas built as well, they still need further tweaking, these might be on share soon
.

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Next up is a car I built for AudiBoy90, a fellow GTP member :D

For online, a multi restriction system should be able to manage hybrids - both HP and weight limit in conjunction with PP limit if necessary.

I only drive my creations - all replicas, at online cruise or free run, never use them in a race, unless the host allows such hybrids with agreed restrictions.
 
It would definitely affect my game once I get online. I'd have to wait and collect a bunch of cars (or really just the most competitive ones) in order to compete. GT isn't a single player + split screen game anymore. We can't option for everything as much as we want it.

GT5 had some sports and racecars unlocked from the beginning, I bet it's the same in GT6, not to mention that people always progress in a different speed, so it doesn't really matter.

For the rest of the discussion, Famine is again the only one really getting the point. Kinda sad to be honest.

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This should be possible in the game
The only one who decides what should be possible in GT is Polyphony Digital.
When you bought the game and registered on the PSN, you agreed to the ToS, if you don't like these terms, you shouldn't have bought the product.
 
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NewsFlash: "Giant corporation decides not to allow users of videogame to port over progress from one game to another forcing them to re-purchase content, thereby enhancing their bottom line. Blames users who hacked the system, when minor programming changes on the part of the giant corporation would solve the problem to begin with. In other news, water is wet and the sky is blue..."

Follow the money folks. This isn't about the validity of game saves it's about enhancing the bottom line, the least amount of work for the most gain.
 
NewsFlash: "Giant corporation decides not to allow users of videogame to port over progress from one game to another forcing them to re-purchase content, thereby enhancing their bottom line. Blames users who hacked the system, when minor programming changes on the part of the giant corporation would solve the problem to begin with. In other news, water is wet and the sky is blue..."

Follow the money folks. This isn't about the validity of game saves it's about enhancing the bottom line, the least amount of work for the most gain.

This would make sense if you could re-purchase the content, which, so far, wasn't announced.
 
EDIT:

The only one who decides what should be possible in GT is Polyphony Digital.
When you bought the game and registered on the PSN, you agreed to the ToS, if you don't like these terms, you shouldn't have bought the product.

👍
 
But PD does know which saves are "compromised" as they've shown with banning. I don't think a simple scan of the save file at the start of the game will be too hard (they probably do it anyway) and it will prevent any "normal" user from ever seeing any hacked car online.

I'm against banning an entire account. A restriction that just prevents you from using certain online features to protect others while leaving you to enjoy the rest of the game such as seasonals (I suppose not the time trials) that don't affect others is something I am fine with. I just don't like all games being treated like MMOs and handing out bans for having some fun.
I don't think you understand what you're saying any more.

Your initial point was that if PD didn't want the game to be hacked, they shouldn't have made it so restrictive. Now you're promoting restrictions for people who hack the game...
Will they? I don't know of any people with "modified" cars avoiding a ban so I would believe that they won't. Of course I could be very wrong and in that case, I don't have an answer for that yet.
As above, your original point lauded people hacking to get round the restrictive game. If PD put in the restrictions you want, you should surely then laud people who hack to get round those restrictions too.
What's your take on me sending a very offensive PM to myself? I suppose it would technically break the rules but nobody would be affected other than me having my fun swearing online. Isn't it sort of like both having the cake and eating it?
Do the rules require you not to be offensive to yourself?
But If I play a "hacked" version of Gran Turismo that doesn't interfere with anyone else, it's essentially that.
And if you do that offline and don't affect anyone else's game, there's no problem. Like I said.
Restrictions from restrictions differ. Not being able to race online with others is something I can live with.
You're not getting it.

You can live with it. You can use hacked cars responsibly. You think the restrictions in place are silly and deserve being hacked round.

While at the same time you say that where there are limits, there are inevitable breaches of those limits. You can live with the limitation of not playing online, but you're not all the hackers. You can use hacked cars responsibly, but you're not all the hackers. There are people who would see your proposed new limits as silly and do their best to get round them and use their hacked cars irresponsibly online.
It's not taking value of others if the important aspects that can really interfere are seperated. Modified software always carries that risk but the benefits are too great to dismiss altogether.
Jebus :rolleyes:

The separation is a limit. Your inevitable hackers will try to get round that limit.
I'm not sure I understand what you mean.
I know. You're demanding that a company "works with" you to give you what you want. That's not "working with" you - that's working for you. It's not a compromise, it's a demand.
Shouldn't it be the product that gives people what they want?
No. The product is the product. If people want it, they want it.
What can I give PD?
Basic respect, rather than blaming them and their restrictions for people stealing from them.
Many things people would like have been discussed for years with notmuch in the way of results
And yet every time they try to include a feature people complain about development time. Then you get a feature like DLC and people steal it any way. Or you get online and people destroy it by using hacked cars.
I just hate how modified file = cheating around here. It's like saying knife = murder. Sure, it's a possibility but people should try and see all the other possibilities past that.
Actually, it's more like saying "performance enhancing drugs = cheating".

Shoot yourself up full of whatever you want (this is GT5 offline). But then enter a competition that people pay big ticket prices to watch (this is GT5 online) and requires you not to be doped up and we have every right to feel cheated when it turns out you were using someone else's testicles and blood. It's only a matter of time before the entire public no longer trusts the competitors - just take a look at professional cycling, where we're all wondering what Wiggins and Frome will be found out for taking in a decade. That doesn't mean that all drug takers - or all professional athletes - are cheats, just that the drug takers who are also professional athletes destroy trust in the sport.

The existence of hacked cars destroys all trust in online gaming in GT. It doesn't matter whether you use them or not - the possibility of them being used and the existence of your inevitable cheats means that they are and we cannot trust anyone we race against.
The first is something that should be in the game. PD should be taking notice and spending their effort to make it possible, not block it.
That's not your call - if you don't like what it has to offer, don't pay for it - and nothing short of extreme arrogance to assume they haven't.

Every car or feature that can be in a GT game is in a GT game. They don't leave things out for fun.
It's time for PD to come to the party, and in a way that enhances the experience for the player, not restricts them.
Except for the restrictions you like, of course. Which no-one will ever try to get round.
 
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Ridox2JZGTE,so let me get this,you think that we should be allowed to make cars that go 535 KPH,which translates into 332.434 MPH. Really? AMS Alpha replicas go that fast? Ha,ha,ha,that's why hybriding has become a joke of itself.
 
This would make sense if you could re-purchase the content, which, so far, wasn't announced.

There is a time and money cost associated with making GT5 data acceptable in GT6 and that affects the bottom line.

Ridox2JZGTE,so let me get this,you think that we should be allowed to make cars that go 535 KPH,which translates into 332.434 MPH. Really?

Of course, why not? It's a videogame, things like that should be possible. There are street cars in real life with 2000 hp, why not in the game? As long as we all have access to it what's the problem? The problem is that PD hasn't so far designed a set of online entry restrictions that will allow you to keep those type of vehicles out of lobbies and TT's, if need be. Fix the PP system while you're at it PD, PP should never go down with the addition of HP!!! Had we been able to simultaneously restrict HP/PP/Weight, hybriding would have gone mostly unnoticed.
 
Ridox2JZGTE,so let me get this,you think that we should be allowed to make cars that go 535 KPH,which translates into 332.434 MPH. Really?

I could fit the same ratio used on AMS Alpha Omega in real life, it won't even touch 400km/h, happy ? I made replicas, exact power and weight, some even exact suspension and LSD settings. If GT5 allows the same spec car with real life to perform better, then that's the game issues.

By the way, AMS Alpha Omega - the real car has shorter gear ratio for drag, the owner said it can get faster with longer gearing.

You should drive my replicas, that would surely open your mind. I long wanted to build replicas, but without the "unconventional" method, it's not possible --- I used parts available in the game - merely swapping them.

I never agree with some people who made apps and tools public. I used direct edit - Hex.
 
The point of the matter is that we should take this as a lesson - it's far too late to stop hybrids for GT5 (plenty of people are most likely going to continue making GT5 hybrids even after GT6 comes out, why would they stop now?), but we should take measures to ensure that hybrids do not gain such an immense popularity in GT6 so that a similar incident doesn't happen again in the leadup to GT7.

I'm fairly excited to start anew with GT6 given that my initial experience with GT5 was 'whoops I do not know what's going on so I'll borrow my friends Minolta and essentially cheat my way through half the game'. It's unfortunate that starting anew is the ONLY option, but at least it's only the loss of a potential feature rather than the loss of an existing feature.
 
So let me understand this? PD made the game,someone smarter than all of us hacked the game and released it.You or I didn't figure it out,thanks Google,but now PD should change the game,fix the PP system blah,blah,blah because you want to race your " realistic" hybrids. Really? That's not asking much now is it?
Some people are like the poor kid in the sandbox,make sure you don't grab the piece of cat 🤬,cause your still playing with cat 🤬.
 
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So let me understand this? PD made the game,someone smarter than all of us hacked the game and released it.You or I didn't figure it out,thanks Google,but now PD should change the game,fix the PP system blah,blah,blah because you want to race your " realistic" hybrids. Really? That's not asking much now is it?
Some people are like the kid in the sandbox,make sure you don't grab the piece of cat 🤬,cause your still playing with cat 🤬.

You've got it all wrong - PD doesn't need to fix the PP system so that hybrids can be used, they need to fix the PP system so that hybrids can be restricted.
 
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So let me understand this? PD made the game,someone smarter than all of us hacked the game and released it.You or I didn't figure it out,thanks Google,but now PD should change the game,fix the PP system blah,blah,blah because you want to race your " realistic" hybrids. Really? That's not asking much now is it?
Some people are like the poor kid in the sandbox,make sure you don't grab the piece of cat 🤬,cause your still playing with cat 🤬.

Holy jumping in conclusion batman :lol: I did all by myself, I only use a simple software to decrypt the file, the rest are my own. I don't use google to learn, it's simple really, if you know coding and hex.

And I like your post, so funny :lol: Almost like a teenager whining.
 
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The reasoning logic of Yamauchi makes no sense. No matter how secure PD will encrypt the export-able save file, as long as it's exportable, it's a matter of time until the key to decrypt it is found and people will try to hybrid cars again in GT6.

Now there are two possibilities of PD dealing with the option of data transfer. a) would be to make GT6 hybrid/hack/mod proof from 1.00. Then it makes no sense to blame hybrids of GT5. b) is to blame GT5 hybrids for the lack of features like they do, admitting that GT6 isn't more secure/hack proof than GT5.
 
The reasoning logic of Yamauchi makes no sense. No matter how secure PD will encrypt the export-able save file, as long as it's exportable, it's a matter of time until the key to decrypt it is found and people will try to hybrid cars again in GT6.

Now there are two possibilities of PD dealing with that. a) would be to make GT6 hybrid/hack/mod proof from 1.00. Then it makes no sense to blame hybrids of GT5. b) is to blame GT5 hybrids like they do, admitting that GT6 isn't more secure/hack proof than GT5.

This, to prevent GT6 hybrids, simply lock the save file so it cannot be copied or backed up, although people will find a way to extract the save anyway but much harder to do and only few can do it. If PD do not allow data transfer from GT5, then it's safe to say that PD will allow save data copying or back up function in GT6, be prepare :lol:
 
So let me understand this? PD made the game,someone smarter than all of us hacked the game and released it.You or I didn't figure it out,thanks Google,but now PD should change the game,fix the PP system blah,blah,blah because you want to race your " realistic" hybrids. Really? That's not asking much now is it?
Some people are like the poor kid in the sandbox,make sure you don't grab the piece of cat 🤬,cause your still playing with cat 🤬.

A little dramatic but the overall point is, game save hacking exists and has existed in the GT series since the beginning or nearly so, so once it's out, PD had three choices:

1. Fix it so it isn't possible to do
2. Run with it so it is possible to hybrid, as in every other GT game, but doesn't affect online gameplay or TT's, a relatively simple fix.
3. Do nothing or next to nothing and allow it to continue.

Out of great respect to their loyal fans they chose option 3. A simple addition of an PP filter combined simultaneously with HP/Weight would have eliminated just about all issues of unfairness in hybriding and actually encouraged realistic hybriding.
 
You've got it all wrong - PD doesn't need to fix the PP system so that hybrids can be used, they need to fix the PP system so that hybrids can be restricted.

No I don't have it wrong,why is it that people who actually play the game the way it was designed by PD need to fix it.PD needs to grow some balls and ban the people permanently who exploit the game and problem solved,it's really that simple.Would you actually be bothered if PD banned the hacker's? I would think not,it wouldn't bother me one bit and this thread would be redundant.
 
No I don't have it wrong,why is it that people who actually play the game the way it was designed by PD need to fix it.PD needs to grow some balls and ban the people permanently who exploit the game and problem solved,it's really that simple.Would you actually be bothered if PD banned the hacker's? I would think not,it wouldn't bother me one bit and this thread would be redundant.

You don't use a hammer to swat a fly. They won't ban people because it effectively bans future purchasers and the bottom line is more important to them than your enjoyment.
 
No I don't have it wrong,why is it that people who actually play the game the way it was designed by PD need to fix it.PD needs to grow some 🤬 and ban the people permanently who exploit the game and problem solved,it's really that simple.Would you actually be bothered if PD banned the hacker's? I would think not,it wouldn't bother me one bit and this thread would be redundant.

Well, I'd probably be bothered, given that that means a rather sizeable proportion of the community would get banned (including me). I don't know about you, but I rather like this community.
 
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Ridox2JZGTE hardly a teenager,thanks for the coding/hacking tip's. Might want to change your quote by your name,after yesterday and all the other stuff that went on have some respect.👎
 
Well, I'd probably be bothered, given that that means a rather sizeable proportion of the community would get banned (including me). I don't know about you, but I rather like this community.

Well then so be it,I'm pretty sure there are more non hackers than hackers in the game.
 
Ridox2JZGTE hardly a teenager,thanks for the coding/hacking tip's. Might want to change your quote by your name,after yesterday and all the other stuff that went on have some respect.👎

Your age deceives me ;)

What happened yesterday ? I am a fan of Golgo 13, so it will stay there.
 
I love how clueless people judge 'hackers' and vent out all their anger on THE EVIL HACKERS!!!

In which exact way does it bother you if I want to take off the wing from my S14 Silvia in GT5? Does it hurt you much when I put an automatic transmission into my SLR McLaren, and actually make the car more accurate to real life than stock this way?

Why do you care?

As I pointed out above, it's not a legit excuse to excluse a data/car transfer from GT5 to GT6. If GT6 was secure against hacked cars they could just let people transfer stuff.
 
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