Tired Tyres
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- Tired_Tyres
- Tired Tyres
Can you recall how big the update download was?
2.7 GB I think.
Can you recall how big the update download was?
It was mostly half-truths, though I don't deny there were some outright lies. And they were fairly easy to see through IMO.
Regardless, I saw a LOT of people superimposing their own wild imaginations onto what they thought No Man's Sky was going to be, and yes I absolutely do think it's their own fault for setting themselves up for disappointment.
To be clear, I'm not saying Sean & co are blameless in this whole fiasco. But the insane amount of vitriol directed at them following the game's launch far exceeded what they deserved, when Sony was also at fault for trying to market this thing as a big AAA PlayStation exclusive, and gamers somehow fell for this thing hook line and sinker like a bunch of gullible bakas and allowed themselves to get faaaaaaar too overhyped for something that never looked all that remarkable outside of its core gimmick.
I'm not at all surprised that they decided to go completely PR silent in response, even if that only fanned the flames.
In short, yes Hello Games deserves some flak... But keep in mind that pressure from Sony was probably also problematic. And if you were burned by NMS, you're due for some introspection on getting hyped for games.
You can't build bases from scratch. You have to discover inhabitable buildings. Then you can claim it as your own and then expand it and you can hire aliens in the space station to build stuff for you when you've built the stations they need on you base.
Sentinel fights seem to be more stressful as well - although Its been so long since I played it I might be remembering it wrong.
But the insane amount of vitriol directed at them following the game's launch far exceeded what they deserved
I thought I read in the release notes that you can tear it down, recuperate all resources and then build another base somewhere else. I didn't think of the restriction of only one base, but that's probably implied by that...Can you only have one base in the entire game? In creative mode, I seem to only be able to own one base. I thought I remembered seeing the word 'bases' in the text description before activating the Base Terminus.
Yeah, that sounds right, although I didn't read the release notes. To me it makes more sense to be able to have multiple bases across the universe and be able to warp to each one via the Terminus. Oh well, I guess.I thought I read in the release notes that you can tear it down, recuperate all resources and then build another base somewhere else. I didn't think of the restriction of only one base, but that's probably implied by that...
That's why I've been looking, with no success, for my original start planet. No sea.So I've run into a bit of a game breaker. I had been building my base, and recruiting buddies to run it, and I got to the point where they give you waypoints to abandoned buildings to get stuff for them. Well one of the buildings is under water, quite deep actually, and the water is extremely irradiated, so surviving the dive is a challenge on it's own. But the real problem is once I got down to it, it has no doors...
So yeah... Can't progress any further with that. I'm thinking I'm going to have to abandon my base and start again in a new system, which is really very frustrating. I'll be pissed if I start over in a new system and it happens again.
That's why I've been looking, with no success, for my original start planet. No sea.