I would love to see 20 cars in super gt, and endurance races, it woulbe realy EPIC to pit in and see all the pit crew's
Im happy with the amount of cars in gt5p and i think it will stay the same for GT5.
Also in the E3 trailer, when the NASCAR cars pitted there were all their pit crews out changing tires and everything, it's going to be epic.![]()
Are you guys playing on the Blu-ray version? Because I have the Blu-ray version and I've never experienced slowdown even when most of the cars are on-screen.
No, spec III is the most recent. Just a typo I presume.@ SUfan21
There's a spec IV?
Yes, and I regularly experience slow down when the cars a bunched up, especially if puts wheel in the dirt. We're not isolated cases, the PS3 simply can't process the data fast enough when certain situations arise. It's not that your game isn't slowing down it's jsut that you arn't noticing it.
I wen ages without noticing the tearing that can happen, most noticalby on the London track but sine someone pointed it out to me I've been spotting it. It just flickers very fast, easilly missed but it's there and they are all signs that the PS3 is being pushed hard processin the graphics.
@ SUfan21
There's a spec IV?
F1:CE was pushing considerably less polygons that GT5I think theres ways around it. F1CE was a DAMN good looking game and it had 22 cars on track. Again, I never experienced slowdown there either.
Yeah they can optomise the graphics, like someone said before making the LOD's (level of details) more efficient for example the cars in GT5Is there much PD can do to cure this without affecting the current graphics and number of cars? I think GT5P runs at 60fps or something, which is pretty high I presume?
100+ cars on Motorland would be an epic ****storm.
How bout 100+ Cars in Gymkhana, that would be EPIC