- 733
- Stanton, California
- aphan111
Even if GT6 had a physics engine that was a 100% perfect simulation of the cars behaviour (which it isn't), and featured a 100% perfect representation of the Ring (which it doesn't), we'd still be a number of seconds faster than real world times. In a game/sim, we have the benefit of endless practice laps under never varying conditions, the ability to wreck as many cars as we want trying lines and pushing limits, and the opportunity to drive with no fear whatsoever. Those are significant advantages that certainly account for some of the divergence between real world times. That said, things have certainly improved and the gap is pretty small now compared to earlier racing games/sims. GT6 ain't too bad at all in this regard afaic...
I agree, but I wouldn't really use the word "fear". I have been tracking several times in many different cars (usually beater cars, but occasionally some nice ones), and its not really that there is a fear of dying or crashing in a car on the track. I remember that those who were scared were not allowed to even get on the track because of that. Its more or less the feeling of self preservation of the driver and the car, not wanting to wreck it or injure yourself. Your not really scared of crashing, but you don't want to crash. You don't want to die, but you aren't necessarily scared of it. Kinda hard to explain but I hope you understand.