You're not trying to say that GT Sport has "robust problem free online system" aren't you?
1) Cause you can cheat in sport mode in "monza, Barcelona, Fuji, Red bull ring and le mans.
2) In personalized lobbies you don't have matchmaking and the next problems
3) -No qualy session setting.
4) -no singlemake setting.
5) "players keep stuck on track at race start"
6) "autopilot that don't disengage in rolling starts"
7) "players that don't see each other on track"
8) "keep stuck in Pitstop"
9) "autopilot don't disengage after pit stop"
And all those issues happen quite frequently and are game breaking.
So there are quite a lot of people who prefer PC2 private lobbies and participating in nice racing leagues with full lobbies.
Could the public lobbies been a bit better? Yes, for sure, none game is perfect
GTS sport mode has good potential with the matchmaking, but only 3 short races weekly... Become really boring, and rating and penalties system has also his issues like I said above.
Assetto has also great lobbies for private racing leagues but is weak in "public configuration"
So, like I said, NONE game is perfect and has a "robust problem free online system"
Not even the real popular iracing is a "robust problem free online system"
1) You can cheat in innumerable places in PC2. Quite a lot of track boundary penalties are served by slowing normally for the next corner, making the penalty moot.
2) Nor do you in PC2. I said nothing about matchmaking, Sport Mode (I hate it with a passion!) or anything other than public lobbies.
3) Qualy is overrated for public lobbies. It's rare to get even a half full room with more than a couple of people within a few tenths of each other. It's great for leagues and tight groups of friends, but mostly a waste of time in public rooms. Great that we have the option, but TBH, the lobby option that made the most sense in GT6 was the reverse grid start. Run a race, start the next one straight away (or throw in a few minutes of practice if you like) in reverse order, give the fast guys the challenge of picking their way through the field cleanly, give the slower guys the chance to get a win if they can get to the flag before the fast guys arrive. Nice ego boost (positive reinforcement if you want to get PC!) for the slower guys. Completely missing in PC2. And nothing to offend the sim purists, there are real life series that run two races and a reverse grid start...
4) LOL... you can't be serious? Lose the original host, and often that's ALL you can run... Whatever the host picks even when he doesn't mean to..! Project Bugs 2. At least in GT, you can label the room with the car you choose, text box everybody and tell them what car they MUST run, and boot someone that refuses to do it. Can't in PB2... At least, not on console.
5) Far rarer a bug than the lousy rolling start implementation in full damage rooms in PB2. I played GTS for quite a long time before I came to PC2, can't remember EVER being stuck on track. It's usually ping/connection related, and don't get me started on the litany list of ping and connection issues in PB2!
6) Autopilot that crashes you in auto starts... TBH, rolling starts are pretty buggy in both games. Once again, usually a net issue in GTS, an AI (who drive your car prior to release) issue in PB2. Not a good example if you are looking for issues PB2 doesn't have!
7) Rare problem in GTS. Used to be an occasional issue in GT6, usually solvable by leaving the room and rejoining. Probably the same in public lobbies in GTS, a much bigger problem in Sport Mode where you can't leave and come back (but this isn't about Sport Mode).
8) "Pitstop clogged with out of fuel AI" "Pitstop where crew put on wrong tires on Automatic by Weather (they
look like rain tires, but when you leave the pits, they turn out to be slicks)" "AI that make rubbish pit decisions" etc., etc.. Once again, I don't think you are making a good point by picking issues that have far MORE issues in PB2.
9) "Autopilot that crashes and damages you leaving the garage"
All of your issues are, in my experience so far, pretty rare.
Some of the PB2 bugs I have pointed out happen EVERY SINGLE TIME!
"Could the public lobbies been a
bit better? Yes, for sure, none game is perfect " A bit? It is honestly pretty tough to think of how they could be much worse. I agree, race in private leagues, you are good to go. But the plain truth is, that is a TINY fraction of the casual player base. And don't get me started about matchmaking! PB2's rating and penalty system is at least as half-:censored:ed as GTS's is. Even if it had it, PC2 would be just as bad as Sport Mode is. We are a generation or two (or five!) away from sufficient CPU horsepower to divine intent and steward effectively. Maybe the whole idea needs shelving until we do, and we all go back to public, human hosted rooms!
Perhaps 'problem-free' was a poor choice of words. But compared to the public online lobby system on console, GTS's issues are minuscule, microscopic... virtually unnoticed (the squeaky wheel syndrome). I've played both. Can't remember a single time any of your mentioned bugs happened to me - I got a decent connection. I've seen a ton of lag in GTS (worse than GT6), but no invisible cars, never got stuck leaving pits, never got auto driven at the start. Most of the issues with PB2 I mentioned, I see them
every time I play...
I have zero intention of deleting this game. There is no better game to go back to (or I'd be there). But that doesn't mean we give a free pass to this game. It could be SO much better, with a few simple changes. I think I'd rather just keep them on the front burner..!