- 1,342
- Brazil
I am very happy with the return of the classic original circuits. I don't see a problem with the circuit's layout innovations. The aim is obviously to make twenty cars compatible with online competition.
But...
Not to be strict, but the "arcade" look of Trial Mountain really bothers me. The Trial Mountain runoff area could look similar to Dragon Trail, instead of boulders and trees at the edge of the track. There will certainly be invisible walls that will prevent the cars from crashing into the rocks and trees. This to me is unpleasant.
It would be great if Trial Mountain kept a short runoff area, especially right after the first tunnel and straight after the second tunnel. I believe that the forest landscape, with trees and rocks could still be maintained.
About the High Speed Ring, I didn't like the modification of the second turn. At first I thought the curve was very tight, probably made in second gear, the track narrow and without runoff area. The fact that there is no runoff area will be a very serious problem. It may be similar to the Maggiore dive.
But...
Not to be strict, but the "arcade" look of Trial Mountain really bothers me. The Trial Mountain runoff area could look similar to Dragon Trail, instead of boulders and trees at the edge of the track. There will certainly be invisible walls that will prevent the cars from crashing into the rocks and trees. This to me is unpleasant.
It would be great if Trial Mountain kept a short runoff area, especially right after the first tunnel and straight after the second tunnel. I believe that the forest landscape, with trees and rocks could still be maintained.
About the High Speed Ring, I didn't like the modification of the second turn. At first I thought the curve was very tight, probably made in second gear, the track narrow and without runoff area. The fact that there is no runoff area will be a very serious problem. It may be similar to the Maggiore dive.
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