- 11,660
- GTP_Orido
What wheel was he using?
Edited my post above, see it yourself The video is unlisted, so only with the link can see it, it's not listed on Nic videos as well.
What wheel was he using?
Edited my post above, see it yourself The video is unlisted, so only with the link can see it, it's not listed on Nic videos as well.
Ah another CSW.
If you listen to Nic to the end of the vid, he gave a lot of his real life experience and made a lot suggestions to the SMS dev of what needs to be improved on the Clio Cup. Unfortunately, even Nic didn't realized the suspension specs used were from MK3 car, ( his real life racecar ) while the Pcars Clio is MK4 Clio which is different in may ways Nic drove Mk3 cars in real life during Pcars development ( I don't think Nic drove Mk4 in real life yet when giving consultation to SMS ), and only after release when I raised the subject to Casey via WMB member here, the Clio gets the fix to Mk4 specs ( springs, damper, caster etc )
Have you tried this game with a pad? I think and I know are two different things. I think beer should be free.
No not yet,screwed up my league yesterday.Has any reason been given by SMS/Sony as to why the patch was delayed/not released in the US/Canadaland?
4.0 also available now on the Xbox One
Sure you want our eu broken 4.0? If so you are weird lolStill nothing for ps4 users in the US
No not yet,screwed up my league yesterday.
All bugs before patch 4.0 are still there so don't put to much hope in it .Still nothing for ps4 users in the US
Sure you want our eu broken 4.0? If so you are weird lol
Yes NA players cannot join EU roomsBugs aside, those who still have patch 3.0 cannot join a lobby of those with 4.0. That's why they want it.
Reason all series are being postponed lolBugs aside, those who still have patch 3.0 cannot join a lobby of those with 4.0. That's why they want it.
Marvellous just marvellous👍👍👍👍Let's see if this gets me banned over on the Pcars forum...
My post (typed on phone so it's messy)
"The bugs are growing, not shrinking. Bugs the community are crying out to be fixed are likely the most impactful to the end users and should be top priority, then all the low level or internal dev wish lists, then features.
Community bugs; setup saves, pit errors, "land mines", car geo digging into tracks, proper start/finish lines, tire setup, proper livery selection, optimized Monaco, proper FFB presets, etc.
Feature enhancements; mandatory pits online, administrator tools online (kick that guy! Ability), pit crews, forced setups (custom! Not default), revised UI logic (stop having to trick things to work like global setups saves, proper tire selection, weather, etc), custom championships both online and single player, custom liveries online, timed races, triple screen support, etc etc.
I'm sure these lists could be huge, this is just off the top of my head based on what I've been reading here for months.
A games dev roadmap should be as follows;
1) release game as complete as possible
2) patches based on user feedback and known non fixed dev bugs, no more than 3 months of patches
3) feature enhancements along side DLC to keep things fresh
4) open up for modding around the 6 month mark (retention and extended life cycle)
And when you state a "new feature" make sure it works, and that it's intuitive enough that a user doesn't need to visit a forum to understand its function.
I do appreciate there is a team working on regulate updates but I don't recal a single user feedback request being addressed that isn't "tuning" related or to address a fundamental bug, but even then it's been more of a bandaid than a proper solution. It's like going to a dr for your foot but he keeps treating your hand... Was anyone really complaining about rear view mirrors? How does that even get prioritized over day one bugs?
Please don't take this the wrong way, as a player, I'm trying to do my part to share what things look like from the other side of the fence and I have a strong desire to see Pcars in all its glory. Just your renderer and weather change effects alone are way ahead of anything we'll see in another sim for years... I just want it all to work together so I can better enjoy the game you guys originally planned to release."
Bugs aside, those who still have patch 3.0 cannot join a lobby of those with 4.0. That's why they want it.
Custom championships would be so so good, but if they're planning it and we want all the bugs to get fixed before they launch any more content we'll be waiting around for it for a long time. Catch 22 in some regards. Good points though 👍Let's see if this gets me banned over on the Pcars forum...
My post (typed on phone so it's messy)
"The bugs are growing, not shrinking. Bugs the community are crying out to be fixed are likely the most impactful to the end users and should be top priority, then all the low level or internal dev wish lists, then features.
Community bugs; setup saves, pit errors, "land mines", car geo digging into tracks, proper start/finish lines, tire setup, proper livery selection, optimized Monaco, proper FFB presets, etc.
Feature enhancements; mandatory pits online, administrator tools online (kick that guy! Ability), pit crews, forced setups (custom! Not default), revised UI logic (stop having to trick things to work like global setups saves, proper tire selection, weather, etc), custom championships both online and single player, custom liveries online, timed races, triple screen support, etc etc.
I'm sure these lists could be huge, this is just off the top of my head based on what I've been reading here for months.
A games dev roadmap should be as follows;
1) release game as complete as possible
2) patches based on user feedback and known non fixed dev bugs, no more than 3 months of patches
3) feature enhancements along side DLC to keep things fresh
4) open up for modding around the 6 month mark (retention and extended life cycle)
And when you state a "new feature" make sure it works, and that it's intuitive enough that a user doesn't need to visit a forum to understand its function.
I do appreciate there is a team working on regulate updates but I don't recal a single user feedback request being addressed that isn't "tuning" related or to address a fundamental bug, but even then it's been more of a bandaid than a proper solution. It's like going to a dr for your foot but he keeps treating your hand... Was anyone really complaining about rear view mirrors? How does that even get prioritized over day one bugs?
Please don't take this the wrong way, as a player, I'm trying to do my part to share what things look like from the other side of the fence and I have a strong desire to see Pcars in all its glory. Just your renderer and weather change effects alone are way ahead of anything we'll see in another sim for years... I just want it all to work together so I can better enjoy the game you guys originally planned to release."
How the actual 🤬...really?!
It's so strange how new bugs appear when patches come out. I'm no programmer but it sure seems like something to make you do this:
Thanks for the news. 👍 Can't wait to check out this grid bug tonight. I usually go off random positions anyway...but the other issues are concerning. However...with Xbone users having received the update as well...DLC hype intensifies...Update 4.0 just hit US PSN eastern
It's available in Brazil as well, unfortunately PSN is acting like **** as usual and the download keeps failing even after a bunch of tries and connection tests.Update 4.0 just hit US PSN eastern