jrbabbitt
Premium
- 2,861
- Charleston, SC
- TCR_JimyBee
Bump drafting is sometimes good for both parties and this stops thatRubbing is no longer racing. š
Bump drafting is sometimes good for both parties and this stops thatRubbing is no longer racing. š
I was thinking that. How much of an SR down would you get from one lap of SSRX in the Ford GT if that was this week's Race A again and the penalty/SR system is working like this?Bump drafting is sometimes good for both parties and this stops that
Don't know about that. I kissed a lot of cars racing from the back yesterday at Bathurst and I'm still 99. On the other hand, I have been taken out several times and the perpetrators also finished blue. So, who the **** knows how this system works now, eh? Looks like one thing is certain though: you can't be certain. šso kissing the back of the car in front is no longer allowed , yay....
Don't know about that. I kissed a lot of cars racing from the back yesterday at Bathurst and I'm still 99. On the other hand, I have been taken out several times and the perpetrators also finished blue. So, who the **** knows how this system works now, eh? Looks like one thing is certain though: you can't be certain. š
I'm glad it's not just me seeing really weird results with the SR system. So confusing - what was once a clean race is now an SR deduction sometimes. Watching other people's replays and seeing them do pretty much the same thing I did in another race while maintaining a CRB whereas I get hit with SR deductions...Well I don't know what's happening, but I was trying all last week to get back to S and never got anywhere. Maybe it was the bump drafting or maybe I was getting penalised when someone rammed me. I've really no idea, you have a race that seems clean and see red and then the next race you have to punt a guy just to race and your blue. It's a joke, they could at least remove the stupid track limit ones like at Le Mans and the daft one at Bathurst.
Honestly some times you have to think do you pass the slow guy in front and risk him just punting you off or do you do a pre-emptive strike? Not done it myself YET, but I bet some are doing this because the pen system is the worst I've seen it. I'd say it was a joke, but I don't think PD has a sense of humour.
I switched a while ago.The penalty system in iRacing is no fault, so almost any contact is an automatic 4x and SR loss for both parties, regardless of how it happened. Itās easier than trying to assign fault at least, but still not perfect. The damage definitely makes you not want to touch other cars too, especially in open wheel cars, they are very fragile lol.
SR seems much harder to gain in iRacing though, and fairly easy to lose. Certain races and series are also locked behind SR Barriers, meaning you have to reach a certain SR license to be eligible for them. Also, your license in iRacing is SR related, not iR(DR), so unlocking the next level of races means being safe more so than fast.
Overall, I like the iRacing system better, so far. Long term testing will tell more as time goes on.
Edit: One other thing, while you may see a lot less of the purposely dirty driving in iRacing, itās a trade off for more of the overestimating ones own skill level type of driving. Itās harder to get out of the beginner classes than in GTS by quite a bit. Everyone seems to think they are a pro in the lower classes.
Yup, as long as you start top 3 and make it through the first sector in the Vee, itās basically free wins until you move up. I still play some GT with friends, but I donāt think Iāll be doing any more Daily/FIA with randoms anymore. I like the iR model better as well, and it lets me use triples, I canāt ever go back to single screen full time after that, itās almost like cheating to be able to see that much.I switched a while ago.
No pun but no looking back. iRacing has consequences and while I was playing GTSport there were no real consequences.
Damage, no ghosting, incentives to maintain or increase SR and difficulties in building SR make for a cleaner online experience. Oh and also VR - that makes for a really great experience.
I agree about the lower splits in iracing - it is good to stay above those. Good example at the moment being Formula Vee - you just have to try and get past the first few corners because normally at mid and lower splits there will be someone who spins out and causes a pile up.
Yes, since SR in iRacing is a moving average of your incidents per corner, you have to drive cleaner than you have in the past over multiple race distances to increase your SR. You can't simply muddle through each race with one big shunt and get to A4.99 like you can get to 99 SR in GTS.SR seems much harder to gain in iRacing though, and fairly easy to lose. Certain races and series are also locked behind SR Barriers, meaning you have to reach a certain SR license to be eligible for them. Also, your license in iRacing is SR related, not iR(DR), so unlocking the next level of races means being safe more so than fast.
Overall, I like the iRacing system better, so far. Long term testing will tell more as time goes on.
Sort of - iracing splits by irating (DR) and not SR. But... if you lose SR that excludes you from races with faster cars. Also most people use their real names which I suspect also improves behaviour.I think PD oughta ape iRacing. iRacing doesn't assign blame for contact, so people who tend to attract contact - whether intentionally or not - get sorted into races with others like them, and clean drivers get sorted into races with more of them. Clearly the fault assignment system PD has in place right now is primitive at best.
iRacing will also give you a vacation or a permanent ban if you get protested for breaking their Sporting Code.Sort of - iracing splits by irating (DR) and not SR. But... if you lose SR that excludes you from races with faster cars. Also most people use their real names which I suspect also improves behaviour.
Simple solution is to remove it for FIA races, if we had a decent enough system it wouldn't matter about FIA counting towards it because you'd be racing against people who act about equal with regards to rule breaking. Basically you can never get assigned blame right so you end up with people gaming it and people gets annoyed with it. Shared blame isn't ideal, but would be workable. They would still have to make more changes, like averaging games and/or making progression slower. All they do is alter the severity, when the system needs to be overhauled.Shared blame will never happen in GTS, probably not in GT7 either.
Because it would cost the FIA connection, likely also the Olympic connection.
FIA has stated they won't accept shared blame.
Agree, B Grade driving is now roulette. Some clean drivers and many who now regard the driver in front as a bumper to make a pass.I was on the verge of being Dr A & Sr S.
After less than 10 races at the weekend and constantly being hit from the side or punted from the rear and subsequently now racing with even worse drivers and being hit x10 than before, I am now D E!!! Wtf I even stayed at the black tonight to keep away and a straggler came past dived up inside smashing me out the way and guess what........
That's right I got the big orange bad boy Sr again.
This was ** in the beginning and that was understandable and it even seemed to progress and get better but after the last 2 big updates it's just got worse and is now in my opinion a TOTAL CROCK OF **!!!
I certainly won't be playing this again as the guys I'm with now don't seem to care about the rank and just bump you out the way to win instead of racing! Took me long enough to nearly be A S and now it's ruined due to being rammed from behind and getting a penalty for it.
In what racing league etc does the guy getting rammed from behind ever receive a penalty?????
And when you crash alone or skid of by mistake and lose time off track and positions, they don't give you another penalty do they because you've just had it by loosing enough time crashing!!
THE REAL DRIVING SIMULATOR
MY ASS!!!!
Oh I've got plenty of video footage to put together very shortly to follow this ******** up aswell. Some on you tube already, potterp81 if you want to see.
Did you just quote the original 3 YEARS OLD post? Really shows how much PD have improved their "penalty system" since the release, doesn't it? š This week at Bathurst I've had races where I expected to end up reset afterwards and finished blue. And then I've had races where basically nothing happened and I dropped several SR ranks. It's absolutely hilariously bad. šAgree, B Grade driving is now roulette. Some clean drivers and many who now regard the driver in front as a bumper to make a pass.
A week of clean driving costs 000s of DR. The old system was harsh for the elite, the new is brutal for the majority.
You're not wrong there! I got punted into the sand by some mad man (actually has "psycho" in his gamertag) which effectively ended my race.Driving standards for Sardegna B Manufacturers was shambolic.
Yeah, sure looks like they have. I have not seen any other than track limit penalties in race C as well this week. Plenty of red SRs after the races though. I guess that's the way it's going to be from now on. It's still not good (and heavily exploited by gamers) but at least you can't have your race ruined by an unfair penalty.So they removed penalties for hitting other cars all together? Only SR at the end of the race is affected, at least in race B.
Yeah...the huge downside as you said is that it's heavily exploited. The worst case now is Race B with rain. Once you get pushed on the wet grass it is impossible to recuperate.Yeah, sure looks like they have. I have not seen any other than track limit penalties in race C as well this week. Plenty of red SRs after the races though. I guess that's the way it's going to be from now on. It's still not good (and heavily exploited by gamers) but at least you can't have your race ruined by an unfair penalty.
It's utter garbage. This from an FIA A/S lobby this past weekend. The perp got a red "S" but that's it. One race later he was back to 99 SR. Basically unplayable anymore, for me at least.