I'm not sure it works that way. I'm not positive, but I don't think track limit violations cost you SR points. I can see how it looks that way, because the penalty time shows up on your screen.I haven't had any issues with penalties for about a month. The last ones were all track infractions that took me from SR S to B
Any contact seems to cost SR. It was hard to get from SR E to SR S on race C last week. In 25 races I only once got into SR A on ps5 then send straight back to SR B for people turning in on me a couple times during the race.I'm not sure it works that way. I'm not positive, but I don't think track limit violations cost you SR points. I can see how it looks that way, because the penalty time shows up on your screen.
Nowadays, you can lose a bunch of SR points without any penalty notifications. I dropped from S to B SR last week when racing from the back at Sardegna. I didn't hit any cars hard enough to get a slow down penalty.
I think that now, if you make moderate contact with another car, and it is moved off the racing line, but stays on the track, you'll still get an SR deduction if you pass that other car. Or something like that. @Sven Jurgens might know if that is true.
We would all know for sure if they would bring back the instant on-screen notification when they penalize us. The racing would definitely be cleaner if people were informed when things are costing them points. Another blunder by developers.
We would all know for sure if they would bring back the instant on-screen notification when they penalize us.
And it's also provides the excuse "I did nothing wrong since I did not get a penalty". You can't learn without feedback. Try training an AI algorithm without telling it what it does right or wrong... Of course the feedback PD does give couldn't me more inconsistentI can kind of see the logic in not including the SR down/up arrows, although I do agree that we need them back.
If you consider that almost every race has at least 1 hot-head racer that, when slapped with a penalty, switches to the old "if I'm going down I'm taking you with me!" mentality before slamming into someone and rage quitting, if that person sees a SR down arrow, that can be a trigger. Removing the SR down/up arrows and the post-race red/blue letters, draws focus away from SR gains/loses. That unfortunately also means people are less aware of how close they are to slipping from SR S to A to B and so on.
Thats a reason why the only trophy i'm missing is the "50 online races completed".I find it rather hilarious that the biggest offenses in the game are currently:
1. Touch the pit entry/exit line
2. Gain a position under yellow flag
3. Go an inch wide in/before certain corners
The least punished offenses
1. Side swiping, pushing/ramming people off
2. Brake checking
3. Corner cutting
I could imagine a lot of post-race anger..... "Oh, what the 🤬?!I have been thinking about this problem of penalties and came up with a solution...
Penalties will be assessed BLINDLY and totalled up at the end of the race. You will NOT know you got a penalty until the end of the race, if you cut a corner here and a lap later you do it again, at the end of the race you will be dropped in position by the total of two .5 second penalties, if in race you also violate pit road line or Yellow flag then at the end of race you will see 4 seconds of penalty total, the two .5 and the 3 second penalties.
In the race you will never know you violated the rules until the tally at the end. You just need to drive clean or you may think you won the race but to find out you dropped to second or third because you got a penalty.
I think this is fair...opinions?
you can avoid other people if you are better than them 99 percent of the time. r just qualify first and run away with it.Thats a reason why the only trophy i'm missing is the "50 online races completed".
where can you cut corners with no penalty? Do you have a video example?I find it rather hilarious that the biggest offenses in the game are currently:
1. Touch the pit entry/exit line
2. Gain a position under yellow flag
3. Go an inch wide in/before certain corners
The least punished offenses
1. Side swiping, pushing/ramming people off
2. Brake checking
3. Corner cutting
Being better than the others makes you avoid the shaite penalty system but does not make the penalty system any less shaite.you can avoid other people if you are better than them 99 percent of the time. r just qualify first and run away with it.
My approach with non penantly is that purposely punters get every raced ruined for the rest of their racing life, I keep a list.Being better than the others makes you avoid the shaite penalty system but does not make the penalty system any less shaite.
Once you get to peak SR, and/or high DR.... Definitely.I have been thinking about this problem of penalties and came up with a solution...
Penalties will be assessed BLINDLY and totalled up at the end of the race. You will NOT know you got a penalty until the end of the race, if you cut a corner here and a lap later you do it again, at the end of the race you will be dropped in position by the total of two .5 second penalties, if in race you also violate pit road line or Yellow flag then at the end of race you will see 4 seconds of penalty total, the two .5 and the 3 second penalties.
In the race you will never know you violated the rules until the tally at the end. You just need to drive clean or you may think you won the race but to find out you dropped to second or third because you got a penalty.
I think this is fair...opinions?
I think blind penalty for contact are a good thing.Once you get to peak SR, and/or high DR.... Definitely.
For lower rated players this would probably just turn them off the game because they wouldn't have a frame of reference by which to learn to improve.
Very good modification to the idea, l like that idea for contact only blind penalty...I think blind penalty for contact are a good thing.
I think course/pit/caution should just be dealt out as they happen. How else are you suppose to know if you are with in track limits.
Just watch Sophy drive in the October showcase. Sometimes it gets a penalty, most of the times all wheels over the line is fine. Also you can cut chicanes, even completely gun it over the gravel at Ascari on Monza without a penalty, as long as you touch another car first. (At least the car you touch doesn't get a 'forced another car off road' penalty anymore, improvement )you can avoid other people if you are better than them 99 percent of the time. r just qualify first and run away with it.
where can you cut corners with no penalty? Do you have a video example?
not sure the point you are trying to make.Just watch Sophy drive in the October showcase. Sometimes it gets a penalty, most of the times all wheels over the line is fine. Also you can cut chicanes, even completely gun it over the gravel at Ascari on Monza without a penalty, as long as you touch another car first. (At least the car you touch doesn't get a 'forced another car off road' penalty anymore, improvement )
Err, nonot sure the point you are trying to make.
Sophy keeps 2 wheels touching even if just barely inside track limits at all time.
Why is it bad to cut a corner after contact?
I'm not going against what you are saying. I simply think it would be beneficial for gt7 online races to have some changes.My approach with non penantly is that purposely punters get every raced ruined for the rest of their racing life, I keep a list.
I am not talking about people who missed braking points or contacted slightly in a corner. I am talking about people who purposely punt or sideswipe. With that said get to A/S and most people are pretty good. It would take like 20 races if you have any sort of race craft at all.
Well you asked aboutthe curbs even extended are inbounds defined by the game most of the time. Only place this is nt true is the chicane exit at Daytona. Track limits are defined by the game NOT YOU. You can and should drive there as well. if you watch Gt3 or Gt4 racing they drive way past the white line all the time.
The one at lago is for sure inbounds and is the fastest line though lago. Same with the death chicane at Dragons Tailyou basically have to cross white line to get a reasonable TT or be fast in race.
Do you actually follow your own rules instead of the rules that game as made? do you just get mad at everyone following the rules in the game? I got news for you curbs are in, even extended curbs like the ones at Lago.
track limits go vertical.I think the thing that gives the impression that the track limits are fluid (and now I'm reaching here, but this is based on experience) is sometimes you can get a lucky jump so that even though your car physically passes through a prohibited part of the track, the fact your tyres didn't ACTUALLY TOUCH the ground means you got away with it
One of the worst penalties I've had in GT7, so far.
I've been starting at the back, and going slow at the first couple of turns to let the riff raff sort themselves out.
As usual, everyone in front of me crashed. Some were ghosted, and some were not. I get blasted off the track by one of them, and then get penalized for it.
I don't know what's worse. The person that I collided with getting no penalty, or the programmers not siding with the person who got knocked into the wall.
One of the worst penalties I've had in GT7, so far.
I've been starting at the back, and going slow at the first couple of turns to let the riff raff sort themselves out.
As usual, everyone in front of me crashed. Some were ghosted, and some were not. I get blasted off the track by one of them, and then get penalized for it.
I don't know what's worse. The person that I collided with getting no penalty, or the programmers not siding with the person who got knocked into the wall.