I'm not saying it's going to stop them, I'm saying it's not going to be a big plus in their book. Nobody's helping EA by picturing them as the bad giys, whether it's true or not.
Wow, that's pretty unbelievably cynical. Don't you feel at all played by Dan here? Do you see it as just doing your bit for Forza?
"These innuendos I'm spreading certainly don't help EA! They should do something about that, like cave in to do what I want!"
That's .... amazing.
Let's see, what changed from FM3 to FM4? The Shift franchise. Did it have Ferrari at first? Yes, on the Xbox. Who gave the license ot EA? MS. Did Shift sell well enough for MS to see Shift 2 as any more of a competitor to Forza than any previous NFS? I doubt that.
Last Ian mentioned they've done something like 8.5 million all up in Shift / 2 all formats so far. So - pretty competitive.
I see little reason for MS to pull the Ferrari sub-license on the Xbox there. For EA, on the other hand, it would make sense. They can't get the Ferrari license for all of their platforms from MS anyways, so cancelling each other is probably going to hurt MS mor than EA. The only major event that seemingly took place inbetween Shift 1 and Shift 2 was, in retrospect, T10 approaching EA in order to obtain a Porsche sub-license. And looky there, no more Ferrari in Shift afterwards.
And looky, we have someone - who was involved with that DLC - as well as with licensing Ferrari from MS for another project years earlier - saying that MS are being utterly hypocritical in this instance and that indeed the appearance of Ferrari in NFS probably was the game changer, because it gave EA an idea of what MS thought should be reasonable costs and restrictions for use of a licensed car brand.
Which are .. apparently acceptable conditions for MS to issue, but not receive.
The way I see it, there are decent reasons to believe that EA is at fault, at least moreso than MS. Of course, every party involved is to blame (including Porsche), but given what's happened so far, I think it's more reasonable to assume that EA started this whole mess. Also, looking at the NFL license, it's not like it's something they haven't done before.
Yes, there is no difference between MS and the FSF. They are totally reasonable about all IP they happen to own and pass it around willy-nilly to anyone who should happen to ask. Exclusivity? They've never heard the word.
Are you serious?
Every big company is (or at least, should be) used to negative exposure. That's not the point. The point is, it's not going to help their cause as has been suggested previously.
Well, maybe by optaining the license from whoever is in charge of it (and most likely isn't Microsoft)? I don't know who's in charge of it, but I highly, highly doubt that it's Microsoft. Gran Turismo wouldn't be having Ferrari then. So, if Microsoft can't grant it to EA, are they to blame for not being able to "share alike"?
Did you read Dan's message? They don't ... uh ... own the PS3 rights. It's right there!
I was on about the licensing deal. At the time that T10/MS started negotiating with EA, EA most likely still did care about Shift and would've had a reeason to try and get a leg up on MS and Forza by having Porsche exclusively to themselves.
Actually from what I recall EA internally view "Need for Speed" in the same way they view "EA Sports" - it's a container for whatever game and developer is in it at the time. I'm pretty sure they don't care what you thought of Shift.
FWIW the other thing Ian has consistently maintained is that the publicly available figures for Forza sales are actually distorted by pack-in sales and that they outsold it convincingly with Shift. But why start listening now?