Pgr3: Completed List

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Now which R32 do you want? The R32 that weights 3200.00006 or the R32 that weights 3200.0007? And with leather seats..vs vynl....And the one with and the one without power windows....

And the one with rubber pedals..and the one with brushed aluminum pedals..

There's 8 diff R32's right there..
 
What about the skyline with carbon fibre dust/valve caps?

I hear it makes the car 0.000456ms faster in reverse gear. They must include it or thousands of Japanese gamers (Nissan executives) may not buy (into) it!
 
I've already filled out my App/resume. They said keep it to a minimum of 30 pages, so I sent in 5 different varients of those 30 pages...
I should be in like flynn :sly:
 
well thinking back about pgr2 i recall in the chicago tracks my uncle from chicago could point out places he had been. i remember "oh, that's a good steak house right there."
 
Jordan
Wow, that was pretty dissappointing. 👎 Surely, the 360 is capable of more than that.

Really. C'mon, how bout some more tracks for god's sake. In case you've forgotten, the car list still trails GT4 by about 600 cars. :sly: GT4 forever, baby! Well, at least till GT5!
 
superfast
Really. C'mon, how bout some more tracks for god's sake. In case you've forgotten, the car list still trails GT4 by about 600 cars. :sly: GT4 forever, baby! Well, at least till GT5!

and one car in pgr3 has as many polygons as all 600 put together, well, might as well have. I mean seriously, how many cars have u driven in GT4? all 750? unlikely
 
I dissagree. with all the polygons going around you would think the wheels would look better than the copy paste job from PGR2. Just look at the TVR's motion blurred wheelsi n the trailer, still looking 2dish. But they do look bad when comparing them up close.

edit: one car in GT4 has around 5000, that would mean one car fro PGR would have over 3milion polygons, maybe PGR6 for Xbox 720
 
If one car in GT4 has 5000 polygons, one car in PGR3 has 80,000. This was announced in Tokyo. That's a lot, lot more! Wow! They also said each model in PGR2 was 10-12k.

EDIT the Challenge Stradale isn't rumored but confirmed...
 
iceburns288
If one car in GT4 has 5000 polygons, one car in PGR3 has 80,000. This was announced in Tokyo. That's a lot, lot more! Wow! They also said each model in PGR2 was 10-12k.

EDIT the Challenge Stradale isn't rumored but confirmed...
With most at a 40,000 interior polygon count.
 
40k for exterior, 40k for interior. Sweet deal!

Live races will have 12 people... I read it somewhere, don't remember now. That's a TON of polys.
 
Well if ATI's last gen gpu the R480 could do 810milion polygons in XT PE form then the R500 must break the 1bilion barrior theoretically.
 
LaBounti
Yeah PGR2 had 10-12 for the whole car. 40k for the inside is nuts

I'm guessing races will have 8 cars again.


In a vid I saw of PGR3 it had 1 - 6. It may have been an older vid. This was of a PGR3 TV "live" coverage thing with the F430, Sagaris etc in Japan. It certainly had 1 to 6 on the screen. Maybe there will be more added?
 
Nothing yet about the Ring :nervous:

BTW someone at MS mentioned 12 players on Live... hopefully still 8 for singleplayer, I couldn't imagine passing 11 of those idiots on Plat or Gold :(
 
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