Photo mode

  • Thread starter Zer0
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Originally posted by Johnny
I think that the one with orange/black jacket is a black guy.

Ok, I get that.

How 'bout Asians and Mexicans. :lol:

And they all look alike. :odd:
 
Originally posted by The Vanishing Boy
Ok, I get that.

How 'bout Asians and Mexicans. :lol:

And they all look alike. :odd:

That's a good point.

Anyways, here in Brazil, people don't look that different from US / Europe.

:)

But you are totally right about Asians.
 
Mentioned this on the other thread as well, there is a new gamespot vid, and there is alot of info on the photo mode if you're interested....
 
gt4_2_04.jpg


>> K. Yamauchi interview <<
 
Originally posted by The Vanishing Boy
Ok, I get that.

How 'bout Asians and Mexicans. :lol:

And they all look alike. :odd:

Are you kidding? What the F@#^ does it matter what race people are? I thought GT was about race-ing!!! Peace!
 
Originally posted by Zer0
gt401.jpg


Ok, there are two small pictures behind K.Y. that I can't confirm their Tracks/locations.

The one near the very top-left corner, above the spire and to the left of the VW, shows a B&W picture of a location that is unfamiliar to me.

The second picture is probably of Nanzen-ji. It is the fall-colours picture, to the left of his right arm.

Any ideas?

MasterGT
 
Originally posted by Conemasher
Are you kidding? What the F@#^ does it matter what race people are? I though GT was about race-ing!!! Peace!

:lol:
I'm just tripping and having fun here. I just light'n up the subject. :)

:lol:
 
Bottom right corner of the photo collection, an orange car. Does that look like a 4th gen Eclipse E-drive concept to anyone else? That would be cool if they actually included the E-drive, they did with the Prius so why not? I wonder if there's a whole seperate regenerative braking subsystem for the game? That would be dope if there was an interface something like there is in the cockpit of the new Prius. I doubt it since we've seen nothing about it yet but it would be cool none the less. The quote KY on numerous occasions, "Maybe in GT5".
 
Rendering is done at 1/60 of a second.

K.Y. interview: "Because &#12464;&#12521;&#12531;&#12484;&#12540;&#12522;&#12473;&#12514; drawing (rendering) is the game which is done 1/60 seconds, unless rendering must end in that 1/60 seconds, be sure. In other words, if that 1/60 seconds are extended in 1 second, it is the case that it can be made 60 time clear picture."

MasterGT
 
I think KY was saying, they have to render a frame 60 times a second, so they cut corners to make it fast, whereas if they took a whole second for each one, they could do more effects etc.
 
Originally posted by InfinaRacer
MasterGT, I didn't really understand that, because I don't know the process of rendering. Could you explain it alittle more? :)

GT4 needs to capture the quickly changing information and render it within a certain timeframe, because, if it's slower, let's say it takes one second to capture, 60 times the amount of info needs to be handled. Quicker is better.

This refers mainly to snapshot replay photos, since the posing areas don't have movement, as far as I know.

Rendering means to take the positional info and produce a bitmap (picture), so that it can be printed. The information produced for the 16 posing areas, as a file, is only a few K-bytes, but the information to print a picture at this resolution is worth M-bytes.

Cheers,

MasterGT
 
Originally posted by Klostrophobic
I hope cobragt doesn't see this. He thinks these shots have all been in-game racing shots.

He's right. They have been, all along. ;)

Cheers,

MasterGT
 
Originally posted by MasterGT
He's right. They have been, all along. ;)

Cheers,

MasterGT
No he was wrong, these are higher res than the game is played KY even said so himself the photo mode is all done at a higher level of detail than the game it'self.
 
Cobra was right mostly.
Although technically not all in game racing shots, they are photos taken by another aspect of the game, of in game racing action, they still feature the same graphics from the racing engine, just some had filters etc applied to enhance the image

The promotional shots for Gt4 have come from the Photo mode, only the 16 featured locations like the suburu pic with the bamboo canes will feature the highest res locations.

Those taken from replays will not have such high res backgrounds, however various effects and filters can be used as seen in the BMW m5 concept on Amalfi with motion blur shot.
 
No he was just wrong, he though they were the quality of the graphics during races, if he said he thought they were the quality of graphics in a special mode only then he would have been right, but I'm going to go on at him over it. The arn't the same graphics as what you see during a race, yes you can add filters, but they are at a much higher resolution than the racing, so they are not the same. Pictures taken from a normal race from what I understand (so correct me if I'm wrong) won't feature as high quality backgrounds but will be rendered at the same resolution as the rest of the photo mode.
 
Not sure whos right wrong
Pictures are of in game graphics, only printed at high resolution some with filters, not all, like the skyline parked at the side of the road near the dunlop bridge.

Err now im getting confused myself.

Obviously the printed matter looks better that what you gonna see on your tv. the images were compact in size also.

But obviously they were not direct game feed screens.

But then what press shots are.
 
Cobragt was entirely, 100% correct.

The pictures from replays are also from Photo Mode, only the Amateur mode of it. The Pro mode of P.M. lets you pose cars in the 16 hi-res locations.

In Amateur mode, the limitations are set to things like zooming/cropping and not POV, but the editor of Pro mode allows you to use filters, lens, POV etc.

All of the sample pictures seen so far have been produced by Photo Mode, just different aspects of it.

Cheers,

MasterGT
 
Originally posted by MasterGT
Cobragt was entirely, 100% correct.

The pictures from replays are also from Photo Mode, only the Amateur mode of it. The Pro mode of P.M. lets you pose cars in the 16 hi-res locations.

In Amateur mode, the limitations are set to things like zooming/cropping and not POV, but the editor of Pro mode allows you to use filters, lens, POV etc.

All of the sample pictures seen so far have been produced by Photo Mode, just different aspects of it.

Cheers,

MasterGT
Corerct me if I'm wrong, but they are still a higher res once renderd in amature mode than the games graphice during a race, if thats the case, then no he's not right. Only reply to this if you can prove that I'm wrong about the resolution (provide a link or somthing), other than that theres no point in replying and I don't want to argue about it without getting anywhere.
 
Amateur mode, as do replays and Pro mode, only get their info from positional data, so even if a snapshot (from a replay) is used as a starting point, when zoomed in on a scene, the same information produces the tighter cropped image, at the same resolution as the original-sized full replay image. The printed resolution will be the same, since we don't zoom in on an image. There would be no point to zooming within the system, if we lost resolution.

Depending on the limitations of zooming and the area chosen, we may not like to see certain surfaces that closely, though.

I haven't confirmed the resolution of the print data yet, but it will surface eventually.

Cheers,

MasterGT
 
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