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8K is more of a technical exercise than a mode Sony expects many to use. If PD can deliver 8K/60 there’s the potential to downsample to 4K for pristine image quality. Regardless, if PD can use PSSR for super high resolutions on a console that only has a modest GPU boost. It means they can focus on other areas to improve visuals.8k is a marketing joke as neither will any game on console run with this resolution nor will any customer see any difference between 4k and 8k in home tv setups.
I’m sure we’ll also see GT7 demos to market Sony TV’s.
PSSR can be used on older titles without needing to update the SDK. This wouldn’t be an issue for GT7 as they’ll update the title. But for smaller PSVR2 devs it means they can get the advantages of PSSR with a simple patch.I also missed the info about the upgrade on PSVR2. I am not aware of the upgrades for this at all.
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