Well obviously everyone will have their own ideas but for me it's less about the overall time but just that the credit payout increases exponentially as the career progresses, so that by the time you are in the top leagues, which could take 40-50 hours, you're easily earning enough to buy some of the most expensive cars in a handful of hours, or even passively. Then your time going through the top events makes that even easier.
It's not directly comparable for so many reasons but you can roughly compare it to a real racing driver, or I guess any sport. In the early days once you start doing well you might earn enough via prize money and sponsorship to buy a decent $30k car, but not much more. You slowly progress your career until you get to the point you're earning $40+ million a year and money is essentially no object.
As I say it's not directly comparable as we can't literally live and work a year in a game like reality, but the rough concepts can be applied so that you're rolling in cash at the end of an extensive career. Which is certainly not the case with GTS now, where at the end of a career you might have earned enough to buy one or two of the most expensive cars with further grinding required.
Roger that.
Yeh, there are some things economy-wise in Sport that could have been done a bit better.
Things like a championship bonus etc.
Sure, it would have reduced the time required, save doing a race here and there.
Although I'm not certain anything would have been a major game changer regarding getting cars.
I do wonder though if earning too many credits too early would be considered a game breaker by some.
I've tried to bit a bit proactive checking this topic out.
A new game I started had me with 50 free cars and Cr.10mill. in around a dozen hours.
The only thing I was locked out of was the League Endurance events, as I am mid way through level 28 and I need level 30 to unlock.
That seems like a reasonable launching pad to me.
Personally I play the game to race against other people.
I don't rubber-band nor glitch, and I've done 18 GT League races on my main account since launch, so I don't 'grind' either.
I've won over Cr.100Mill. basically racing exclusively online, with it's pathetic payouts, but I'm not racing to earn credits either.
I race because it's fun.
Now, each to their own I guess.
But this GT League approach of 'this race takes 9 mins to earn 300k, and these other races take 9.5 or 10 mins to earn the same amount, therefore I'm only driving in this first race' seems a little extreme to me.
There seems plenty of race varieties available to earn decent credits.
Sure, it takes a little longer. No question.
But 'doing the same race over and over' isn't a game design, it's people's personal choice.
Anyway, as I said, each to their own.
People play the game differently and have their own objectives.