Well my perspective is this.. so I just watched a replay of a race I was in. The car I was driving was dancing all around while I was pushing as hard as I could while sweating up a storm. As the tires wore down, despite my best attempts to manage wheel spin, I would still have to counter-steer regularly coming out of slower corners especially. And when you're already pushing hard and you add to that the mental focus required to "tip-toe" on the edge of the tires' grip, well it's just pretty fatiguing--at least for me. And that's part of the challenge! Well anyhow, in the replay I noticed the two closest competitors behind me who were keeping up at relatively the same pace, weren't having to counter steer at all even when their car lost traction, and spun the tires coming out of a turn, they still didn't have to correct with opposite-angled steering input.(I watched the little red dot, it never crossed center, in which case the car should spin if you maintain throttle or increase it) CSA? I think so. That is a huge advantage imo, to take away that added dimension, challenge and stress/pressure.
And another example, one of my online friends plays with a DS4 and he's also an S/S and he's literally as fast as me and--not to brag, but to validate a point--I'm 42 in the U.S. If you call it a game, that's fine. If you call it a "simulator"/"sport", then I don't think unrealistic aids are a great thing tbh.
I have no problem with it as far as everyone being able to play and enjoy it. But if we're talking FIA, and racing licenses? Yeah, imo there should be an authentic mode, meaning no assistance apart from the real life counterparts.
But hey, I'm an iRacing guy and that's what I enjoy. In iRacing, it's made so even rev matching was faster if *you* did it rather than the aids.
Just my .02! To everyone who enjoys the game with aids, I'm glad you play--just hopeful we'll get an "authentic" mode as well! Maybe add a 4th daily race? Would be cool!