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Imagine you're in a room with only a single light bulb. And then there's a random dead dog that's in the same room.
Is this the start of a Saw film?
Imagine you're in a room with only a single light bulb. And then there's a random dead dog that's in the same room.
I personally think that the next gen will be more about new experiences through deeper simulation. The PS5 will most likely have a Navi based GPU with capabilities similar to a GTX 1080 (1080ti at best), so raytracing is out of the question, especially since the next gen will be gunning for 4K (most of the additional GPU power will end up here) . So we can expect sharper textures, better shadows and somewhat better GI on dynamic objects but I don’t think it’s going to be a major leap.
On the CPU side, however, it’s going to be a major step forward. Expect a Zen2 core on 7nm with 2 CCXs clocked at around 3.2-3.4 GHz, that is 8 cores running at twice the clock speed compared to PS4 with an IPC advantage of atleast 60%. That’s an increase of over 3 times compared to PS4 and that raw power is going to end up in much better physics and dynamics across the board. I’m especially excited about much better particle simulation in racing games and may be a physics based sound engine.
I doubt they're going to brute force their way to 4k. I would expect the amateur version of the console to aim for checkerboarding solution to 4k while a pro version would be native.especially since the next gen will be gunning for 4K (most of the additional GPU power will end up here)
One of the best dev but Playground Games seems to be the new leader.Ray tracing on PS4 is insane. Need to see the details but that alone shows why PD are industry leading developers. The future is only going to better with the hardware bumps. PS5 should be 2020 so no doubt the next GT is already in the works
They are also very good, however I think it does not reach those levels ... The reason that Horizon 4 is also see is that it has a superior hardware xbox one x and PC, in xboxOne of the best dev but Playground Games seems to be the new leader.
PD certainly has the potential to be an industry leading developer given just how much they can squeeze out of the hardware, but they can't be one if the hardware they're working with isn't industry leading anymore. It's not PD's fault, but industry leading developers and hardware goes both waysThey are also very good, however I think it does not reach those levels ... The reason that Horizon 4 is also see is that it has a superior hardware xbox one x and PC, in xbox
s going to 30 fps, GT Sport 60
One of the best dev but Playground Games seems to be the new leader.
Playstation needs it's own version of Horizon on it's side, it would be a hit. They can do it exactly the same way Horizon is handled. The cars are borrowed from the parent Forza Motorsport title, and Playground creates the gaming world they're used in.Imagine sandbox/open world racing game with great scenery like FH combined with detailed car model and epic lighting as GT. That one man can dream of...
PD certainly has the potential to be an industry leading developer given just how much they can squeeze out of the hardware, but they can't be one if the hardware they're working with isn't industry leading anymore. It's not PD's fault, but industry leading developers and hardware goes both ways
Beautiful dream ^^. Now instead of focusing on tiny details or sim aspects, they should make the next GT about fun and enjoyment. Less FIA competition and more Mitsubishi FTO at Deep Forest listening to a rock song or DNB. Forza Horizon is the new system seller and I'm curious to know what Sony thinks about the racing genre on playstation.Imagine sandbox/open world racing game with great scenery like FH combined with detailed car model and epic lighting as GT. That one man can dream of...
Beautiful dream ^^. Now instead of focusing on tiny details or sim aspects, they should make the next GT about fun and enjoyment. Less FIA competition and more Mitsubishi FTO at Deep Forest listening to a rock song or DNB. Forza Horizon is the new system seller and I'm curious to know what Sony thinks about the racing genre on playstation.
Yeah. Thats exactly what its about. The article states that.Well, I have to say, I used Google Translate and found that this is nothing about REAL-TIME raytracing and all it is about is realistic picture.
Any idea how many persons are working for PD estimating ?and i know that PD doesn't have a lot of staff members,
Any idea how many persons are working for PD estimating ?
Whaaaaaaaat 250 ..... ....ok lets make it 200 mamamia .. to give you a idea Assetto Corsa worked at the beginning with 13 than the last time I heard something when they expanded was 30 persons .I think Kaz mentioned in one of his Q&A number of 250 or something... that is not small amount at all, although not all people are involved in game development... but still...
That estimate given by Kaz was also before they opened up a spot at Venice, California as well. So it's most likely somewhere between 200-300, since the article stated 200+ back then.Whaaaaaaaat 250 ..... ....ok lets make it 200 mamamia .. to give you a idea Assetto Corsa worked at the beginning with 13 than the last time I heard something when they expanded was 30 persons .
200+ is actually quite small if you compare it to other AAA devs these days most of them have 400-1000 employees. Devs like Ubisoft, Rockstar, Bioware, Dice.Whaaaaaaaat 250 ..... ....ok lets make it 200 mamamia .. to give you a idea Assetto Corsa worked at the beginning with 13 than the last time I heard something when they expanded was 30 persons .
Sure, you're correct at that. However, 200+ isn't a small team for developers in the Racing Genre making similar games. That's actually quiet up there.200+ is actually quite small if you compare it to other AAA devs these days most of them have 400-1000 employees. Devs like Ubisoft, Rockstar, Bioware, Dice.
Agree, I was just comparing them to other game companies with the same status and budget like PD. 200+ isn't actually bad for a dev like PD or T10 they only work with one project at a time anyway.Sure, you're correct at that. However, 200+ isn't a small team for developers in the Racing Genre making similar games. That's actually quiet up there.