Porsche pack 2 March 2018

  • Thread starter MarcoM
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Nice pack, but please fix the sound of the Carrera GT, this sound is just killing the experience ! and the turbo bug on the other cars
Thanks
 
I wonder why its soooo hard to get the engine sound / noise right in a game. The RSR just sounds wrong in both GTS and PC2. AC and Forza 7 are way ahead IMO. Still, after all the graphical and technological progress we have seen in the last couple of years, the sound remains an issue in too many racing games.
 
Workaround for those having issues with turbo on the DLC cars on consoles:

Back to the turbo issue, there is another workaround, slightly less painful perhaps - it turns out that it's not actually selecting the affected car in itself that triggers the issue, but highlighting a specific different car (or cars) as you navigate to it! I know this is weird, but bear with me ... the following are instructions from QA for the affected cars. Essentially it means changing the vehicle filter to "group by classes", before attempting to select the car in question. Following this method means you can select the problem cars "normally", without having to restart the game.


Porsche DLC:
Porsche 959 - Select Via Class E
Porsche 935/78 - Select Via Group 5
Porsche 935/78-81 - Select Via Group 5

Fun Pack DLC:
Audi Sport S1 quattro - Select Via Group B... apologies again, I know this is messy, but I want to be transparent about it so that some time and frustration can be saved, ahead of the next update.

(If somebody could confirm this works for them, I'd appreciate it.)
 
The only thing I would like to see in PC2 from GTS, are the way flames shoots from the exhaust! Goodness me they do look good I GTS.
 
Weren't people saying it's also affecting the 908/3?

It doesn't have a turbo so I would presume it can't be affected by the turbo bug which afflicts the 959 and 935. I've driven the 908 a few times so far as it's my favourite from the pack and not had any problems with it.
 
Porsche 911 RSR sound comparison.

PCARS 2's sound 's the bottom end seems to be totally missing! Also the cockpit sounds are so quiet/laid back compared to real life. GTS in cockpit seems a bit more like the real thing but still not great. Replay view is even further away from the real sound than the other two views.
 
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I wonder why its soooo hard to get the engine sound / noise right in a game. The RSR just sounds wrong in both GTS and PC2. AC and Forza 7 are way ahead IMO. Still, after all the graphical and technological progress we have seen in the last couple of years, the sound remains an issue in too many racing games.

What I don't understand is that they came out and admitted that they messed up on that one. Ok but did that problem show up in testing and they just had to push it out as to not hold up the rest of the pack and we'll fix it later on down the road in a patch? Or did it sound ok in testing and development and something somewhere happened with the release that messed it up so it actually was a surprise that it is broken?
 
What I don't understand is that they came out and admitted that they messed up on that one. Ok but did that problem show up in testing and they just had to push it out as to not hold up the rest of the pack and we'll fix it later on down the road in a patch? Or did it sound ok in testing and development and something somewhere happened with the release that messed it up so it actually was a surprise that it is broken?
Do any of the cars sound realistic in cockpit cam? Or replay cam?
 
Do any of the cars sound realistic in cockpit cam? Or replay cam?

Replay cam I don't know because I think I've used it one time on one car. Cockpit cam, I guess some cars sound better than others. All of the other GTE cars sound fine to me. Most all of the GT3 cars sound ok because I've never driven the Renault or the Ginetta to know what they sound like. The Aston Martin GT4 is very quiet.

I was more curious about the overall process and what drives the decisions they make. Is it a time factor where they're just out of time to try and get it right so they have to release it as is? Myself, yeah it doesn't exactly sound the best in the world but I can live with it until maybe they can improve. I'm not losing my mind like some are.
 
Wow... 911 RSR sounds like garbage. I was highly considering the DLC but I'm gonna hold off now. That engine sound is just plain annoying, there's no depth oncesoever just a loud whine that sounds nothing remotely similar to the real car.
 
I struggle to keep the Carrera GT in a straight line. It's not like I'm losing the rear every second, but the steering feels very unstable at high speeds. For example, I can drive it full throttle down the Mulsanne in 5th gear, but all I feel is floaty instability at the slightest steering input. My gamepad settings are for the most part fine when driving other cars in the game, so I'm not sure what's wrong here.

Another thing, is the Carrera GT fast enough? To me it feels a little slow and sluggish for a 2004 super / hyper car, but maybe I'm wrong.
 
I struggle to keep the Carrera GT in a straight line. It's not like I'm losing the rear every second, but the steering feels very unstable at high speeds. For example, I can drive it full throttle down the Mulsanne in 5th gear, but all I feel is floaty instability at the slightest steering input. My gamepad settings are for the most part fine when driving other cars in the game, so I'm not sure what's wrong here.

Another thing, is the Carrera GT fast enough? To me it feels a little slow and sluggish for a 2004 super / hyper car, but maybe I'm wrong.
It does seem to be another car that is a little more sensitive than necessary. I had figured SMS was working their way through the car list fixing that.

As for its performance, all I can say is that its braking ability seems poor. I don't think it's lacking for power.
 
Finally got to drive the Leipzig track and I really enjoyed it. Somewhat reminds me of a track from Gran Turismo 4 (The name escapes me)

It's a little disappointing that there aren't other variations of the track but at least we know they are coming so I wont make to big a deal of it..

The 9 New Porsches have been added into the draw for my drive every Car on every Track series, just gotta wait till they get drawn out now.. There are 110 other Cars still in there though so who knows how long it's going to take?.. Probably just before Le Mans comes :P
 
Reminded me of


That video doesn't break flow between cuts, visual and audio isn't triggering epileptic seizure on you, video earlier was perfect for epileptic patient tasting, it will trigger epileptic seizure on both areas.
 
I struggle to keep the Carrera GT in a straight line. It's not like I'm losing the rear every second, but the steering feels very unstable at high speeds. For example, I can drive it full throttle down the Mulsanne in 5th gear, but all I feel is floaty instability at the slightest steering input. My gamepad settings are for the most part fine when driving other cars in the game, so I'm not sure what's wrong here.

Another thing, is the Carrera GT fast enough? To me it feels a little slow and sluggish for a 2004 super / hyper car, but maybe I'm wrong.

I found the issue
 
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