Blown outta my seat so far!
For those who have experienced the preliminary version, how are the physics and engine sounds?
The game seems to have no road or street cars. Downer.
Oh well..!
Sounds are fantastic, everything from gravel to squeeks in the brakes.. right through to the cars themselves its an audio fest.
Physics are getting better, and as the cars and physics engines develop the feel of the cars in the sim change. I think theres a good bit of work going on in this area. I think it's quite good in the more mature car models.
The reality is until its finished you just won't know for sure, but that will depend on what you think feels real.
Having spent a couple of years away from PC sims and on consoles, I got use tothe feel of the top console sims (forza and GT). Having spent time on PCARS, I returned to iracing last month and man is it different. To be honest it's like getting into another car and trying to be fast.. in the end you get used to the slightly different handling.
only you can judge if that translates to "better physics" , we all have an idea of what a good car feels like.
My PC racing rigs a few years old now having spent the last while on consoles. I love triple screen and thats easy to do on a PC.
The current generation of consoles can't touch this level of graphics.
But it's the gameplay that counts, and more so these days the multiplayer aspect as well. without a shadow of a doubt the most fun i've had in a racing game is with Forza.. So I want Forza Fun, Gorgeous immersive graphics and sound, and great multiplayer racing.(could be Forza 5 if the nextgen console supports triple screens)
Do I fancy buying a trio of next gen consoles for triple screen again, and multiple copies of the games ... ern no been there done that, same money as a great PC gaming system. so I hope that some manufacturer steps up on the PC platform and gives Forza (why is this not on a PC anyway) or GT a run for there money.. (actually since a lot of its our money(PCARS).. lets hope they deliver on that!).
iracing is almost there, but it's so simulator focused, it's missing the fun!
I have high hopes for PCARS.
Appologies, I went a bit of topic there!