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- LordWikii
Best part is that we get the Weissach Package.
Also, there's this.
It depends what you count as different locations. Officially, there are around 60 locations and that separates the Classic from the Modern. E.g. Modern/Classic Hockenheim is 2 locations. Andy may just have purposefully underestimated the location count because that's the certain. We don't know why.Did they change the track count to 50? , this is the number I have heard at E3 a couple of times now. I though before it was 65 LOCATIONS? Know they are saying 50 tracks. Maybe be I'm way off on this.
The last two interviews I have seen he said 50 tracks and we all know this is different than locations. Just wonderingIt depends what you count as different locations. Officially, there are around 60 locations and that separates the Classic from the Modern. E.g. Modern/Classic Hockenheim is 2 locations. Andy may just have purposefully underestimated the location count because that's the certain. We don't know why.
It looks that Andy means locations when he says tracks. A track may comprise of 3 layouts.The last two interviews I have seen he said 50 tracks and we all know this is different than locations. Just wondering
Wow. That's impressive.If i count the available layouts in the current WMD build (by counting the determining files in my steam folder), the number is closer to the actual car count of PC2 or GTS than to 50 or 60. SMS is conservative here and by no means overestimating or bragging about the amount of ribbons to drive on.
Wow. That's impressive.
But we're talking about actual locations here.
Thank you, that's exactly what I wanted to hear.ABS in PC1 ran at physics rate (600Hz). That has been changed to real life levels, is different per ABS system used and means you cannot just put ABS on and have perfect braking every single time. Add the new brake heating and wear models and you end up with very satisfying and realistic brake behavior across all cars. Threshold braking without ABS works like a dream too, even using a controller.
According to this, there are 50 locations, albeit that a number are still greyed out.
View attachment 654028
I'm offline for a short stint and come back to all this!I go to bed, get up, go to the dentist, buy Twinkies and Pop Tarts and I come home to this!
I mean no disrespect 50 is a lot but for the last months I thought it was confirmed 60 plus LOCATIONSSome locations don't have a logo (or placeholder) on this page ;-)
I mean no disrespect 50 is a lot but for the last months I thought it was confirmed 60 plus LOCATIONS
We're still working on licensing for some of the tracks guy. Just a few, but some important ones... If it all comes through we'll be over 60 (including classic versions as a separate track because they are dramatically different). If licensing goes against us it could be as 'low' as 57.
I mean no disrespect 50 is a lot but for the last months I thought it was confirmed 60 plus LOCATIONS
Sacked Stig shows something we like!
Goddammit! Stop teasing us with your fun!I did that driving the BMW 1M the other day at Long Beach Turn 4. I posted screenshots in one of the PC 2 Development threads.
That screen is some months old. WMD members start screen looks totally different.According to this, there are 50 locations, albeit that a number are still greyed out.
View attachment 654028
This will add a whole dimension to how we think about qualifying. That in itself is something worthy of applause.All those factors will contribute to lap times. Rubbering up of the track, time of day, seasonal weather, wind, debris, tyre pressure.
Let's say, in a group of 9 friends online: your mate could be a hero, by setting a good lap time in a shoot out, being the last one to run OR be a zero, because the conditions have changed and you snag pole for going first.
Versus AI: Do wait until a few minutes before end of Qualy, to do one run with the track cleaned up OR do I make sure to get a lap in, adjust pressures, fuel and camber(or whatever else) and do a couple laps early? Even in perfect weather conditions.
I'm interested to know, is this how the game will play out.
Sacked Stig shows something we like!
Bloody hell, 130 layouts? It might be too much to swallow...There are 56 locations with 130 layouts confrimed so far: https://www.gtplanet.net/forum/threads/project-cars-2-track-list.353682/